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Beta 1 Released


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#21 Samael

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Posted 27 November 2005 - 08:47 PM

Thanks for understanding, I'll probley download it tonight or tomorrow night and I'll give you bug list if I find any bugs. :p

Also I'll download that audio file later. :lol:

#22 ZeroSamuraiX

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Posted 27 November 2005 - 10:21 PM

grr 30 min he says

resized to 78mb huh?

still probably 10hrs thats possible to download via dialup
but unlikely

what is in this mod, 30 new units per side or something?
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#23 Beowulf

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Posted 27 November 2005 - 10:48 PM

Use the XCC Mod Launcher. You won't need to distribute your audio files that way. ;)

Additional music tracks are good for add-ons to the mod.

As it stands, I'm not downloading this even though I'm on high-speed.

Edited by Fenring, 27 November 2005 - 10:49 PM.

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#24 ZeroSamuraiX

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Posted 27 November 2005 - 11:31 PM

oo
hey fen download it for me
pls
then u could jus email it
right?
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#25 Rawlo

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Posted 28 November 2005 - 12:39 PM

lol, apart from the fact that you can't email something that big, you'd still have to download it from your email server, so you might as well just save the bother ;)
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#26 Nighthawk

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Posted 28 November 2005 - 04:21 PM

I tried to use XCC Mod Launcher, but that deleted my ra2md.csf file (I don't know how) and also I have no idea how to work it anyway. I'll separate the music from the mod now and get that uploaded. You can expect it to be uploaded by tomorrow (I need to edit the mix files etc.)
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#27 ZeroSamuraiX

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Posted 28 November 2005 - 08:19 PM

yeah i jus realized that after i finished posting Rawlo
sucks huh
nah but seriously why is the file so damn big?
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#28 Speeder

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Posted 28 November 2005 - 08:25 PM

I am asking same question :rolleyes:

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#29 Nighthawk

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Posted 29 November 2005 - 05:48 PM

Because it had music tracks in it. I'm going to take the music out and upload it as a separate add-on instead.

EDIT: It might also be because I have inserted the gamemd.exe file into it (rock patch in it)

EDIT2: And it might also be because I have the Terrain Expansion in it (am I allowed to do that or do I have to just give a link for it [like Assault mode maps])

Edited by Nighthawk200, 29 November 2005 - 05:55 PM.

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#30 Speeder

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Posted 29 November 2005 - 07:19 PM

Why are you including TX to download? Just give a link in download section to TX site :shiftee:

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#31 Lee

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Posted 29 November 2005 - 07:36 PM

Yeah, thats a big no no im afraid Nighthawk. Better get rid of that download before someone sees it.

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#32 Nighthawk

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Posted 30 November 2005 - 04:17 PM

Already have, I was only planning to use TX for the campaign anyway, guess I forgot to remove it from the files before upload. File size is now 64mb

Edited by Nighthawk200, 30 November 2005 - 04:26 PM.

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#33 DCoder

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Posted 30 November 2005 - 04:32 PM

64 MB is still quite a lot, what did you do, put the whole bag/idx in it?

Btw, no, you are not allowed to distribute TX with your mod. Still, TX installer is about 6 MB, the gamemd.exe is also ~ 4 MB, thats small stuff compared to your filesize.

Edited by DCoder, 30 November 2005 - 04:32 PM.

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#34 Nighthawk

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Posted 30 November 2005 - 06:37 PM

Found the problem, I left in 2 music files which I thought I deleted :grin:, a new menu theme and a loading theme, I'll put them into the music add-on instead (they need the new thememd.ini anyway). That should reduce the file size a lot, the menu theme was very big

EDIT: FILE SIZE IS NOW 9MB!!!!!!!! :) :) ;)

Edited by Nighthawk200, 30 November 2005 - 07:14 PM.

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#35 raminator

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Posted 02 December 2005 - 02:01 PM

i tried it today...
but...sorry man...it was simply no fun to play.
played all countries...and yeah...you have a lot to do to make this more fun...
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#36 Nighthawk

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Posted 02 December 2005 - 09:06 PM

ok... could you tell me what was wrong with it so I could maybe fix it for a later version?
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#37 ZeroSamuraiX

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Posted 02 December 2005 - 11:25 PM

yes 9mb
dial up time download: 1 hour 30 min
good work night, it allows for more people to download since it's smaller
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#38 raminator

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Posted 02 December 2005 - 11:27 PM

first of all you should get some new voxels for the tanks. (i guess you allready planed to replace them)
the allied advanced powerplant is was too powerfull for its price
i´ll take a closer look tomorrow again
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#39 Nighthawk

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Posted 03 December 2005 - 12:12 AM

yes i was planning on replacing the tank voxels (when i find good enough ones - I couldn't make voxels to save my life) and thanks for pointing out the price - power problem i'll get that fixed.
thanks raminator
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#40 Lee

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Posted 03 December 2005 - 02:05 PM

When i tried to play again, i got an IE with quite a few counties, cant remember which ones though.

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