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Map contest


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#41 Fingulfin

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Posted 28 April 2006 - 02:19 AM

I like the cooperative idea but I think you should have objectives that unlock certain areas. Maybe the final area could be against galdariel/sauron. There could also be a time limit in each area if you wanted.


If you look at the pic closely, you will notice a gate in fron of the Drogoth Area. It is blocked, until you have enough points :p Heres another pic with the Gate in plain sight. Mine is Competitive, because I was looking for a Bounty Hunter type feel to the map :p Fire.JPG

EDIT: This is old news, but not posted; Have any of you noticed the BFME 2 WB will crash while loading a map with a map.ini? You have to move the ini and STR to a different location before it will work! Weird huh?

Edited by Fingulfin, 28 April 2006 - 02:35 AM.

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#42 Mullers_11

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Posted 28 April 2006 - 07:47 AM

My guess is you have to get through all that :p Take a bit of time, not impossible.

Anyways, looking professional.

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#43 Gumby22don

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Posted 28 April 2006 - 07:52 AM

I was working on a hero map, don't know whether I will bother making it CAHs or not. My idead was to have towns that would attack you up until you proved yourself worthy to each one - instead of just gates.

Also, yeah - I've hit worldbuilder crashing, but I get away with most map.inis just not the .str file.

Don
have a great day
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#44 Peldor

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Posted 26 May 2006 - 02:06 PM

Contest is over. Here is a link to the winners.

#45 ched

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Posted 26 May 2006 - 02:28 PM

good job Peldor :huh:
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#46 Peldor

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Posted 26 May 2006 - 05:58 PM

Thanks! :)

#47 Cobra

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Posted 26 May 2006 - 06:02 PM

congrats :)

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#48 Fingulfin

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Posted 27 May 2006 - 05:58 AM

Congratulations to all winners!
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