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#1 cahik_

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Posted 09 June 2006 - 03:02 PM

Here i will show new units, heroes, spells tec. ingame. Feel free to give your opinions and ideas.

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King Dain's Guards

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Lurtz, Ugluk and Uruk Scouts

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Uruk pit at level 3 with all new units accessible. i know that buttons aren't very good but i can't make better :(

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#2 cahik_

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Posted 09 June 2006 - 10:44 PM

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Dale Army

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#3 ched

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Posted 10 June 2006 - 09:13 PM

nice stuff there, though you may consider adjusting the new button images so they match with EA's (dunno what Photoshop filter they applied, someone more knowledgeable will probably know :shiftee: )
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#4 cahik_

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Posted 10 June 2006 - 10:15 PM

nice stuff there, though you may consider adjusting the new button images so they match with EA's (dunno what Photoshop filter they applied, someone more knowledgeable will probably know :shiftee: )


First i would like to thank you for giving hosted forums :thumbsup: i would really use some help from some one who can work with graphic. but no one is interested in helping me with my mod :(

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#5 cahik_

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Posted 12 June 2006 - 02:54 PM

hama and royal guard with horse ingame :p

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#6 arz

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Posted 12 June 2006 - 03:32 PM

hama looks great :goodjob:
"After all, how can a mere dragon expect to tell a man like yourself what to do? In fact, everyone should stand in awe of your brilliance of finding the only dead end."
- Saphira

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#7 Guest_Guest_*

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Posted 12 June 2006 - 06:27 PM

Yeah....a little bit sad that Royal Guards are 1 soldier troop but still bien...tre bien :p

#8 cahik_

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Posted 12 June 2006 - 07:03 PM

Yeah....a little bit sad that Royal Guards are 1 soldier troop but still bien...tre bien ^_^

they arent ;) i didnt decide yet how big horde of them will be. possibly 5 or 7. i was just testing this model ingame so i get a screen for fans :)

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#9 Mathijs

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Posted 13 June 2006 - 08:20 AM

I would suggest a Horde of no more then 3, perhaps a single unit even. There weren't huge armies of Royal Guards, since there weren't many of them. There only was one King to guard y'know.

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#10 cahik_

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Posted 13 June 2006 - 08:40 AM

I would suggest a Horde of no more then 3, perhaps a single unit even. There weren't huge armies of Royal Guards, since there weren't many of them. There only was one King to guard y'know.


i know. they will be in small hordes maybe two in horde. just like Dain's Guards

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#11 Guest_Guest_*

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Posted 13 June 2006 - 01:24 PM

Great looking...absolutely stunning :lol: I hope it will be released soon ;)

#12 cahik_

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Posted 14 June 2006 - 09:51 AM

i am psoting here some effects from previos version of my mod. just to have everything in one place.

WitckKing's Hour of Witchking
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New effect for Glorfindel's Power of Eldar, and effect for Eomer's Horn of the Mark
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#13 Mullers_11

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Posted 14 June 2006 - 03:57 PM

Awesome FX's there cahik.
What does the 'Power of Eldar' do?

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#14 cahik_

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Posted 14 June 2006 - 04:04 PM

Awesome FX's there cahik.
What does the 'Power of Eldar' do?

just new name for Blade of Purity cause i dont like that name. but maybe some suprise will be hidden in this power:p

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#15 Mullers_11

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Posted 14 June 2006 - 04:08 PM

Ooooh, are you hinting something?

But the Witchking's effect is ;)

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#16 Mathijs

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Posted 14 June 2006 - 05:25 PM

Ooooh, are you hinting something?



Well done, Sherlock.

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#17 cahik_

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Posted 14 June 2006 - 05:50 PM

Well done, Sherlock.


day or two of investigation and you will find out it Mullers ;)

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#18 Guest_Guest_*

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Posted 14 June 2006 - 06:00 PM

Bravo...cool looking....are there any new FX's what weren't in beta version of this mod? ;)

#19 Guest_Guest_*

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Posted 14 June 2006 - 06:05 PM

Those are some pretty good effects and moddeling and skinning for someone who says they are a beginner. Anyway maybe you should add like a horde of unmounted wargs (15 units cheap massing cavalry with a howl type ower) and an elite unit like the kings guard. Like a mountable with warg goblin who can use bow and arrow and is full upgraded already for like 1000 or so for one or two. Anyway good job and I know everyone is asking you this but could ou give us a what is done and what needs to be done for the next release thanks!

#20 cahik_

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Posted 14 June 2006 - 07:01 PM

Anyway good job and I know everyone is asking you this but could ou give us a what is done and what needs to be done for the next release thanks!


so list of things that needs to be done:

elves: galadhrims needs balancing

dwarves: balancing and giving them power against sauron

men: coding of hama, royal guards and aragorn needs to bee finished

goblins: i have nothing new for them in this version

mordor: gothmog needs his powers to bee finished

isengard: looks like everything is finished for them ;)

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