Jump to content


Photo

minas tirith, passable, and inpassable


  • Please log in to reply
20 replies to this topic

#1 Stealthsnake

Stealthsnake

    Battles of Gondor mod leader

  • Hosted
  • 976 posts
  • Location:United Kingdom
  • Projects:Battles of Gondor
  •  coder, skinner, mapper, graphics

Posted 18 May 2006 - 09:35 PM

im kind of new to world builder but i have a question, im editing the minas tirith map, and i was wondering, u know the top with the rock thing comming out (cant think of a name) where the hall and foutain is, if i make that passible with the passible and inpassible tools, will units be able to walk on that? im not sure if it works with that kind of thing or not.
Posted Image
Posted Image
a mod for rotwk, includes Harad, Rhun, Rohan and Southern Fiefdoms Factions, beta released, site/forums for the mod is here.

#2 Fingulfin

Fingulfin

    I Like Pi3. Do you?

  • Hosted
  • 1,752 posts
  • Location:California, USA
  • Projects:Staying Alive.
  •  This place looks familiar. I can't remember why.

Posted 18 May 2006 - 09:52 PM

No way... You would have to put ground under it, then pull it down. it will look horrible, I can tell you that now.
Posted Image
--------------------------------------
"You look like a ghost of your former self..."

#3 Stealthsnake

Stealthsnake

    Battles of Gondor mod leader

  • Hosted
  • 976 posts
  • Location:United Kingdom
  • Projects:Battles of Gondor
  •  coder, skinner, mapper, graphics

Posted 18 May 2006 - 10:04 PM

i can remeber a minas tirith map doing it for bfme1, thats why i wonded.
Posted Image
Posted Image
a mod for rotwk, includes Harad, Rhun, Rohan and Southern Fiefdoms Factions, beta released, site/forums for the mod is here.

#4 alfreak1

alfreak1
  • Members
  • 105 posts

Posted 18 May 2006 - 10:51 PM

The rock outcroping is an object, not terrain, and therefore can not be made passable. It would be nice to put some catapults on top of it though.

#5 Stealthsnake

Stealthsnake

    Battles of Gondor mod leader

  • Hosted
  • 976 posts
  • Location:United Kingdom
  • Projects:Battles of Gondor
  •  coder, skinner, mapper, graphics

Posted 19 May 2006 - 05:42 PM

the minas tirith map, knights of minas tirith (i think thats what it was called) did it, how the how did they di it?
Posted Image
Posted Image
a mod for rotwk, includes Harad, Rhun, Rohan and Southern Fiefdoms Factions, beta released, site/forums for the mod is here.

#6 alfreak1

alfreak1
  • Members
  • 105 posts

Posted 19 May 2006 - 06:57 PM

I haven't seen that map, but I would assume they removed the normal object rock and replaced it with terrain. If you have a copy of the map, send it to me and I will figure it out.

#7 Stealthsnake

Stealthsnake

    Battles of Gondor mod leader

  • Hosted
  • 976 posts
  • Location:United Kingdom
  • Projects:Battles of Gondor
  •  coder, skinner, mapper, graphics

Posted 21 May 2006 - 01:16 AM

i could not find it on mev, but luckily i found it in the maze of my hard drive, so i uploaded it

http://www.savefile....php?fid=2005290
Posted Image
Posted Image
a mod for rotwk, includes Harad, Rhun, Rohan and Southern Fiefdoms Factions, beta released, site/forums for the mod is here.

#8 alfreak1

alfreak1
  • Members
  • 105 posts

Posted 21 May 2006 - 01:56 AM

Wow... That is an amazing map. My complements to the creator!

What he has done is build a system of stairs to each level to make them acessable. For the bastion at the top, he has made a few pieces of wall stick up slightly above the existing structure. Walls are able to be walked on, and therefore it is avalible to use. Brilliant in my opinion.

#9 Stealthsnake

Stealthsnake

    Battles of Gondor mod leader

  • Hosted
  • 976 posts
  • Location:United Kingdom
  • Projects:Battles of Gondor
  •  coder, skinner, mapper, graphics

Posted 22 May 2006 - 02:19 PM

ah yes that is a great idear, ok thanks for the help
Posted Image
Posted Image
a mod for rotwk, includes Harad, Rhun, Rohan and Southern Fiefdoms Factions, beta released, site/forums for the mod is here.

#10 Artifice

Artifice

    title available

  • Members
  • 382 posts
  • Location:Texas

Posted 25 May 2006 - 11:18 PM

You have to change the geometry, the kindof and a bunch of other stuff I think for you to be able to walk on it.

#11 alfreak1

alfreak1
  • Members
  • 105 posts

Posted 26 May 2006 - 01:44 AM

I like this map. I am going to make a conversion of it for BFME2. Give me a few days and it will be done.

#12 Stealthsnake

Stealthsnake

    Battles of Gondor mod leader

  • Hosted
  • 976 posts
  • Location:United Kingdom
  • Projects:Battles of Gondor
  •  coder, skinner, mapper, graphics

Posted 26 May 2006 - 12:10 PM

excerlent idear, im making a few maps for my mod, do u mind if i include ur conversion of that map? (with credit to u and the original creators)
Posted Image
Posted Image
a mod for rotwk, includes Harad, Rhun, Rohan and Southern Fiefdoms Factions, beta released, site/forums for the mod is here.

#13 alfreak1

alfreak1
  • Members
  • 105 posts

Posted 27 May 2006 - 02:22 AM

Sure, just give me some time to perfect it, and then I'll send it to you.

#14 Stealthsnake

Stealthsnake

    Battles of Gondor mod leader

  • Hosted
  • 976 posts
  • Location:United Kingdom
  • Projects:Battles of Gondor
  •  coder, skinner, mapper, graphics

Posted 27 May 2006 - 07:15 PM

thanks a bunch :blink:
Posted Image
Posted Image
a mod for rotwk, includes Harad, Rhun, Rohan and Southern Fiefdoms Factions, beta released, site/forums for the mod is here.

#15 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 20 June 2006 - 05:48 PM

Knights of Minas Tirith, Minas Tirith Def(bfme2) og it

#16 alfreak1

alfreak1
  • Members
  • 105 posts

Posted 21 June 2006 - 01:58 AM

Did anyone understand that?

#17 Hard_Sander

Hard_Sander
  • Members
  • 244 posts

Posted 21 June 2006 - 04:40 PM

Well, the "og it" part makes it quite confusing...

#18 Artifice

Artifice

    title available

  • Members
  • 382 posts
  • Location:Texas

Posted 21 June 2006 - 10:02 PM

Those could be names of maps having to do with Minas Tirith, but who knows

#19 Hard_Sander

Hard_Sander
  • Members
  • 244 posts

Posted 24 June 2006 - 10:29 AM

Minad Tirith Def, I played that once, but it lagged like hell!

#20 Pixel

Pixel

  • Hosted
  • 2,451 posts
  • Location:London, UK

Posted 09 August 2006 - 09:39 PM

Has anyone converted/made a bfme2 version yet?




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users