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Super smash brothers mod


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#1 eelijah

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Posted 04 April 2006 - 09:54 PM

This mod is a mod that will recreate the world's of SSB and bring them to the rts style of bfme2.
we currently are looking for more team members to join the team and help out.
all we need are: more coders(most important atm).
But we could also use more skinners, and moddlers.
pls contact me by xfire: dfsrre,
aim: ericdfsrre,
or msn epic_elijah@msn.com
or e-mail :eelijah@gmail.com

#2 Fingulfin

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Posted 04 April 2006 - 10:51 PM

Super Smash Brothers? I must be dreaming... How can you make a good MOD out of this? O yeah, if you want more people, post screens of what you have so far. Or At LEAST give us a tech tree! Noone will join a MOD that only has Ideas, and this one seems like all you have is a name... More info please!
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#3 eelijah

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Posted 05 April 2006 - 12:24 AM

heres the official techtree, for the first alpha it will include kanto, and hyrule.

Mario World:
Heroes
-Baby Mario/Mario
-Baby Luigi/Luigi
-Peach
-Baby Bowser/Bowser
-Yoshi
-Wario
Units
-Goombas
-Koopa Troopa
-Paratroopa
-Toad
-Yoshi
-Toad Knights
-Whomps
Buildings
-Koopa Hut
-Goomba Burrow
-Toads Palace
-Yoshi Barn
-Star House(resources)
-Mario Statue
-Armory(different name?)
-Shine Sprite Pool(well)
-Whomp Fortress

Hyrule:
Heroes
-Young Link/Link
-Zelda/Sheik(transform ability)
-Ganondorf
-Darunia
-King Zora
-Twinrova(?)
Units
-Hylian Soldiers
-Hylian Archers
-Goron Warriors
-Zora Marksmen
-Gerudo Soldiers
-Gerudo Archers
-Hylian Knights
-Gerudo Knights
Buildings
-Hylian Barracks
-Goron Tunnel
-Zora Pool(well)
-Archery Range(recruits hylian archers, zora marksmen)
-Gerudo Tent
-Sheik Statue
-Keep
-Lon Lon Ranch(recruits mounted units)
-some type of resource building(?)

Realism:
Heroes
-Fox
-Falco
-Samus
-Captain Falcon
-Roy
-Marth
Units
-Republic Soldiers(from metroid prime echoes)
-starfox troops
MORE IDEAS NEEDED
Buildings
-Starfox Loading Bay
-Republic Barracks
-Statue of Samus
-Armory
-Metroid Mines
-Turbo Turret(keep)

Kanto:
Heroes
-Ash
-Brock
-Misty
-Gary
-Giovanni
-Pikachu
-Professor Oak
Units
-Rapidash
-Squirtle
-Charizard
-Rhydon(troll)
-Fearow
Buildings
-Birds Nest
-Pokemon Center
-POkemon Mart
-Monster Pit(troll cage)
-Fire Cage
-Squirtle Pool
-Mewtwo monument

D.K. Isle:
Heroes
-Donkey Kong
-Diddy Kong
-Lanky Kong
-Chunky Kong
-Tiny Kong
-Cranky Kong
Units
-Klap Traps
-Beavers
NEEDS MORE DEVELOPMENT
Buildings
-Croc Pit
-Beaver Burrow
-Banana Horde(farm)
-Cannon
-Crankys Lab(armory)
-Fairy Pool(well)
MORE DEVELOPMENT

Oddball:
Heroes
-Kirby
-Ice Climbers
-Bomberman
-Rayman
-Banjo Kazooie
-Captain Olimar
Units
-Pikmin(3 different ones for each color, red yellow blue)
-Jinjos
-Bombermen
-Kirbys
BUildings
-Kirby Star
-Bomb barracks
-jinjo hut
-pikmin onion
-olimar statue
-shaman shop(armory)
-crystal cave(farm)
-lums pool(well)

