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Remix 3 Screen Shots


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#1 Pendaelose

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Posted 01 March 2006 - 08:01 PM

Revora has alot of restrictions on how previus attatchments can be viewed later. I can't get them to post as more than just a link. Still, its quite the archive of pics. It goes all the way back to when I first started editing flame general.

I was just bored and was expierementing with the manage attatchment options.

http://forums.revora...pe=post&id=4955
http://forums.revora...pe=post&id=4956
http://forums.revora...pe=post&id=4973
http://forums.revora...pe=post&id=4998
http://forums.revora...pe=post&id=4999
http://forums.revora...pe=post&id=5014
http://forums.revora...pe=post&id=5042
http://forums.revora...pe=post&id=6189
http://forums.revora...pe=post&id=6198
http://forums.revora...pe=post&id=6238
http://forums.revora...pe=post&id=6950
http://forums.revora...pe=post&id=6951
http://forums.revora...pe=post&id=6952
http://forums.revora...pe=post&id=7271
http://forums.revora...pe=post&id=7272
http://forums.revora...pe=post&id=7273
http://forums.revora...pe=post&id=7274
http://forums.revora...pe=post&id=8269
http://forums.revora...pe=post&id=8536
http://forums.revora...pe=post&id=8537
http://forums.revora...pe=post&id=8538
http://forums.revora...pe=post&id=8539
http://forums.revora...pe=post&id=8541
http://forums.revora...pe=post&id=8582
http://forums.revora...pe=post&id=8657
http://forums.revora...pe=post&id=8934
http://forums.revora...pe=post&id=8938
http://forums.revora...pe=post&id=8963
http://forums.revora...pe=post&id=8964
http://forums.revora...pe=post&id=8978
http://forums.revora...pe=post&id=8998
http://forums.revora...pe=post&id=8999
http://forums.revora...pe=post&id=9000
http://forums.revora...pe=post&id=9025
http://forums.revora...pe=post&id=9036
http://forums.revora...pe=post&id=9038
http://forums.revora...pe=post&id=9091
http://forums.revora...pe=post&id=9092
http://forums.revora...pe=post&id=9093
http://forums.revora...pe=post&id=9094
http://forums.revora...pe=post&id=9096
http://forums.revora...pe=post&id=9211
http://forums.revora...pe=post&id=9212
http://forums.revora...pe=post&id=9213
http://forums.revora...pe=post&id=9214

Edited by Pendaelose, 01 March 2006 - 08:39 PM.

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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#2 Invalid

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Posted 01 March 2006 - 08:43 PM

wait...this looks like an improvement from contra 04. which is better? I've never played remix! why is everything so...Red Alert-looking? which is better?

#3 Pendaelose

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Posted 01 March 2006 - 09:11 PM

wait...this looks like an improvement from contra 04. which is better? I've never played remix! why is everything so...Red Alert-looking? which is better?



Its not a "Better" thing, but they ARE differnt. the older versions of remix are Contra.03 without level build restrictions plus a few units. remix3 (in the works) is a completely new mod with a very distinct style and a mountain of new units.

why is it Red-Alert-ish... I hadn't ever noticed that it was... ... is that a good thing?
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#4 Guy980

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Posted 01 March 2006 - 11:34 PM

Wow...COOL!!! THOSE ARE SOME CRAZY SUPERWEAPONS!!!
HUMONGO missile, cannon in a nuke silo, multi nuke scud storm...?, SW gen multi nuke thing with a missile beside it., and like a big 3 story building with a freaking' huge missile. WOW NO RANK RESTRICTIONS!!!
When does this come out? It's either this or Shockwave......

#5 Pendaelose

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Posted 02 March 2006 - 12:13 AM

Wow...COOL!!! THOSE ARE SOME CRAZY SUPERWEAPONS!!!
HUMONGO missile, cannon in a nuke silo, multi nuke scud storm...?, SW gen multi nuke thing with a missile beside it., and like a big 3 story building with a freaking' huge missile. WOW NO RANK RESTRICTIONS!!!
When does this come out? It's either this or Shockwave......


It should be out around mid summer, give or take some.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#6 Guy980

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Posted 02 March 2006 - 02:31 AM

Oh ok, and WHAT are those superweapons?

