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#21 Jsmooth13

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Posted 14 February 2006 - 04:20 AM

How old are you? (sorry, VG, we will get back on topic)

#22 FireBlade

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Posted 14 February 2006 - 06:04 AM

....im 105 years old, born on jan 1st 1907 :D :spam: :spam: as my profile says...im actualy 16...

im tryin to figure how to be on topic...oh...what are the REQ for maps?
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#23 Vanguard

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Posted 14 February 2006 - 03:56 PM

You stay on topic by reading the first post. Secondly if you were born in 1907 and you were a hundred and five that means it's 2012, busta it's 2006. You're 6 years off.
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#24 FireBlade

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Posted 14 February 2006 - 04:34 PM

oops.........im 99years old....wait, im 16..........i did read the first post...i just forgot what it was about.
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FireBlade-"Hello old friends :) ahhh still the same wargames, with the exception of a few things."

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#25 spartan 117

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Posted 14 February 2006 - 04:40 PM

something about mapping, but why don't u see for urself :)
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#26 FireBlade

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Posted 14 February 2006 - 04:48 PM

sounds like you didnt quite know what it was about SPART!!!A!!!N... :p ;) anyway...as far as maping goes, ill just see what i can do, send it in to you guys, then you do what you want with that...as i said earlyer i cant commit to anything :)

Edited by ???????, 14 February 2006 - 05:27 PM.

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FireBlade-"Hello old friends :) ahhh still the same wargames, with the exception of a few things."

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"The question mark man" ???????

#27 spartan 117

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Posted 14 February 2006 - 05:00 PM

FUCK

IT'S SPARTAN (U SEE THE A)

this guy is in halo, he plays the big alienkiller in the green armour (also known as master chief)
he is the 117st spartan that was "produced" by using any kind of injections u can possibly think of.

make bones stronger, his reactions faster, make him as strong as 10 adult men.

he is 117, there were 200 all in all, of which another 126 or so died, coz they couldn't take the "injections and operations"

during the battle of reach, the covenant manages to use some sort of plasma superweapon to turn the planet into glass (because of the heat) during this process, every liveform on this planet melts and so do the spartans, except for 117 coz he was saved by sgt johnson and brought to the pillar of autumn.

this ship escaped the battle of reach and stranded on halo.
where then one of the most successful xbox games took place.

ok now let's get back on topic :)

Edited by spartan 117, 14 February 2006 - 05:01 PM.

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#28 Stewy13

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Posted 14 February 2006 - 09:33 PM

LoL, nice Halo story. Anyways I do hope that the name of the map and the mapper is left on cause if they feel that they want you to know who made it then that should be respected.

#29 Vanguard

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Posted 14 February 2006 - 10:18 PM

It isn't up to them whether it stays or not, it's up to me, if they want it in and don't want to compromise then don't map for me, that's all I have to say, and it is sloppy, the next person who says anything about the credits, I'll lock this topic.
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#30 Karlos Vandango

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Posted 14 February 2006 - 11:10 PM

that would be nice map script instant death to all things
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#31 FireBlade

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Posted 15 February 2006 - 12:20 AM

that gives me an idea...i could make a king of the hill map with an oil derik in the middle, infinite health of corse, that after 10 min everything on the field is destroyed...orrrr, i could have a building in the middle, say a power plant and just have everything on the field delt a leathel amount of damage, since the power would have infinite health it would be the only thing left alive...fight for the power plant...hmmm
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#32 spartan 117

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Posted 15 February 2006 - 04:33 PM

gotta be careful...

scripts that interfere with each other tend to crash the game.

believe me i had this problem often enough


[/quote]
LoL, nice Halo story. [quote]

btw that's the official one

oh yeah another edit:
@ smooth: i managed to overrun mars in a 1 on 1 match on silent river

Edited by spartan 117, 15 February 2006 - 04:43 PM.

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#33 Vanguard

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Posted 15 February 2006 - 10:51 PM

Yeah they do, oh guys BTW, make the InnerPerimeter for the bases almost exactly the same size as the OuterPerimeter, because the current maps crash when you play as GLA because their Defenses are so big, they need a bigger InnerPerimeter. This is for skirmish maps only, and test it with the AI first.
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#34 spartan 117

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Posted 15 February 2006 - 10:57 PM

the outer perimeter isn't supposed to be the same shape like the inner one, and it's supposed to trigger lighter base defenses and unit operation stuff and so on,

it should be quite bigger, but don't expand it over half the map
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#35 Vanguard

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Posted 15 February 2006 - 11:12 PM

I know, but we don't want the game crashing now do we.
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#36 Jsmooth13

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Posted 16 February 2006 - 05:32 AM

Most definitly not.

#37 Bob

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Posted 16 February 2006 - 05:43 AM

After cursing up a blue storm over the past few days (which was probably visible all the way to Texas, I'm sure), all over a map.ini file that I've been working on. I don't even want to hear the word crash. I've had enough bloody crashes to last me a lifetime! Oh well... Practice makes perfect I guess. :)

So please, no more crashes, anywhere. My poor old heart just can't take it anymore. :lol:
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#38 spartan 117

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Posted 16 February 2006 - 01:29 PM

btw VG my wb keeps cra***** i'm just gonna reinstall everything and try again and if it cra**** then, i'm gonna... i dunno what i do then
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#39 Jsmooth13

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Posted 17 February 2006 - 01:15 AM

Don't you mean like 30 lifetimes, seeing as how you're old? lol. j/k Bob, just had to have my laugh.

#40 Bob

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Posted 17 February 2006 - 11:14 AM

Hey! I'm not old.

Oh, wait... Yes I am. Frack.

The memory is the first thing to go ya know. :blink:

:D
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