Jump to content


ideas for a ww3 mod

  • Please log in to reply
8 replies to this topic

#1 the high dude

the high dude
  • New Members
  • 100 posts

Posted 10 May 2004 - 01:30 AM

i want to make one for ZH
10 sides
2 gens for each and side
navys huge airforces
all i got
any ideas


#2 the_kid


    L337 Pwnerer of N00bs

  • Project Team
  • 1,734 posts
  • Location:La$ Vega$, NV
  • Projects:freelancing between what interests me
  •  + TRIPLEhelix

Posted 10 May 2004 - 04:03 AM

decide which year it will take place. write some kind of a storyline and make some advanced unit concepts... then start modding

#3 Stino


    AKA Stink_o

  • Hosted
  • 1,421 posts
  • Location:the Netherlands
  • Projects:Blitzkrieg II:The Finest Hour (BlitzII:TFH)
  •  Doer of Things

Posted 10 May 2004 - 04:52 AM

10 sides :lolf: ^_^ :)
Posted Image

#4 Detail


    King Detail

  • Hosted
  • 7,767 posts
  • Location:Dayonic
  • Projects:Dayvi.com
  •  Blu Spy

Posted 10 May 2004 - 08:31 AM

You need to think about it a bit more. Things like: Britain is in NATO and the EU.

#5 the high dude

the high dude
  • New Members
  • 100 posts

Posted 10 May 2004 - 10:47 PM

no my owntype

#6 Mastermind


    Server Technician

  • Undead
  • 7,014 posts
  • Location:Cambridge, MA
  • Projects:MasterNews 3
  •  The Man Behind the Curtain

Posted 10 May 2004 - 11:25 PM

If you want to do it your own way, why are you asking for ideas? I think you need to put more effort and planning into this before asking for suggestions.
Posted Image

Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.

Too cute! | Server Status: If you can read this, it's up |

#7 Red Army

Red Army
  • New Members
  • 9 posts

Posted 11 May 2004 - 03:44 AM

nice idea, but please just remove naval addition from it, since ZH engine wont works pretty well for naval warfare.

and tell me the timeline on this mod, how many nations involved.

and oh yeah, about factions, if you're planning to add generals on them, better reduce the number of those nations. and if you're going to add plenty of nations, better cancel your idea to adding generals on each nation.

perhaps i could help with ideas for storyline and units after you tell me the timeline and nations that involved in WW3.

thanks for the attention

Red Army
Posted Image

#8 Paranoid


    title available

  • New Members
  • 321 posts

Posted 11 May 2004 - 10:13 PM

navy is possible in ZH, its been done.

and as for the 10 factions, well, there is 12 in gens, but those are all changes made to the original 3, so, 5 new factions with 2 varients of them will take some time, hope ur not busy for the next two/three years.... ^_^

#9 Red Army

Red Army
  • New Members
  • 9 posts

Posted 13 May 2004 - 01:18 PM

okay if you wanna add naval on it.

Russia depends on superior army.
United Kingdom depends on naval force.
United States depends on superior airforce.
and perhaps 4th side from middle eastern.

just tell me about what exactly you want to put on your mod, then i could help you out.
Posted Image

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users