Flash Wars
#1
Posted 24 May 2006 - 01:16 AM
Those of you who have played Advance Wars should recognize it. A lot to go, as combat doesn't actually do anything. But you can build units, move them around (although the "pathfinding" doesn't work yet), and "fire" on each other. Some basic combat mechanics are next up on my to-do list.
Too cute! | Server Status: If you can read this, it's up |Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.
#2
Posted 25 May 2006 - 04:25 PM
#3
Posted 25 May 2006 - 05:11 PM
Reminds me a little of Advance Studios' LibertyThreat project...but still, looking good thus far, MM
#4
Posted 25 May 2006 - 05:20 PM
Yeah, this is just my own little side project. If I need to change the graphics it's not terribly tough. I'm more interested in the code than the graphics. It might end up as a mini-game for a mod or something to get around the copyright worries.It's MM's own project I assume he's doing it more for a university thing than for resale or distribution. Though I agree his use of the graphics might be a bit dodgy.
Reminds me a little of Advance Studios' LibertyThreat project...but still, looking good thus far, MM
Too cute! | Server Status: If you can read this, it's up |Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.
#5
Posted 25 May 2006 - 05:44 PM
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#6
Posted 25 May 2006 - 05:46 PM
Too cute! | Server Status: If you can read this, it's up |Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.
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