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Strenght and weakness


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#1 Guest_Xylol_*

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Posted 02 April 2006 - 04:46 PM

So, since the 3 faction unit lineup is still vague (at least for a casual gamer like me that just discovered this mod), I was wondering, what are the strenght & weakness of them?

I suppose that Marines will obviosly get the best infantry...

Guard...I think it shouldnt be much different from ZH China...

Tau...very high tech but frail...

Of course, I could be massively wrong....

#2 sam

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Posted 02 April 2006 - 07:34 PM

Nearly there actually, the tau have the best infantry, the best specialised infantry anyway, the marines are great all rounders, and the ig have the best tanks.... I think, gives me an excuse to test some more :)
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#3 Calamity_Jones

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Posted 03 April 2006 - 01:49 PM

the guard are best in numbers and defence and have the cheapest units :)
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#4 Ash

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Posted 03 April 2006 - 07:11 PM

Did you scrub the Necrons from this incarnation of the mod? I distinctly remember you making the Hand of Despair for this mod too...I know they're in OW2, but...

#5 Boomerang Python

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Posted 03 April 2006 - 07:57 PM

we decided to use them for ow2 instead.
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#6 Ash

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Posted 03 April 2006 - 08:30 PM

You sticking with the current 3? And will the Tau feature in OW2?

Please don't do the space orcs...they always looked crap :p

#7 Boomerang Python

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Posted 03 April 2006 - 09:11 PM

well, having tau ingame is the plan..
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men du är också man, och det är mer."

#8 Calamity_Jones

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Posted 05 April 2006 - 01:19 PM

yep

the tau have cool gunz

'nuff said
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