Militia
#1 Guest_Craig_*
Posted 27 January 2006 - 12:09 PM
#2
Posted 27 January 2006 - 12:27 PM
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#3
Posted 27 January 2006 - 01:46 PM
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#5
Posted 27 January 2006 - 06:05 PM
#7 Guest_Guest_*
Posted 28 January 2006 - 06:54 AM
-Craig
#9 Guest_Guest_*
Posted 28 January 2006 - 12:56 PM
-Craig
#10
Posted 28 January 2006 - 03:05 PM
#12
Posted 28 January 2006 - 03:33 PM
Vanguard: Do we have permission to put that in our own mod if we make one? If I ever figure out coding and/or modeling, I might start putting one together.
#14
Posted 28 January 2006 - 11:16 PM
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#15
Posted 28 January 2006 - 11:40 PM
;--------CommandButton.ini------- over it, goes in commandbutton.ini, the only thing is that adding it to PR again will not allow you to play online with anyone unless they have it installed in the exact same mannor.
#16
Posted 29 January 2006 - 03:07 AM
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#17
Posted 29 January 2006 - 02:40 PM
#18
Posted 29 January 2006 - 03:38 PM
VG, I have an idea to free up a LOT of upgrades. If we combine all the mine upgrades into one and put it in the CC, it'll free up a lot. and to free up even more, the nuke gen get neutron mine upgrade straight from the CC, no need ofr regular mine upgrade. this would effectively free up around 26 per general. this would allow more upgrades for the Militia.
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#19
Posted 29 January 2006 - 04:21 PM
#20
Posted 29 January 2006 - 06:29 PM
You know in the Data for the units and how each general has its own set thing, if you modify the weapons Toxin General to not have "Anthrax Beta" the upgrade but rather start out with a higher level of toxin, this eliminating the need for the Gamma Upgrade.
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