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#21 Apollo

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Posted 02 December 2005 - 06:48 PM

Just do it easier..make a ISO of the CD and use that to emulate the cd so no need to hunt the cd always or use it :sleep:
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
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#22 raminator

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Posted 02 December 2005 - 08:47 PM

alcohol and deamon-tools rule :sleep:

and the game runs/loads a bit faster if your using images :dry:
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I support Xeno getting well. Go Xeno!

#23 ZeroSamuraiX

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Posted 02 December 2005 - 11:09 PM

lol bolt hehe
how do you make an ISO of the CD, forgive my ignorance
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#24 OmegaBolt

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Posted 04 December 2005 - 03:33 PM

Yay, got the CD and made a virtual copy using Virtual CD. Screen!!!

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The Artillery units are the new, Mexican, Hellfire Artillery. It fires Hydrogen bombs a great distant to reak havoc once more.

Premiere Romanov recently approved the new Apocalypse Tank design by raminator. It has been made more fierce looking and also makes it more efficiant at its total demolition job.

NOTE - The HB Artillery icon is temporary

Edited by OmegaBolt, 20 February 2006 - 10:49 AM.

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#25 ZeroSamuraiX

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Posted 04 December 2005 - 10:06 PM

sweeeeeet tank
it does look fierce
can i suggest something though
can u keep the original apocalypse and add that unit as some other hidden tech unit or some secret tech or maybe the Soviet side hero tank
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#26 Our Last Hope

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Posted 05 December 2005 - 03:25 AM

no way yo a hero tank. that new apoc looks like it could tear the old one to peices. if you get a hero unit its going to have to be stronger than the apoc (the new one) as for hidden tech mabe that would work, mabe label it mammoth tank are somethin....
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#27 raminator

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Posted 05 December 2005 - 09:59 AM

rami is in da h00d :p
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I support Xeno getting well. Go Xeno!

#28 OmegaBolt

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Posted 05 December 2005 - 07:40 PM

Let me settle this, I am NOT adding hero tanks. OK? :p

I think the old Apoc was too small, the Rhino was higher. So to make sure people know that the Apocalypse is supreme (Not for long :rolleyes:) I have made that new look preminent. It does not effect the actual stats of the unit though.

rami, your in da h00d. :blink:

:lol:

Also, most missiles in-game now have smoke trailers aswell.

Edited by Bolt, 29 January 2006 - 03:00 PM.

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#29 Guest_Guest_Southsidehitman7_*_*

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Posted 21 December 2005 - 09:27 PM

If I may make a suggestion
I think that the Mexican Hellfire Artillery hydrogen bomb effect should be using the Kirov blue three-stripe attack. It gives it more of a hydrogen fell. But keep the noise the electric thing would sound bad. :p
BTW looks great can't wait to see what else is in store. :blink:

#30 ZeroSamuraiX

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Posted 21 December 2005 - 11:37 PM

gettin rid of the apoc are we?
it is ok i'll miss it
but that tank will be killer and fun to play wit
No heat no happiness
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#31 OmegaBolt

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Posted 23 December 2005 - 04:11 PM

:p That tank is the Apoc, just looks different. Hopefully the Tech Secret Lab units will be mroe fun to play with. :p

Anyway, the Hellfire will hopefully get a totally new animation and not something already used. I just need to find the right one. :D

Ho! Ho! Ho!

1,2 Freddys coming for you
3,4 Better lock your door, n00bz0r
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7,8 Better stay up late
9,10 Never sleep again....

Muahahaa.... *chokes*

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This is the Aircraft Pad. It alows an additional 4 aircraft to be constructed. Now only 1 Air Force Command HQ is able to be constructed this building is quite important. It does not have radar capabilities though. Costs 500.

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This is the traditional Sandbag wall. Costs 50 credits so is a nice option for cheap skates or people that want their base to look nice.

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Just an image change. The Sentry guns have become rusty over time. :p

Edited by OmegaBolt, 20 February 2006 - 10:50 AM.

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#32 Speeder

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Posted 23 December 2005 - 06:38 PM

You know that those sensor arrays won't detect cloaked units?

Bolt ~ The Arrays have now been removed.

Edited by Bolt, 24 December 2005 - 04:20 PM.

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#33 OmegaBolt

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Posted 24 December 2005 - 04:17 PM

Fine.

I have a plan. :)

-----------------------

The old MooMan65 made Gun Turret is so boring; so i replaced it with the MadHQ made Gun Turret. Take a look:

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The icon was modified by me but origionally made by the infamous Westwood team. Sorry for replacing your icon Xeno, it just didnt suit. :dry:

Edited by Bolt, 24 December 2005 - 04:22 PM.

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#34 ZeroSamuraiX

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Posted 24 December 2005 - 04:20 PM

i like the gun turret
but why is the turret of the turret :) blue?
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#35 Allied General

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Posted 24 December 2005 - 04:22 PM

i would go to team revenge website and use's MiG Eaters allied scheme F22 lol

Bolt ~ Mission accomplished :)

Edited by Bolt, 28 December 2005 - 03:24 PM.

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#36 OmegaBolt

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Posted 24 December 2005 - 04:25 PM

i like the gun turret
but why is the turret of the turret  :)  blue?


If you mean the barrel then... erm... its Allied scheme. I have no explanation for the cameo turret being red apart from i am a lazy sod. Might change that now though. :p The cameo i mean. :wub:

i would go to team revenge website and use's MiG Eaters allied scheme F22 lol


I might just do that. :dry:

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#37 ZeroSamuraiX

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Posted 24 December 2005 - 04:28 PM

so you are not going to change the barrel?
that means it will only match if u play as allied blue (color)
but ok i always play blue anyway :)

Bolt ~ It really does look ok, even when you play as other colours. Trust me.

Edited by Bolt, 24 December 2005 - 04:38 PM.

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#38 OmegaBolt

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Posted 24 December 2005 - 05:09 PM

Updated post.

Edited by Bolt, 24 December 2005 - 05:20 PM.

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#39 ZeroSamuraiX

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Posted 24 December 2005 - 07:02 PM

ok bro if u say so
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#40 Our Last Hope

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Posted 26 December 2005 - 05:26 PM

dude the turrent is really good :p *gives madhq a round of applause, and a big leap for bolt* :)

come back soon!
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