Jump to content


Photo

Beta 1 Released


  • This topic is locked This topic is locked
51 replies to this topic

#41 Nighthawk

Nighthawk

    Grumble Grumble.

  • Division Leaders
  • 2,947 posts
  • Location:Edinburgh
  • Projects:The Third War, Ares, misc side projects.
  •  Strategist and Modder
  • Division:C&C Guild
  • Job:Division Leader
  • Association

Posted 03 December 2005 - 03:49 PM

Did you replace your gamemd.exe with the one in the zip? AND have all the files in the zip in the RA2 folder? The mod won't work without any of those files.
Posted Image
Posted Image
Job Openings with the Guild: Division Staff, News Posters.
Job Openings with Ares: Documentation Maintainer, Active Testers.

PM if interested.

#42 Speeder

Speeder

    #ControlMOre

  • Hosted
  • 8,998 posts
  • Location:Czechia
  • Projects:Mental Omega
  •  Mental Omega Creator

Posted 03 December 2005 - 03:52 PM

What is special in that gamemd.exe? :sad:

mainbanner.jpg
bt_left.pngbt_fb.pngbt_yt.pngbt_tw.pngbt_md.pngbt_right.png
115776.png


#43 Nighthawk

Nighthawk

    Grumble Grumble.

  • Division Leaders
  • 2,947 posts
  • Location:Edinburgh
  • Projects:The Third War, Ares, misc side projects.
  •  Strategist and Modder
  • Division:C&C Guild
  • Job:Division Leader
  • Association

Posted 03 December 2005 - 05:01 PM

Rock Patch
Posted Image
Posted Image
Job Openings with the Guild: Division Staff, News Posters.
Job Openings with Ares: Documentation Maintainer, Active Testers.

PM if interested.

#44 Gamemate

Gamemate

    The former weird guy

  • Hosted
  • 1,443 posts
  • Location:Something with S
  • Projects:Drinking coffee
  •  Floating about

Posted 03 December 2005 - 05:09 PM

I suggest you do not have the gamemd.exe included with the mod, just tell people that they need the RP to play it and provide a link to the site :sad:

Btw I have not had time to test it yet but I will do so later on.
If people were more constructive with their comments, then this place would be more enjoyable
Posted Image
Posted Image

#45 Speeder

Speeder

    #ControlMOre

  • Hosted
  • 8,998 posts
  • Location:Czechia
  • Projects:Mental Omega
  •  Mental Omega Creator

Posted 03 December 2005 - 05:13 PM

^What GM said.

mainbanner.jpg
bt_left.pngbt_fb.pngbt_yt.pngbt_tw.pngbt_md.pngbt_right.png
115776.png


#46 Nighthawk

Nighthawk

    Grumble Grumble.

  • Division Leaders
  • 2,947 posts
  • Location:Edinburgh
  • Projects:The Third War, Ares, misc side projects.
  •  Strategist and Modder
  • Division:C&C Guild
  • Job:Division Leader
  • Association

Posted 06 December 2005 - 07:42 PM

I need someone to make me a couple of buildings for the mod, see the post in the forum...
Posted Image
Posted Image
Job Openings with the Guild: Division Staff, News Posters.
Job Openings with Ares: Documentation Maintainer, Active Testers.

PM if interested.

#47 Our Last Hope

Our Last Hope

    Chin Rasuto Hoopu

  • Members
  • 283 posts
  • Location:earth
  • Projects:Well I'm working on life.....

Posted 10 December 2005 - 10:32 PM

ok, when your selecting colors white shows up but its really pink

sometimes the stelth bomber's second ammo bar doesnt go up (ai doesnt use them when they do this)

a TON of random ei pop up every now and then (espicially when your about to win :dry: )

new pictures of units needed

grizzly, rhino, apoc.,howitzer, tank destroyer, destroyer, moble navy yard (its to small to deploy into somethin that big), and lasher should get new look (way to old)

you also could get a better look for some of the new units.....

new contries should have two added units like the old ones

better ai needed

anti p tank should be able to attack buildings and tanks (maby aircrafts), and do at least some worthy damage- mabe equal to gattling gun...

