Jump to content


Photo

Neo's Prophecies


  • Please log in to reply
62 replies to this topic

#1 Mullers_11

Mullers_11

    Onlooker

  • Project Team
  • 806 posts
  • Location:England
  • Projects:Visions, The Four Ages
  •  Not active

Posted 22 December 2005 - 07:52 PM

Hey, new uprising mod, called Neo's Prophecies based on the trilogy "The Matrix, The Matrix Reloaded and The Matrix Revolution" and will be for BFME1.

We will have 2 factions, this number might be changed later.

The Savers

Heroes:
Neo
Trinity
Morpheus
Seraph
Tank
Niobe
Ghost

Ships:
Nebuchadnezzar
Logos

Machines:
Zion Mechanics

Cars
Cadillac CTS Sport Cedan
Ducati
Corvette

Units:
Gunners
Snipers
Martial Artists

The Destroyers

Heroes:
Agent Smith
Agent Brown
Agent Jones
The Twins
The Merovingian
Cypher
Cain
Abel
Bane

Machines:
Sentinels

Cars:
Cadillac EXT
FBI Car

Units:
Swat
Swat Squad leader
Agents
Cops

As you can see, The Destroyers lack ships, and have more heroes to make up for that.

Also, you can notice, it will require some pretty good modelling. A site is being sorted out and there are forums http://neosprophecies.forumsplace.com
Currently the team is:

Me (INI coder + leader)
KingDuku:Head Modder (Everything)
Matias (Modelling and Skinning)
Matthias (Modelling and Animating)

As you can see, it will require many more team members.

To show its not a discussion mod there are two WIP renders:
Agent Smith:Posted Image

Neo's face: Posted Image

Edited by Mullers_11, 22 December 2005 - 07:53 PM.

Retired


#2 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,756 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 22 December 2005 - 08:05 PM

I am learning how to animate.. but its going slow.

No fuel left for the pilgrims


#3 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,436 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 22 December 2005 - 10:55 PM

Agent Smith:Posted Image

<{POST_SNAPBACK}>

lol you can base him on Elrond :p

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#4 speedy

speedy
  • Members
  • 41 posts

Posted 23 December 2005 - 09:34 AM

your goin to need a pretty gd animator to animate a mod based on matrix

could i join the team but just for for an ideas person

#5 Mullers_11

Mullers_11

    Onlooker

  • Project Team
  • 806 posts
  • Location:England
  • Projects:Visions, The Four Ages
  •  Not active

Posted 23 December 2005 - 12:34 PM

Agent Smith:Posted Image

<{POST_SNAPBACK}>

lol you can base him on Elrond :p

<{POST_SNAPBACK}>



Well......... yeh, they are the same actor though :p

And to speedy, I'm sure you can, only if you've seen the movies, which Ill need to question you about, Ill PM you my MSN (if you have it) so we can discuss.

Retired


#6 speedy

speedy
  • Members
  • 41 posts

Posted 23 December 2005 - 12:39 PM

mini_sarge_13@hotmail.com

well i was gunna pm but i sort of phased out

Edited by speedy, 23 December 2005 - 12:40 PM.


#7 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 24 December 2005 - 09:56 AM

Anyone else interested? This topic seemed to have dropped to the bottom of the page far too soon.

#8 Mullers_11

Mullers_11

    Onlooker

  • Project Team
  • 806 posts
  • Location:England
  • Projects:Visions, The Four Ages
  •  Not active

Posted 24 December 2005 - 10:37 AM

Thanks for bumping it up, we really do need a lot of help to get things moving smoothly

Retired


#9 Mullers_11

Mullers_11

    Onlooker

  • Project Team
  • 806 posts
  • Location:England
  • Projects:Visions, The Four Ages
  •  Not active

Posted 27 December 2005 - 11:20 AM

Sorry for the double post, but again this topic has gone to the bottom of the list.... again ;) Did I post it in the correct section for recruiting staff? :ninja:

Edited by Mullers_11, 27 December 2005 - 11:20 AM.

