tell me what im doing wrong please
Started by Tiberian Moon, May 14 2004 10:34 PM
2 replies to this topic
#1
Posted 14 May 2004 - 10:34 PM
i have attached the map and i am wondering why the AI doesnt attack , they build stuff and just sit there. i added them as teams so can anyone help me and tell me what i did wrong
#2
Posted 15 May 2004 - 08:41 AM
The AI does nothing because you have no waypoints or trigger areas!
Every skirmish map needs those, try RVMECH's tut from cncden for instructions about rigging a map
Every skirmish map needs those, try RVMECH's tut from cncden for instructions about rigging a map
#3
Posted 11 June 2004 - 06:41 PM
Sorry for the late post, just got here.
I looked at you map.
1. you need to make a zone InnerPerimiter1 around your player start positions
2. then make a zone OuterPerimiter1 around the InnerPerimiter1
Use the polygon tool for that
Do that for all the players starting positions.
InnerPerimiter1
OuterPerimiter1
InnerPerimiter2
OuterPerimiter2
InnerPerimiter3
OuterPerimiter3
and so on...
*This is the basics for Inner/OuterPerimiter
InnerPerimiter will make ai build base here.
OuterPerimiter will tell ai it's beeing attacked if any other comes in there and to build defenses to some extend.
Make a new zone in the rest of the map with polygon tool and call it CombatZone.
CombatZone will tell ai..... Eh! you get the picture, right?
This should work. But the computer is easy to beat without scripting.
I'm trying to learn that..
Hope this help, good luck.
I looked at you map.
1. you need to make a zone InnerPerimiter1 around your player start positions
2. then make a zone OuterPerimiter1 around the InnerPerimiter1
Use the polygon tool for that
Do that for all the players starting positions.
InnerPerimiter1
OuterPerimiter1
InnerPerimiter2
OuterPerimiter2
InnerPerimiter3
OuterPerimiter3
and so on...
*This is the basics for Inner/OuterPerimiter
InnerPerimiter will make ai build base here.
OuterPerimiter will tell ai it's beeing attacked if any other comes in there and to build defenses to some extend.
Make a new zone in the rest of the map with polygon tool and call it CombatZone.
CombatZone will tell ai..... Eh! you get the picture, right?
This should work. But the computer is easy to beat without scripting.
I'm trying to learn that..
Hope this help, good luck.
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