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strange lightsaber


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#1 firmus

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Posted 06 January 2006 - 09:58 AM

hi,

I have a very strange problem. I try to make obi-wan. If I rotate him like this:
obirichtig.jpg

It#s good,
But if I rotate him to the other side, the lightsaber is behind him, but it should be infront of him
obifalsch.jpg

I trye many different things, but nothing works. I have this settings:


Texture settings:


vertex material tabambient: 0 0 0
diffuse: 0 0 0
specular: 0 0 0
emissive: 0 0 255
shader tab:blend mode: add
Textures tab:only the texture^^
Export settings:export transform
export geometry
2-Side

Maybe you can hrlp me :(

#2 Bart

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Posted 06 January 2006 - 09:24 PM

does this happen in the game? if not, it could be a bug in your 3d editor. if so, maybe a bug in your drivers?

as far as my 3d knowledge goes, i guess it has something to do with a z-buffer (?) bug
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#3 firmus

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Posted 06 January 2006 - 09:51 PM

Ingame it works :blink:

#4 Hostile

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Posted 08 January 2006 - 01:34 AM

Maybe you have not linked the lightsabre to the mesh properly or at all. Cause it would make sense if you make as is and it looks good, than rotate the model and it doesn't move, than it is not linked. Unless I am not understanding the issue due to lack of info.

Also check you align to world option. I've had models that when I rotated shit went outta wack cause it was aligned to object and not to world in RenX.

#5 firmus

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Posted 08 January 2006 - 09:12 AM

It was linked, but


Ingame it works :lol:

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#6 Bart

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Posted 08 January 2006 - 08:19 PM

in that case, there isnt really a very big problem, is there?
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#7 firmus

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Posted 08 January 2006 - 08:24 PM

no,
I try this after our first reply :) maybe it#s because of the drivers, because a few days ago I downlaod a new one :p




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