scripting for gollum
Posted 25 May 2006 - 03:13 PM
ive tried opening one of the oficial maps and one of my maps side by side and tried to copy the gollum script but havnt got a clue how to write the script.any help would be much appreciated.
sorry for being a bit cheeky but ive just remembred another thing im stuck on...how do i change the loading up writing on one of my custom maps.the map description inbetween the mini map pic and artistic pic when loading up a map......thanks all
Posted 25 May 2006 - 05:55 PM
Posted 25 May 2006 - 11:20 PM
Posted 26 May 2006 - 01:08 AM
Ok, well that was easy.
1.) Extract the Libraries folder out of libraries.big into your bfme2 directory.
2.) In Worldbuilder click Open, then Libraries, then lib_gollumspawn.map
3.) Open the script editor
4.) click Export, choose to export all scripts and associated waypoints, etc.
5.) Close the window, then open your own map.
6.) Import scripts (from script window- you were just there), and import the scb file you saved in step 4.
7.) Move the 8 spawn points to locations around your map.
8.) Test, and all hail the great t3a boards for your every need.
have a great day
Edited by Gumby22don, 26 May 2006 - 01:46 AM.
Posted 26 May 2006 - 01:45 AM
Edit: Nevermind, look above.
Edited by alfreak1, 29 May 2006 - 04:25 PM.
Posted 26 May 2006 - 01:34 PM
Posted 27 May 2006 - 06:03 AM
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