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The Apocalypse Has Begun


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#1 OmegaBolt

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Posted 20 November 2005 - 05:57 PM

Yes the apocalypse has begun as we are now hosted thanks to Speeders interest and, as i am mod leader, wish a good future to this mod. :) I will continue to update this forum and website so dont think this is doomed to fail just yet!

To tell you more this mod adds new or improves the old. It also takes PaDs Rock The Battlefield 1.07 patch to its fullest.

Edited by Bolt, 20 November 2005 - 06:58 PM.

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#2 Our Last Hope

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Posted 20 November 2005 - 06:06 PM

good luck and welcome to revora, and I know since you have such a rightegous leader you will not fail, HAIL SPEEDER, HAIL SPEEDER, HAIL SPEEDER ;)

(yes I agree with xeno 3 post down, and besides he's out to get somebody after he was kicked from ag's mod :lol: ) :)

ps. He also is a target to get points now, *XXXX owned speeder" :p

Edited by Our Last Hope, 22 November 2005 - 05:01 PM.

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SHUT UP AND SMILE ! ( :

#3 OmegaBolt

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Posted 20 November 2005 - 06:14 PM

You have got it wrong. Speeder isnt the mod leader, I am.

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#4 Speeder

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Posted 20 November 2005 - 06:52 PM

ROFL..

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#5 Shine On

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Posted 20 November 2005 - 08:17 PM

That's what they want you to think. Who are the Puppet Masters? :)

Anyway could you tell us some detail about you mod ;)
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#6 OmegaBolt

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Posted 21 November 2005 - 05:43 PM

Gladly. This mod, as any, is designed to make Yr more fun and balanced. There are new units to spice up the action but also things that make the game feel better. Soviets gain Mexico as a new side and as for Yuri, ill keep it a secret for now. This takes full advantage of PDs patch and includes a new Yuri and Soviet sidebar so you can now see a difference and different feeling between them.

Heres the best explaination/advertisment :) :

Yr Apocalypse is an add-on for Yuri's Revenge. If you thought the war was already extreme, then think again. Apocalypse features new technologies mixed with devious and down right disasterous tactics that really requires skill and knowledge to overcome. It utilises the Rock Patch to the max so gameplay is even more furious!

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#7 Our Last Hope

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Posted 22 November 2005 - 04:57 PM

WHERE DO I BUY ONE... hold it wait a minute

rrrrr... *mummbles stupid advertisment* :p

so what do the allies get if soveits get mexico (are you doing this because in WW2 I think Hiltlor was trying to get mexico to attack america?)
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#8 OmegaBolt

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Posted 22 November 2005 - 05:09 PM

Wtf? This is red alert 2. Ok, in red alert 1 Hitler wasnt even in world war 2.

I gave Soviets Mexico because they conquered it in Red Alert 2 (Although the Allies got it back). The Mexicans had grown to like the Soviet ways while Soviets occupied it so the Allies gave Mexico back.

Edited by Bolt, 22 November 2005 - 05:11 PM.

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#9 Our Last Hope

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Posted 22 November 2005 - 05:16 PM

well I know that, but since time still withheld a world war... you know mabe that was repeated to, and this time they decided to do it (made since to me anyways) :p <-- wait what the heck?

and why would the allies just give mexico back, I mean wouldnt they try to influesnce them back or something? but it doesnt REALLY matter.......

*in reply to the statement below*= bloody tacos are taking over american food production, soon ALL will be lost :p <----- ( :p )

Edited by Our Last Hope, 23 November 2005 - 02:49 AM.

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#10 OmegaBolt

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Posted 22 November 2005 - 06:03 PM

The Mexiacans rebelled. :p

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#11 ZeroSamuraiX

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Posted 23 November 2005 - 01:35 AM

Mexico?
haha the Mexicans, wats da special unit?
In return for Mexico allies should get Italy maybe
No heat no happiness
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#12 OmegaBolt

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Posted 23 November 2005 - 03:13 PM

The special unit is Hydro-Bomb Artilery. Mexico has become the masters of bomb making and have learnt how to make Artilery fire Hydrogen bombs a great distance. Useful against fortified positions. But has a minimum range.

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#13 the50

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Posted 25 November 2005 - 09:18 PM

well from the screenshots the mod looks good i will keep a look out for the beta release ^_^

#14 ZeroSamuraiX

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Posted 27 November 2005 - 01:39 AM

so are the countries final?
no new country for allies?
and the question i always ask when there is a new mod out:
will there be a allied hero unit?
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#15 OmegaBolt

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Posted 27 November 2005 - 03:13 PM

Allied hero unit? There is Tanya. :p

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#16 ZeroSamuraiX

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Posted 27 November 2005 - 10:25 PM

no
not infantry
like a tank or something
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#17 OmegaBolt

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Posted 28 November 2005 - 04:06 PM

I havent given any other side a hero vehicle. If you mean special side speific unit then i am not giving an allied side a new one as i am not adding a new allied side. They have enough. In the end there will be 5 Allied side and 5 Soviet side, I am undecided of Yuri sides yet.

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#18 ZeroSamuraiX

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Posted 28 November 2005 - 08:26 PM

i suggest adding a hero unit
no other mod i know has one and believe me i played practically all the mods out there
that would make your mod very original :rolleyes:
also i suggest adding more yuri countries
make it more fun

a hero unit for the allies can be a tank that is armed with 2 prism cannons
antiair capabilities as well
hehe kewl huh
No heat no happiness
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#19 Apollo

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Posted 28 November 2005 - 08:45 PM

2 prism cannons...isn't ordinary prism tank enough!? :unsure:

besides they don't need one :rolleyes:
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
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#20 ZeroSamuraiX

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Posted 29 November 2005 - 02:22 AM

i think they do
1 is not enough for a hero
No heat no happiness
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