Ill edit this post for more updates....

though the mod is fun; it really needs the new side and sugestions above.
Posted Image
SHUT UP AND SMILE ! ( :

#48 ZeroSamuraiX

ZeroSamuraiX

    ZSX

  • Members
  • 1,091 posts
  • Location:New York, New York
  • Projects:Her
  •  The last spam fighter

Posted 17 December 2005 - 09:24 PM

ur askin him to give a new look to all those units?
no wonder he has been gone so long
hey night when u get back can i beta test?
is it too late i wanna see the mod

Edited by ZeroSamuraiX, 17 December 2005 - 09:53 PM.

No heat no happiness
Posted Image

#49 Nighthawk

Nighthawk

    Grumble Grumble.

  • Division Leaders
  • 2,947 posts
  • Location:Edinburgh
  • Projects:The Third War, Ares, misc side projects.
  •  Strategist and Modder
  • Division:C&C Guild
  • Job:Division Leader
  • Association

Posted 18 December 2005 - 11:12 AM

Yeah sure Zero, here's the download link

Here

This is going to be a long post...:lol:

@Zero: And also I probably will be away longer still, I'm not good at making voxels so it might take me a while

@OLH: That's if I intend to change the look of the existing vehicles just because they would look better ingame, this mod is set to take place immediately after the end of the YR Allied campaign, so there won't be any graphical changes to existing units. I'm not a voxel machine, even trying to do all that would probably take months with me and I'm not going to give that much work to people to improve something that was ok to begin with ;) .

@all (in relation to what OLH said): OK... after that tantrum, what was I going to say, ah, I already am changing the voxel of the Mobile Naval Yard (editing Destroyer instead of using Tugboat) and I am planning on improving the AI for later versions. I don't know how to fix the problem with the Stealth Bomber Ammo bar, about the IEs, is the AIMD.TLB file in the RA2 folder, you'll get a pile of IEs if it isn't. And I haven't given the new countries two units because I am not trying to keep the game extremely balanced, each country is deficient in something (not sure on Korea though, I never changed it). I know about the white>pink problem. I followed the RP tut on changing skirmish colours but it still goes pink. The Anti-P tank is supposed to be the same strength as the Scout Tank in terms of armour and the bullets are so weak against armour and structures that they only do negligible damage and should be backed up by other anti-armour units.

That'll do for now, I'm tired... :p

Merry Christmas people :p

Edited by Nighthawk200, 18 December 2005 - 10:36 PM.

Posted Image
Posted Image
Job Openings with the Guild: Division Staff, News Posters.
Job Openings with Ares: Documentation Maintainer, Active Testers.

PM if interested.

#50 Our Last Hope

Our Last Hope

    Chin Rasuto Hoopu

  • Members
  • 283 posts
  • Location:earth
  • Projects:Well I'm working on life.....

Posted 21 December 2005 - 06:15 PM

ok I undersand you sayig no, but you didn't have to get mad jeez :p

also the USS defient thing is almost invincible against the ai (I know campaign only dont remind me) :p

ps. the vortex thing that makes the ion cannon is imposible to destroy....

in reply to the below statement- oh ok :blink:

Edited by Our Last Hope, 21 December 2005 - 06:40 PM.

Posted Image
SHUT UP AND SMILE ! ( :

#51 Nighthawk

Nighthawk

    Grumble Grumble.

  • Division Leaders
  • 2,947 posts
  • Location:Edinburgh
  • Projects:The Third War, Ares, misc side projects.
  •  Strategist and Modder
  • Division:C&C Guild
  • Job:Division Leader
  • Association

Posted 21 December 2005 - 06:34 PM

Sorry about getting mad :blink:. I know about the Defiant (which won't be campaign only anymore), but I will be improving the AI more to counter it (and use it...) with more AA Defense teams, and also that's why each side now has a new AA base defense which is stronger than the standard ones, which are also there.
And yes, I know the vortex is invincible, but it will only feature in the campaigns as a neutral object (and it wouldn't make much sense to have a vortex that can be killed by a tank). It is only in the Test mode to let you use the Ion Cannon and build the Meteor Controller. It will not be in Skirmish when the campaign add-on is made quite a while from now, it will remove all the test modes .
Posted Image
Posted Image
Job Openings with the Guild: Division Staff, News Posters.
Job Openings with Ares: Documentation Maintainer, Active Testers.

PM if interested.

#52 ZeroSamuraiX

ZeroSamuraiX

    ZSX

  • Members
  • 1,091 posts
  • Location:New York, New York
  • Projects:Her
  •  The last spam fighter

Posted 21 December 2005 - 11:27 PM

yay i can beta test
so begins my quest to become part of the project group
No heat no happiness
Posted Image




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users