I noticed that, when the supply truck AI collects supplies, it heads back to base when the the supply source it's collecting from is depleted. Nothing wrong with that, but it does that even if there's another source of supplies nearby. So rather than just filling up completely, it drives all the way back to base first, unloads its partial cargo, and then complains there's no more supplies around (because they are too far away for the scan). However it should fill up what it can from one source, and if it's not full yet, first look around to see if there are other sources nearby that it can use to fill up completely. So does anyone know how to do this?
Supply Truck AI
Started by
Guest_ImmoMan_*
, May 05 2004 12:37 PM
4 replies to this topic
#1 Guest_ImmoMan_*
Posted 05 May 2004 - 12:37 PM
#3 Guest_ImmoMan_*
Posted 05 May 2004 - 01:16 PM
That's what I'm trying to do. This is for the Ore Truck.
#4
Posted 05 May 2004 - 04:05 PM
Hmm so ONLY want the ore truck to go back to the refinery once its ore capacity is depleted? That sounds more like an ini problem..You may just be able to make it so that the ore truck uses the stop command when it has depleted the resources, and then tell it to move to the nearest ore patch but this is uncertain to say the least, because it is actually near to impossible to get the human's ore truck to use this.
You'll need an INI solution I think..
You'll need an INI solution I think..
#5
Posted 06 May 2004 - 01:19 PM
Or you could simply tell the ore trucks to guard the area every few seconds - they will go off to the nearest supplies. Yet again it may not work for the human player.
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