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gothmog mounted


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#21 Stealthsnake

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Posted 27 April 2006 - 01:27 PM

ive just looked, and yes i have these just before ENGINEERING Parameters, any idears?

Behavior = LargeGroupAudioUpdate ModuleTag_LGAU ; Tie into LargeGroupAudio system
  Key = Warg
 End

 ClientBehavior = AnimationSoundClientBehavior ModuleTag_AnimAudioBehavior
  MaxUpdateRangeCap = 800
  AnimationSound = Sound:WargMoveFootsteps   Animation:MUGothWarg_SKL.MUGothWarg_RUNA  Frames:0
  AnimationSound = Sound:WargMoveFootsteps   Animation:MUGothWarg_SKL.MUGothWarg_TNL1  Frames:0
  AnimationSound = Sound:WargMoveFootsteps   Animation:MUGothWarg_SKL.MUGothWarg_TNR1  Frames:0
  AnimationSound = Sound:WargMoveFootsteps   Animation:MUGothWarg_SKL.MUGothWarg_TRNL  Frames:0
  AnimationSound = Sound:WargMoveFootsteps   Animation:MUGothWarg_SKL.MUGothWarg_TRNR  Frames:0
  AnimationSound = Sound:WargMoveFootsteps   Animation:MUGothWarg_SKL.MUGothWarg_ACCL  Frames:0

  AnimationSound = Sound:WargRiderTauntCallouts  Animation:MUGothWarg_SKL.MUGothWarg_TNTA  Frames:27

  AnimationSound = Sound:WargTauntCallouts   Animation:MUGothWarg_SKL.MUGothWarg_TNTA  Frames:26
  AnimationSound = Sound:WargTauntCallouts   Animation:MUGothWarg_SKL.MUGothWarg_ATND  Frames:7 
  AnimationSound = Sound:WargTauntCallouts   Animation:MUGothWarg_SKL.MUGothWarg_HWLA  Frames:17
  AnimationSound = Sound:WargTauntFootstep   Animation:MUGothWarg_SKL.MUGothWarg_TNTA  Frames:7 12 64 73

  AnimationSound = Sound:WargSaddleFoleySingles  Animation:MUGothWarg_SKL.MUGothWarg_TNTA  Frames:25 
  AnimationSound = Sound:WargSaddleFoleySingles  Animation:MUGothWarg_SKL.MUGothWarg_RUNA  Frames:5 
  AnimationSound = Sound:WargSaddleFoleySingles  Animation:MUGothWarg_SKL.MUGothWarg_TNL1  Frames:5 
  AnimationSound = Sound:WargSaddleFoleySingles  Animation:MUGothWarg_SKL.MUGothWarg_TNR1  Frames:5 
  AnimationSound = Sound:WargSaddleFoleySingles  Animation:MUGothWarg_SKL.MUGothWarg_ACCL  Frames:5 
  AnimationSound = Sound:WargSaddleFoleySingles  Animation:MUGothWarg_SKL.MUGothWarg_ATNA  Frames:5 
  AnimationSound = Sound:WargSaddleFoleySingles  Animation:MUGothWarg_SKL.MUGothWarg_ATND  Frames:5 
  AnimationSound = Sound:WargSaddleFoleySingles  Animation:MUGothWarg_SKL.MUGothWarg_GTPA  Frames:5 101 
  AnimationSound = Sound:WargSaddleFoleySingles  Animation:MUGothWarg_SKL.MUGothWarg_HWLA  Frames:15 
  AnimationSound = Sound:WargSaddleFoleySingles  Animation:MUGothWarg_SKL.MUGothWarg_RDYA  Frames:5 
  AnimationSound = Sound:WargSaddleFoleySingles  Animation:MUGothWarg_SKL.MUGothWarg_RDYB  Frames:5

  AnimationSound = Sound:BuildingWargPitRiderDrop Animation:MUGothWarg_SKL.MUGothWarg_BLDB Frames:44

  AnimationSound = Sound:BodyFallOrc	Animation:MUGothWarg_SKL.MUGothWarg_DIEB Frames:10
  AnimationSound = Sound:BodyFallGenericNoArmor Animation:MUGothWarg_SKL.MUGothWarg_DIEB Frames:45
  AnimationSound = Sound:BodyFallOrc	Animation:MUGothWarg_SKL.MUGothWarg_LNDA Frames:1 17
 End

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#22 thursti

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Posted 27 April 2006 - 02:04 PM

is there supposed to be an end on the top part or is it supposed to be start? The third line counting down.

#23 Stealthsnake

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Posted 27 April 2006 - 02:06 PM

Behavior = LargeGroupAudioUpdate ModuleTag_LGAU; Tie into LargeGroupAudio system
  Key = Warg
End

do u mean this part? and yea that is suppose to be there

Edited by Tom8778, 27 April 2006 - 02:07 PM.

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#24 Solinx

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Posted 27 April 2006 - 03:02 PM

Geometry = CYLINDER 
GeometryMajorRadius = 16 
GeometryMinorRadius = 16 
GeometryHeight = 20.0 
GeometryIsSmall = No 
Shadow = SHADOW_DECAL 
ShadowSizeX = 30; 
ShadowSizeY = 20; 
ShadowTexture = ShadowI;
End

I think you forgot to remove the End that closed the object, when you added the additional behaviors to the ini. The behavior after this piece of code is not part of any object. This generates the error you have.
Btw. You may want to check your other Ends to, maybe the other gothmog has the same issue.

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#25 Stealthsnake

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Posted 27 April 2006 - 03:34 PM

i sorted this half an hour ago lol, forgot to say, and yes u were right about the end, thanks for the help
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a mod for rotwk, includes Harad, Rhun, Rohan and Southern Fiefdoms Factions, beta released, site/forums for the mod is here.




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