#7 Pendaelose

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Posted 02 March 2006 - 06:12 AM

Oh ok, and WHAT are those superweapons?


The Big Missile pad is a MIRV launcher.
The USA 3 ICBM launcher fires EMP MIRV warheads to shut down a VERY large area.
The china launcher with 11 missiles is a napalm missile battery.
The Big cannon is a scorched earth artillery center


were there an others?
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#8 Red Alpha

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Posted 02 March 2006 - 06:40 AM

ok but what is the big high building of china?

#9 Pendaelose

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Posted 02 March 2006 - 07:24 AM

ok but what is the big high building of china?


do you mean just the 3 or 4 story building? its a tech lab.

Edited by Pendaelose, 02 March 2006 - 07:25 AM.

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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#10 Casojin

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Posted 02 March 2006 - 02:20 PM

Tesla weapons.....hmmm....we're going back to Red Alert universe now. Hehe.....
CASOJIN

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#11 Guy980

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Posted 02 March 2006 - 10:50 PM

Ummm.i just had to ask....how powerful is the mirv? Is it the same as before?
and no, that was it!!! Do the GLA get new Superweapons?

Oh and i need to register on the SW forums, but the registaation code is weird symbols, it needs numbers. Can someone help? Which ever mod comes out first, SW or contra i'll get.

Or, you can save me the trouble and just tell me when SW is coming out, it says in "another update" but that could be a month. Plz?

Edited by Guy980, 02 March 2006 - 10:52 PM.


#12 Pendaelose

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Posted 02 March 2006 - 11:10 PM

Ummm.i just had to ask....how powerful is the mirv? Is it the same as before?
and no, that was it!!! Do the GLA get new Superweapons?

Oh and i need to register on the SW forums, but the registaation code is weird symbols, it needs numbers. Can someone help? Which ever mod comes out first, SW or contra i'll get.

Or, you can save me the trouble and just tell me when SW is coming out, it says in "another update" but that could be a month. Plz?


Its the same MIRV in contra... its just got a new missile and building. considering the normal nuke is a large building and missile, the 5 warhead MIRV should be a fair bit bigger.


I have no idea about the shockwave forums or shockwave release dates... those are questions that only Hunter and Company can answer.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#13 Invalid

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Posted 03 March 2006 - 12:37 AM

I wanted a tank bunker for tank general...why is it not in 04?

#14 Logical2u

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Posted 03 March 2006 - 01:54 AM

Because it just isn't. It's going in Five and in remix 3.

Also, the fourth rule of shockwave (Installed today!) is not to ask about Shockwave release dates.

I give it another two weeks.

Also, is it just me or is the Scorched Earth Artillery a little wide in the attack range category?

-logical2u

#15 Pendaelose

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Posted 03 March 2006 - 02:03 AM

I wanted a tank bunker for tank general...why is it not in 04?



Its not in Contra.04 because Creator didn't want one... ...

Its in Remix because I do want one...
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#16 Slowpoke

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Posted 03 March 2006 - 02:18 PM

Well, one thing is a bit ... strange. http://forums.revora...pe=post&id=6950

#17 Pendaelose

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Posted 03 March 2006 - 02:48 PM

Well, one thing is a bit ... strange. http://forums.revora...pe=post&id=6950



It a napalm Missile Barrage, for Flame china. When it fires they all stand up and launch one at a time
http://forums.revora...pe=post&id=6951

it doesn't look that odd to me... and it works in game.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#18 Red Alpha

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Posted 05 March 2006 - 08:55 PM

ok now ur already working on 005 ... when are you going to finnish 03 remix...its kinda weird to begin on 1 version wile the other is still not finnished ... HINT HINT TAKE THE HINT!

#19 Cboidy8888

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Posted 06 March 2006 - 12:55 AM

that would be contra 005, not remix 5

#20 Pendaelose

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Posted 06 March 2006 - 02:28 AM

ok now ur already working on 005 ... when are you going to finnish 03 remix...its kinda weird to begin on 1 version wile the other is still not finnished ... HINT HINT TAKE THE HINT!


I don't make contra... creator makes contra... I make Remix. there is no "take the Hint"... Its 2 different projects worked on cooperativly by 2 differnt people.
Posted Image
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.





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