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Ori's 1st birthday


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#41 Beowulf

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Posted 05 June 2004 - 07:46 AM

For some reason, I don't really like the new design. I dunno why but I don't see it as fitting the network. But that's just my opinion. :\

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#42 Mastermind

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Posted 05 June 2004 - 02:47 PM

I like it so far.
^_^
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#43 Detail

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Posted 05 June 2004 - 04:15 PM

Updated with Ori logo:
http://www.origin-ne...Ori2/style.html

#44 Mastermind

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Posted 05 June 2004 - 05:06 PM

Very nice.
^_^
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Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.

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#45 the_kid

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Posted 05 June 2004 - 05:23 PM

not bad... I don't think the links sidebar has to be so wide though.

#46 Detail

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Posted 05 June 2004 - 06:00 PM

This will be a whole new front page, no silly old text links ;)2
(except the footer ^_^ )

#47 ambershee

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Posted 05 June 2004 - 06:35 PM

Nout wrong wi' text links ^_^

#48 the_kid

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Posted 05 June 2004 - 08:58 PM

ok... making it deadly for my 56k, should be interesting... keep us posted on its progress.

#49 Freefall

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Posted 08 June 2004 - 06:32 AM

Looks very good :)

#50 Detail

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Posted 09 June 2004 - 10:00 PM

http://www.origin-ne...Ori2/style.html

That's most of it finished. I still have to polish it and write all the descriptions. Then i have to code it up.

#51 Mastermind

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Posted 09 June 2004 - 11:16 PM

I like it. A lot.
:)
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Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.

Too cute! | Server Status: If you can read this, it's up |

#52 the_kid

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Posted 10 June 2004 - 05:25 AM

nice... still lacks an ori bar though (don't want you to forget that :) )

#53 Detail

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Posted 10 June 2004 - 08:05 AM

I was thinking about making a new colour theme for the bar.
This might not happen though, as ever other time i've tryed new colours it has looked very poor.

#54 the_kid

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Posted 11 June 2004 - 04:04 AM

well... how would you remap it? Grey is neutral and works with every site scheme on the network... by changing that it may disrupt a site's layout.

#55 Detail

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Posted 11 June 2004 - 07:46 AM

I'll proberly use pastel colours. This way it's coloured, but forgetable.

#56 Mithril

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Posted 11 June 2004 - 07:47 AM

:w00t0: Ho! Very gool.
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#57 Detail

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Posted 11 June 2004 - 01:07 PM

People need to start posting about there amazing creations, so i can plan them in.

#58 ambershee

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Posted 11 June 2004 - 06:28 PM

I'm trying to get the first ingame shots of Dh4RTS to coincide ^_^ !
It's going to be a tight one, so plan for us to fail also :)

#59 Mastermind

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Posted 13 June 2004 - 07:50 PM

So far for GenDev I have 4 tutorials and 1 model ready. I think I'll go through the beta and find some more to make available as well. I think I'll also start getting my Beta Resource site ready. I'll convert it to one of the Output layouts.
:)
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Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.

Too cute! | Server Status: If you can read this, it's up |

#60 Mithril

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Posted 13 June 2004 - 08:47 PM

I've got 2 SDI tuts done, isn't much really. But at least something. Thudo said he's working on some new tips too.

Maybe I can still catch time to write up basic map.ini knowledge and send it to gendev..
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