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1st Place - Carnivean


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#1 Martinoz

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Posted 23 December 2005 - 04:27 PM

And here is an end of competition.
* * * CARNIVEAN's Spelunker * * *
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Official Judges Marks
Concept - 35/35 - Increadible good concept of Miner, Mobile Chainsaw or Sub APC. Just use imagination
Details - 24/25 - Only in one view is all black from the top.
Scheme - 14/15 - Mixed schemes... just little bit of touchup and it would have been max.
Technical Details - 20/25 - It would score maximum if it had animations.

Overall - 93/100


And here is your prize , Carnivean :p.
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Design - Logan
Concept - Logan & Martin Killer
* * * * *
Credit List:

Big thanks for:
- Mevitar (Judge)
- Apollo (Judge)
- Logan (Signature Designer)
- Speeder (Support)
- Blaat85 (Competition Safety)


Of course the most important persons in any competition - contestants (without them competition won't begin)

- Universal
- Mixer12
- Rattuskid
- Yurisarmy
- raminator/Carniwhore
- Rawlo
- Carnivean


Also for those who were informing about competition:
- CnC Reactor (Host)
- Revora Network (Host)
- CnC Guild (Host)
- Project Perfect Mod
- Imperium Westwood
- Command & Conquer Files
- RADEN
- CNC DEN
- Planet CnC
- CNCNZ.COM
- CnC World

Attached Files


Edited by Martin Killer, 23 December 2005 - 04:29 PM.

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#2 Lee

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Posted 23 December 2005 - 04:37 PM

Woah, thats really nice and a unique design. Cograts Carnivean. :p

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#3 Ash

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Posted 23 December 2005 - 04:56 PM

*Sigh*

Don't force me to lock this one, too, Mad. I like you, usually, but right now I think you're in line for a change of nappy...

Carnivean's voxel was, however, a worthy winner. An interesting design, with wonderful detail. My main criticism would be that it could've been bigger.

Congrats.

#4 Speeder

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Posted 23 December 2005 - 05:18 PM

*sigh*

Awesome work Carnivean, I like it a lot :p

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#5 Carnivean

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Posted 23 December 2005 - 05:22 PM

Thanks all.
I have to admit I wasn't honestly expecting 93 / 100 I was expecting like 78 or something. :p I do also agree it should have been larger.

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#6 raminator

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Posted 23 December 2005 - 05:40 PM

really nice stuff

but i´m wondering if it fits with the intention of the vgps to submit work that was not shown to the public before...
http://www.ppmsite.c...hainsaw_141.jpg

and i must agree to MadHQ that the scores are far too high
something ~80 would be ok
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#7 Carnivean

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Posted 23 December 2005 - 06:01 PM

I've never shown a finished Voxel, nor have I released it in any form other than as a rendered preview of my model. I also didn't see anything saying 'all work must be made for the sole purpose of being entered into the competition' just that the voxel can't previously have been released.

Martin Killer, staffer of C&C Guild and leader of CnC Reactor - Polish C&C community, has decided to organize next voxel competition, since the last one was good while ago. The first concept was to attract Polish members of the community into the competition, but now, it has been decided to allow members from the whole C&C community to enter. The voxels will be judged in the following way:
- Details (normals, model appearrance) - 25%
- Concept and Creativity - 35%
- Scheme - 15%
- Technical Details (such as HVA) - 25%

Your submissions must be send to Martin Killer (e-mail available in the news item) and the time is set by December 15th, 2005. If you know Polish, you can view plenty of tutorials here or just take a look around our international community. Remember that there has been update of Voxel Section Editor III recently, so I think it can help you a lot. Wink

You might remember Voxel Grand Prix IV. The rules are quite similar as I see, with some changes in ways of judging (posted above). Submissions will be posted on CnC Reactor and YR Argentina short while after the results, and best will be featured as special downloads - winners of the competition.

Good luck for all the contestants!


1. Files made will be checked for authory, so entries of work from other people are invalid.
2. Adding every .vxl and .hva and any TurretOffset= tag if appliable is a must.
3. Voxels can either be based upon concept art or your own design. If you base it upon a concept art, and you explicitly say so, show the concept art too, so accuracy can be evaluated (it will only be judged for Originality or for Accuracy -see below- so be sure to weigh this when making your entry).
4. All the voxels submitted are made for public, so beware not to send any exclusive graphics, as from the point theyre submitted you have agreed they will be available
5. The entries dont need to be realistic nor merely fictional. Of course not abstract either. Dont limit yourself to show your creativity. However, dont be Picasso.
6. Only one entry per person is allowed, and you cannot edit it after you submit it, or you will be disqualified (Exception, you sent the wrong version of it, i.e: no normals, or no color)
7. All files must have remaps, visible clearly from every facing
8. Voxels that are rated more than 60% go to YrArg
9. Voxels that are already out cannot be entered


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#8 Ash

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Posted 23 December 2005 - 06:22 PM

Seems legitimate enough to me.

#9 ihateharriers

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Posted 23 December 2005 - 07:35 PM

nice job carnivean :wub:
congrats on winning, too, it really is very cool.
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Congrats, mate!!

#10 Rawlo

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Posted 24 December 2005 - 01:01 AM

dude, awsome work, no wonder you aced me.

again, congrads *hold out hand to shake...again :wub: *

look forward to facing you in future cometitions
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#11 ZeroSamuraiX

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Posted 24 December 2005 - 01:53 AM

i like it i like it
but i like rami's tank the best
maybe itz because i am biased, i love tanks
hehe
but well done Carn a multiple option unit is very hard to come up with
props to you
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#12 Holy_Master

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Posted 24 December 2005 - 05:00 AM

that's amazing voxel. :wub:
i like that extreme detail and Normal shade.

well..congrads carnivean.

you make me want to join when next vxl competition come. :huh:

Edited by Holy_Master, 24 December 2005 - 05:01 AM.

--- Emm... ---

#13 Shine On

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Posted 24 December 2005 - 10:03 AM

This may seem like a silly question but what does it do?
What was the main purpose you had, when you created it?

Good job thought :wub:
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#14 Carnivean

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Posted 24 December 2005 - 01:51 PM

This may seem like a silly question but what does it do?
What was the main purpose you had, when you created it?

Good job thought :)

<{POST_SNAPBACK}>

It was made as a Subterranean APC. :dry:

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#15 raminator

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Posted 24 December 2005 - 07:51 PM

ihave no problem with it that you have shown something about it before
i did exactly the same with my apoc of the REAL 5TH VGP

you should really edit the curent sigpic as this was the 6th vgp
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#16 Shine On

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Posted 24 December 2005 - 08:24 PM

Yeah rami is right speeder :)
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#17 Speeder

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Posted 24 December 2005 - 08:43 PM

Ahem, why me? I have nothing with this competition at all :)

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#18 ZeroSamuraiX

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Posted 24 December 2005 - 08:44 PM

actually it would be a better assault unit
as a small support unit equipped with a chain saw- anti infantry
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#19 Shine On

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Posted 24 December 2005 - 08:54 PM

Well you can use it as what ever you want. I was just wandering what Carnivean designed it as :p
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#20 ZeroSamuraiX

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Posted 24 December 2005 - 09:02 PM

i'm no modder but ok
but do u agree dat it is best for antiinfantry?
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