#4 Kwen

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Posted 05 April 2006 - 12:28 AM

lol it acually sounds interesting, but theres a huge barriar you are going to hit... its called animating 99% of those models will need unique animations, thats yars of work for 1 person... and even if you get help 10 people might be able to do it in 2 years, by then bfme2 will be out of style, and then imagine the patches you must update them to!!! so no offense but its too much, work go smaller

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#5 eelijah

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Posted 05 April 2006 - 01:52 AM

lol it acually sounds interesting, but theres a huge barriar you are going to hit... its called animating 99% of those models will need unique animations, thats yars of work for 1 person... and even if you get help 10 people might be able to do it in 2 years, by then bfme2 will be out of style, and then imagine the patches you must update them to!!! so no offense but its too much, work go smaller


well we have about 3 members and we have the animating down pact. i don't want to jump the gun but if we can get a few more team members we can have a alpha out in like 2months or 3.

Edited by eelijah, 05 April 2006 - 01:57 AM.


#6 ambershee

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Posted 05 April 2006 - 02:52 AM

Here's the other little thing; it's called CEASE AND DESIST ORDER.

Make something like this on an EA game and you're damned guaranteed to get one.

#7 thursti

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Posted 05 April 2006 - 08:16 AM

its pretty cool but like SDK said it'll take ages to animate, most ppl think animation is like *clik* there we go! But no its many times harder then that, not to mention the fact that you have to animate like 300 moves. But if you want an amaetur coder i'll give ya a hand

#8 Mullers_11

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Posted 05 April 2006 - 09:48 AM

Whoooooagh :p

"Animating is easy, getting it to look right is not" << (Not my quote)

Retired


#9 thursti

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Posted 05 April 2006 - 10:52 AM

exactly :p

#10 Torn

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Posted 06 April 2006 - 03:13 PM

Here's the other little thing; it's called CEASE AND DESIST ORDER.

Make something like this on an EA game and you're damned guaranteed to get one.

Here's the other little thing; it's called CEASE AND DESIST ORDER.

Make something like this on an EA game and you're damned guaranteed to get one.


Amber speaks the truth.


Whoooooagh

"Animating is easy, getting it to look right is not" << (Not my quote)


I said that, lol :lol:.

#11 ched

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Posted 06 April 2006 - 03:31 PM

rename all the characters + copyrighted stuff, or you are doomed.
Software is like sex; it's better when it's free ~Linus Torvald

#12 eelijah

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Posted 06 April 2006 - 05:36 PM

rename all the characters + copyrighted stuff, or you are doomed.


but would it be ea that will try and shut a mod down, or liek nintendo?
For bf1942 i was part of a starcraft mod team and we got that nasty order form blizzerd, but what made us really mad is like for a year we were sending them letters asking them if we could use one of there game to make a mod and they never respond, then like a month before alpha they tel us to shut it down (were like f***ers). but tbh would nintendo really care? they are not even on the pc platform.

#13 Bart

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Posted 06 April 2006 - 05:51 PM

nintendo isn't on the pc platform, but EA is on the gamecube :lol:
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#14 Torn

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Posted 07 April 2006 - 02:18 PM

Jeeze, you are gonna be using another companies intellectual property. Unless you find something that gives you permission to use it, like GW has, don't even think about it.

#15 |EG| Witch-King Riding Shelob

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Posted 08 April 2006 - 03:26 PM

Didn't someone make a AoE3 BFME1 mod?

So what should be the problem eh?
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#16 thursti

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Posted 08 April 2006 - 03:35 PM

what? are you sure this source of info is reliable? witchking i never heard of a mod like that!

#17 Guest_Guest_*

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Posted 10 April 2006 - 02:43 AM

ok im freed up a bit so ill join, im an AI coder

#18 Elrond Halfelven

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Posted 10 April 2006 - 02:44 AM

that was me forgot to log in




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