Posted 17 May 2004 - 09:11 PM
Posted 17 May 2004 - 09:15 PM
The questionmarks are only warnings because the scripts haven't found a waypoint path, area or some object. They usually don't mean anything major in skirmish scripts.
Posted 17 May 2004 - 09:30 PM
Posted 18 May 2004 - 02:38 PM
btw, could you tell me how i can "learn" the AI which Unit-Specific Upgrades they use, for the Bombtruck or the Crusader, just an Example So they don't always use the same And i also need to teach the SupW-AI to use the Point-Defense Drone
Posted 18 May 2004 - 08:11 PM
Make a new script according to your need - you know the drill, it always depends on what you want to do. If you want the humvee to only use the point defense laser drone when This Player's Enemy has some number of rocket troopers, put it in the upgrade script's IF condition and set the Run Subs script to execute your new upgrade script.
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