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Adding New Units to Men


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#1 LegolasPrime

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Posted 29 April 2006 - 11:39 PM

Hi, I'm new to the forums and I have a slight problem. Whenever I add Yeoman Archers to the The Gondor Barracks in CommandSet.ini, I get an error. Do I have to add something to the CommandButton.ini or something else :(

#2 Chachalon

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Posted 29 April 2006 - 11:42 PM

It would be very helpful to know
a)what exactly did you add in CommandSet.ini and
b)what kind of error do you get?

#3 LegolasPrime

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Posted 30 April 2006 - 02:31 AM

Nevermind, I fixed the problem, I have more questions though:
a)How would I add more units in a battalion for the rohan archers I just added.
b)How would you add a picture to the the rohan archer units
c)How do I get rid of the text for the rohan archers that say "Rohan Archers" instead of "Men of Dale"
d)How do I change the upgrades for the rohan archers to upgrades that are from the MOTW faction

#4 Solinx

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Posted 30 April 2006 - 02:57 AM

Nevermind, I fixed the problem, I have more questions though:
a)How would I add more units in a battalion for the rohan archers I just added.
b)How would you add a picture to the the rohan archer units
c)How do I get rid of the text for the rohan archers that say "Rohan Archers" instead of "Men of Dale"
d)How do I change the upgrades for the rohan archers to upgrades that are from the MOTW faction

A) http://mevault.ign.c...als.Detail&id=5
B) What kind of picture? Commandbutton?
C) For the commandbutton text: Rename the description and text label of the commandbutton. For example CONTROLBAR:RohanArchers and CONTROLBAR:ToolTipRohanArchers. Then add thes new descriptions to lotr.str, which can be found in English.big.
D) Can't find the topic just now, but I think there already was one about this.

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#5 LegolasPrime

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Posted 30 April 2006 - 03:46 AM

A: That only uses bfme1 objects not bfme2, is ther any way to change that?
B: I want the picture from the original game for the Rohan Archers
C: Thanks
D: I'll you for the topic

#6 Mullers_11

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Posted 30 April 2006 - 10:00 AM

The images are already ingame, search around for the name. Can't remember it right now however.

Edited by Mullers_11, 30 April 2006 - 10:00 AM.

Retired


#7 Chachalon

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Posted 30 April 2006 - 11:16 AM

A: That only uses bfme1 objects not bfme2, is ther any way to change that?

It works the same way for BfME2. Just open menhordes.ini (assuming you have added them to the MOTW faction, it should be in /data/ini/object/goodfaction/hordes/men) and find the block for your archers. Then find
InitialPayload =
Slots =

And change both numbers to the amount of units you want to have in that horde. Then scroll down a little to
RankInfo = RankNumber:5 UnitType:GondorFighter Position:X:-30 Y:10 Leader 4 0 Position:X:-30 Y:-10 Leader 4 1 Position:X:-30 Y:25 Leader 4 2 Position:X:-30 Y:-25 Leader 4 3 Position:X:-30 Y:40 Leader 4 4 Position:X:-30 Y:-40 Leader 4 4 (of course not GondorFighter in your case...)
add a new rank after the last one. To keep the distance between the ranks as it is in the game, just substract 20 from each "X:" value of the previous rank. And make sure for the part "Leader X Y" X is the number of the previous rank.




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