Terrain work
#1
Posted 03 June 2006 - 01:47 PM
New style urban ramps
This is part of an extensive upgrade to the urban cliffs that includes hundreds of new tiles so I can create dynamitic cliffs with multiple levels that will have a much more realistic & random feel to them (its really pathetic how incomplete WW left the cliffs in RA2 )
Asian style cliffs
This is the third set of cliffs that is available in newurban, it’s based on the stone walls typically seen around Japanese & Chinese cities & castles. I used photos of the wall around Osaka castle to create the texture for this, it’s still a WIP & I’ll probably dirty it up a bit more before it’s finished.
#2
Posted 03 June 2006 - 01:58 PM
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#4
Posted 03 June 2006 - 03:06 PM
Paradox @ Ali - "And what the fuck would you know? Ever been? Oh no, sorry, your map says 'HERE BE DRAGONS' anywhere outside of your rock"
#7
Posted 03 June 2006 - 03:35 PM
#9
Posted 03 June 2006 - 05:10 PM
OLD SIG
When history witnesses a great change Razgriz reveals itself,
first as a dark demon. As a demon it uses it power to rain death upon the land,
and then it dies. However after a period of slumber Razgriz returns
As the demon sleeps, man turns on man.
Its own blood, and madness soon cover the earth.
From the depths of despair awaken the Razgriz.
Its raven wings ablaze in majestic light.
Amidst the eternal waves of time
From a ripple of change shall the storm rise
Out of the abyss peer the eyes of a demon
Behold the Razgriz, its wings of black sheath
The demon soars through the dark skies
Fear and Death trail its shadow beneath
Until Men united wield a hallowed sabre
In Final Reckoning, the beast is slain.
Razgriz intrerpretation
#12
Posted 03 June 2006 - 08:41 PM
Oh, and the Japanese rock wall looks very nice too. For a suggestion though, think about water runoff. No lonly would it mke for more moss growth, but there would either have to be some small drainage (or large drainage, since it would be a better visual clue that it's an uncrossible cliff if you have a moat) or a tiny fringe of mud along the bottom of the cliff.
Still though, looks excellent and I can't wait to play.
#13
Posted 03 June 2006 - 10:24 PM
Moss & mud are what I plan to add, I’ve already sharpened the texture to give better definition to each individual rock & also made it a bit more rugged at the bottom for a more natural look.
#14
Posted 04 June 2006 - 06:00 PM
You know these have to be the most boring things I’ve ever made, because there new & not just a reskin of existing tiles they take bloody ages to put together. The thought that I still have a ton of these to do is a bit too much, I need to work on something else for a while >.<
#16
Posted 04 June 2006 - 09:12 PM
#17
Posted 05 June 2006 - 06:14 AM
some time ppl plant some small tree on it (yes, between the rocks or bricks), maybe you can have some to tell ppl where the vertical direction is
all great works!
Edited by LEGO, 05 June 2006 - 06:16 AM.
#18
Posted 05 June 2006 - 06:20 AM
Good work, and no matter how boring, keep it up
Edited by Jeeves, 05 June 2006 - 06:21 AM.
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