Tiberium Nascence Updates, Again
Posted 06 April 2006 - 11:06 PM
As usual, more info available at the Tiberium Nascence website.
Posted 06 April 2006 - 11:29 PM
Yeah, I gotta agree with ya, you do seem to be posting more TibNas updates lol
But it is much appreciated!
Yeah, the base of the model I am happy with, but the hand & ball I'm not.
Most likely when the next model comes into play, the base will remain, however a new hand & ball will be added!
Now, what I am going to do for my next update is show more than just one. Just for Petrolution, I will release 8 more model previews!
But not just yet, because they haven't been made!
But I think in a weeks time, maybe less you'll have something big to post about
When these models are done, that leaves 3 more models to complete for the buildings!
I will then move onto the vehicles!
Anyways, keep an eye out!
Posted 07 April 2006 - 12:09 AM
As for the Hand of Nod, personally, I think the Isometric view looks really good, but at the side and front profile it doesn't look as expected. Which is difficult for a building that only ever appeared in an Isometric view. I think the fingers are fine, the thumb could prehaps do with a little work, and the arm needs to be just a little more rounded, but I think a little tweaking and it will look really good.
Posted 07 April 2006 - 11:55 AM
Corrupt program now requires constant reboots and does not function at all in majority of instances. Designed with a web browser component to replace AOL, it has exceeded our expectations by being more crashy and unreliable and with worse tech support. We didn't think it was physically possible! A general product recall is advised; when it does function it seems to require background processes Girl 0.1Beta to stave off further crashes. Will someone PLEASE remove that code, and insert Backbone 1.9 in its place? That's assuming we even bother to continue this prog.
Posted 10 April 2006 - 11:06 PM
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