Solinx and DLOTS are right, since every single person on my mod team either died or left modding except for the coder, I am 99% sure we'll port it over to CNC3. There's so many advantages to moving to CNC3, especially with the amazing particle FX's, which a SW mod would really benefit from. Another great thing, CNC3 has mostly shooting and tank animations, which BFME II didn't, so we won't have to make every single animation from scratch. Really, everything seems perfectly set up for us to port over to CNC3, so I really think we'll do that.
Also, for T3A'ns who don't venture out of T3A, you should really visit the CNC3.net sectoin of Revora, you'll find that it is alot like T3A, and you'll already know some people on the CNC3 staff and such (Hostile, DLOTS, and me).
I also want to say that if by some random chance, we don't get to move it over to CNC3 and the mod just dies, I will release everything that we've done out to the public, so that the work isn't wasted. Don't give up on us.