Ideas Topic
#41
Posted 25 July 2006 - 08:15 AM
No fuel left for the pilgrims
#42
Posted 25 July 2006 - 09:26 AM
'till you do itBecause we don't want an evil men faction. We want a Harad faction. How many times will this question be asked?
no, it's a normal question, because their evil, AND men, not orcs or uruks....
and if you would make an EvilMen faction, you could just as well add Dunlendings, Rhûn, Harad, Khand, Ruffians and Slavers
So, many only think of EvilMen as Rhûn and Harad....not the other men thats corrupted
btw, love your mod!
The 4th Age version 0.8 has been released: Link
#43
Posted 25 July 2006 - 09:43 AM
'till you do itBecause we don't want an evil men faction. We want a Harad faction. How many times will this question be asked?
'Tis never gonna happen
no, it's a normal question, because their evil, AND men, not orcs or uruks....
and if you would make an EvilMen faction, you could just as well add Dunlendings, Rhûn, Harad, Khand, Ruffians and Slavers
So, many only think of EvilMen as Rhûn and Harad....not the other men thats corrupted
But we are not being as general as Evil Men, the faction is Harad with small influences
Trust me, you won't be disappointed with Harad
btw, love your mod!
Thank you
Retired
#44
Posted 20 August 2006 - 08:54 PM
Saruman could have a nice lvl 10 power like wop with a new Fx or something like that.
The witch-King really sucks EA Games should given him a nice power maybe you guys could do this he is the wizard of angmar he really needs a lvl 10 power.
Remove the dragons from the spellbook of isengard and you could replace them with Orc Master's idea i really like those, Lightning Storm and Wrath of Caradhras.
Maybe add some heroes to mordor like shagrat gorbag or gothmog.
Isengard could use to some new heroes like Ugluk.
You could add Damrod or a few new ranger heroes to men.
PS- Just ideas dont feel yourself pushed , i already liked your mod btw Great work shown there guys
- Please tell me what you think of it
Edited by LORDOFDARKNESS, 20 August 2006 - 09:10 PM.
#45
Posted 20 August 2006 - 11:28 PM
Although, I have no power to accept or reject them
*waits for Matias to use his power to accept or reject ideas*
#46
Posted 21 August 2006 - 07:27 AM
Ok i hope matias will reply on this, glad you like itThose sound good to me...
Although, I have no power to accept or reject them
*waits for Matias to use his power to accept or reject ideas*
#47
Posted 21 August 2006 - 08:25 AM
Ugluk is on my list as well.
No fuel left for the pilgrims
#48
Posted 21 August 2006 - 09:04 AM
Saruman could have a nice lvl 10 power like wop with a new Fx or something like that.
Not original enough. Something more original needed here.
The witch-King really sucks EA Games should given him a nice power maybe you guys could do this he is
Nothing planned at the moment.
Remove the dragons from the spellbook of isengard and you could replace them with Orc Master's idea i really like those, Lightning Storm and Wrath of Caradhras.
Yes'm.
Maybe add some heroes to mordor like shagrat gorbag or gothmog.
Who knows...
Isengard could use to some new heroes like Ugluk.
Ugluk is on Matias' list.
You could add Damrod or a few new ranger heroes to men.
Damrod, Madril and Halbarad will be implemented.
Retired
#49
Posted 21 August 2006 - 09:08 AM
#51 Guest_Guest_*
Posted 23 August 2006 - 11:52 PM
Congratulations for your great work! I'm eager to see Middle-earth as it should be done. i have a suggestions to make. In Tolkien books nobody use armours heavier than chainmail and those Gondorian heavy plate armours are just a PJ/weta invention. If you are trying to keep faithful to the books here is a suitable mix of both influences:
Conversion made by Stephen Maclean (Isildurian) taken from from The Last Alliance webpage
Keep the good work!
#52
Posted 24 August 2006 - 10:24 AM
No fuel left for the pilgrims
#53
Posted 24 August 2006 - 10:55 AM
Retired
#54 Guest_Guest_*
Posted 24 August 2006 - 02:22 PM
Well first of all, I don't see that picture. And, we intend to go by WETA designs because they are simply great.
Sorry, then I haven't understand the goal of this mod. I thought it will be Tolkien-based with movie influences, but it seems it is movie-based with some Tolkien influences.
I don't know why you can't see the picture, but here is the URL:
http://www.thelastal...802dd52cb9e.jpg
(BTW I'm not the author of this conversion, I just find it pretty close to Tolkien description even being movie-influenced).
Also, you probably will not be instereted in this essay about arms and armours in Tolkien's Middle-earth because it is based in the books and in clear contradiction with some Weta desing. After all it really doesn't matter what the original author wrote, isn't it?
http://www.lordotrin...books/armor.asp
Please don't get me wrong, I admire the work you are doing but I can't help feeling a bit disapointed because with a little more effort you could bring us real Middle-earth armies.
Good luck
#55
Posted 24 August 2006 - 04:35 PM
No fuel left for the pilgrims
#56 Guest_Guest_*
Posted 24 August 2006 - 06:22 PM
Don't put words in my mouth.
No offense intended, but I just follow the evidence. When Tolkien descriptions are in conflict with WETA designs, you give preference to the movie designs.
It does matter what the original author wrote, however we think it's better to use the WETA designs and change the game to a more Tolkien view. Basically we continue from the Weta designs, use them as guidelines while we create things that weren't in B4MEII while they should have been.
But that's exactly the line of my suggestion! Using WETA designs with as few changes as possible to stay true to Tolkien. If you have managed finally to see the image I linked, you should have got the point. Just removing the non-Tolkienesque, non-existing in ME plate armour the WETA Gondorian design fits perfectly with canon material.
There are a lot of things Tolkien didn't describe, as the giants. Personally, I don't like B4MEII ones because they look too similar to Trolls but I can understand you keep them as they don't contradict Tolkien writings.
Of course it's your work and you are the one who must decide how true to Tolkien it will be. Anyway, I will be happy enough when the Warhammer Dwarves and the Orc character riding a spider disappear into oblivion.
Keep the good work.
#57
Posted 24 August 2006 - 06:33 PM
No fuel left for the pilgrims
#58 Guest_Guest_*
Posted 24 August 2006 - 07:13 PM
You'll be glad to know the Giants aren't in anymore, since there is no canonical evidence to proof their existence. I believe they were mere metaphors, others believe different.
But there are some quotes for their existence! Maybe the clearer is this:
"I must see if I can find a more or less decent giant to block it [the Goblin's Gate] up again," said Gandalf, " or soon there will be no getting over the mountains at all."
The Hobbit, Chapter VI "Out of the frying-pan into the fire"
So Gandalf is talking about a creature able to block great doors and being (or not) decent.
Anyway giants seem to be strongly neutral and I think it's a good idea removing them from the game.
#59
Posted 24 August 2006 - 08:41 PM
No fuel left for the pilgrims
#60
Posted 24 August 2006 - 08:50 PM
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