The good, the badass & the über cool!
#41
Posted 15 March 2006 - 05:46 PM
#42
Posted 15 March 2006 - 08:24 PM
#43
Posted 16 March 2006 - 03:17 AM
I use the actual stats of each unit & weapon to do the code so they are as realistic as RA2 will allow. It’s one of the reasons why the beta is taking so long, it’s very hard to find all the info I need to do the ini code.Although I hope they have semi-realistic stats (one-hit tank/infantry kills spoils a good gameplay IMO)
I have of course tweaked things so it takes about two hits from the same class of unit to be destroyed (i.e. two Med tanks, Heavy Vs Med will take it out in one tho). There are of course exceptions to this, like a Panther will pwn a Chi-He but then for 1 Panther you can build 2 Chi-He’s etc...
#44
Posted 16 March 2006 - 01:20 PM
#45
Posted 16 March 2006 - 04:31 PM
I imagine the difference lies in the price and armor then? or the archer uses APDS to make it even deadlier or something...whatever
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#46
Posted 16 March 2006 - 04:43 PM
Paradox @ Ali - "And what the fuck would you know? Ever been? Oh no, sorry, your map says 'HERE BE DRAGONS' anywhere outside of your rock"
#47
Posted 16 March 2006 - 04:47 PM
#49
Posted 16 March 2006 - 06:07 PM
besides it was never actually built was it...so technicly the fact of just having it isn't realistic either.
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#50
Posted 17 March 2006 - 04:01 AM
The P-1000 (along with other such units) is there to add a bit of fun & randomness to the game...
#51
Posted 17 March 2006 - 05:47 AM
1x P1000 vs 20 Ba 64s...who would win I wonder
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#53
Posted 17 March 2006 - 04:48 PM
oh and btw what happened to code red ?
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