Retired


#10 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,436 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 27 December 2005 - 01:21 PM

yes, but it's very hard to get people. And this seems like a good idea. But get more work done and ask to get hosted, then the chanses are bigger :ninja:

Edited by Lauri, 27 December 2005 - 01:22 PM.

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#11 Mullers_11

Mullers_11

    Onlooker

  • Project Team
  • 806 posts
  • Location:England
  • Projects:Visions, The Four Ages
  •  Not active

Posted 27 December 2005 - 07:33 PM

Man, gotta try that :D

But to get work done, we need some more staff, because Duku's not on MSN much, Matias' PC is busted and Matthias is starting inJanuary when he gets his new PC, so really to get work done we need some more staff, and it continues on forever like that :p

Edited by Mullers_11, 27 December 2005 - 07:34 PM.

Retired


#12 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,756 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 27 December 2005 - 09:30 PM

Hey don't sweat it too much, pc should be fine by the day after tomorrow, if not, I will try and get stuff done on this piece of ****.

No fuel left for the pilgrims


#13 Hostile

Hostile

    Benefitting Humanity Simply by Showing Up!

  • Veterans
  • 9,551 posts
  • Location:Washington DC
  •  T3A Founder
  • Division:Revora
  • Job:Global Administrator
  • Donated
  • Association

Posted 27 December 2005 - 11:01 PM

I'll pin this for a few days, so you can stop spamming your own topic up by bumping it. :p

#14 Mullers_11

Mullers_11

    Onlooker

  • Project Team
  • 806 posts
  • Location:England
  • Projects:Visions, The Four Ages
  •  Not active

Posted 28 December 2005 - 05:37 PM

Thanks Hostile...

Techtree Update, regards to names_are_useless for bringing this up:

The Hackers

Heroes:
The Merovingian
The Twins
Persephone
Vlad (Features in Enter the Matrix)
Cain
Abel

Cars:
Cadillac EXT

Units:
Vampires
Werewolves
Merovingian's Men
Bouncers
Stake Haters
Ghosts
Q-Ball Gang

Edited by Mullers_11, 29 December 2005 - 10:28 AM.

Retired


#15 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,756 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 28 December 2005 - 05:42 PM

Stake Haters is something I brought up... I imagine them as huge creatures, first being men captured by the Merovingian and tortured, corrupted and mutanated into Troll-like beings, with immense strength, looking like a mix of Vampire, Werewolve and Ghost. Perhaps, since they are so corrupted, some pieces of their skin will exist of code.

No fuel left for the pilgrims


#16 N19HtmAr3

N19HtmAr3

    title available

  • Project Team
  • 553 posts
  • Location:Sweden
  • Projects:Kicking ass...
  •  "who's that guy, anyways?"

Posted 28 December 2005 - 08:48 PM

Yay... That sounds kinda cool actually... I'd love to see something like that...

#17 Mullers_11

Mullers_11

    Onlooker

  • Project Team
  • 806 posts
  • Location:England
  • Projects:Visions, The Four Ages
  •  Not active

Posted 29 December 2005 - 10:27 AM

Right, I may now announce that the mod has been postponed for BFME2, hoping to attract more modders, but, this will only mean that the coding is a little behind track but the skinning, modelling etc is still in full force.

So, I rephrase my question, would anyone care to join the team after their current project has been finished?

Retired


#18 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 29 December 2005 - 10:51 AM

I am too lazy to login since I am currently modding, but go to the forums for a small update.

#19 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,756 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 29 December 2005 - 02:27 PM

twas me. I made a contest on the forums about the Stake Haters. Some of the more artistic people here might be interested.

No fuel left for the pilgrims


#20 Mullers_11

Mullers_11

    Onlooker

  • Project Team
  • 806 posts
  • Location:England
  • Projects:Visions, The Four Ages
  •  Not active

Posted 29 December 2005 - 07:39 PM

We can now release the finished Neo, all bows down to Matias for this update:
Posted Image

And the contest involves the body of this creature:
Posted Image

Edited by Mullers_11, 29 December 2005 - 07:41 PM.

Retired





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users