Game.dat file editing?
#1 Guest_Guest_pacers7isback_*_*
Posted 25 February 2006 - 08:03 PM
#2
Posted 25 February 2006 - 08:15 PM
#3 Guest_Guest_*
Posted 25 February 2006 - 08:17 PM
#4
Posted 25 February 2006 - 08:20 PM
#5
Posted 25 February 2006 - 08:38 PM
#7 Guest_Guest_*
Posted 26 February 2006 - 12:01 AM
#8
Posted 26 February 2006 - 12:06 AM
Edited by Prince Imrahil, 26 February 2006 - 12:07 AM.
#9
Posted 26 February 2006 - 12:58 AM
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#10
Posted 26 February 2006 - 01:03 AM
#11
Posted 26 February 2006 - 01:22 AM
theoretically it's possible, but you must be VEEEEEERY good (and be able to understand jibberish code, like those guys in 'the matrix'). so, practically, no
Sounds fun . Anybody know what program/plug-in you would use to open it?
#12
Posted 26 February 2006 - 01:35 AM
Save the environment, use green text
Some Bullshit Somewhere
#13 Guest_Guest_*
Posted 26 February 2006 - 02:21 AM
#14
Posted 26 February 2006 - 02:27 AM
#15
Posted 26 February 2006 - 02:27 AM
#16
Posted 26 February 2006 - 04:44 AM
And I don't know where you have seen edited game.dat files for BFME. Name a mod that has one, because I am not aware of it and if there is one, I would very much like them to come here and share their information with the rest of us.
#17
Posted 26 February 2006 - 04:34 PM
- you work
- you work some more
- you work much more
- you save your money
- you buy (the source code from) EA
- you edit it
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
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