Screenshots
#21 Guest_Guest_*
Posted 14 June 2006 - 09:53 PM
#22
Posted 14 June 2006 - 10:48 PM
Curiosity killed the cat..yeheheh...but still....could you tell us what powers will gonna Gothmog have??
Maybe i can reveal some of them:
- mount warg
thats enough for now just kidding
i am out of ideas for him. but i am thinking about leadership for siege weapons, summon power ( some hordes of orcs, but they dont dissapear they stay until death ) and power that makes nearby troops stronger against crush damage ( if it is possible to code it).
#23 Guest_uh_*
Posted 15 June 2006 - 01:40 AM
#24 Guest_Guest_Gherick_*_*
Posted 15 June 2006 - 09:42 AM
1 lvl: Leadership
1 lvl: Warg/Foot
3 lvl: Fury of Minas Morgul- gives orcs 10% speed and makes them immune to fear(like Faramir or Dain morale)
5 lvl: Siege Commander: 40% speed and 25% attack for rams and catapults.
8 lvl: Call the Horde- summon 5 battalion of Minas Morgul orcs( 2 orc warriors, 2 orc archers and orc pikeman) who are much stronger than normal orcs and don't dissapear when near death. They are A BIT reskinned orcs with just better armor, helmets and shields. OR 8 lvl: Fury - 150% attack and 50% defence for Gothmog and ability to kill mulitple enemies(Like Lurtz) but his weapon changes to mace(just like when he tried to kill Eowyn)
#25
Posted 15 June 2006 - 10:00 AM
this was also last thing on dwarven army to do so this faction is now completly done. with the fact that isengard is done as well only 4 factions needs to be finished. dont worry it doestn look bad. 2 factions are in final stage of work. coding of new aragorn (with ability to change between ranger and king after getting upgrade ) and new galadriel took me long time but it is now finished.
#26 Guest_Guest_Gherick_*_*
Posted 15 June 2006 - 12:27 PM
#27
Posted 15 June 2006 - 08:11 PM
The effects on glorfindle and the witch king look great good job.
Edited by arz, 15 June 2006 - 08:12 PM.
- Saphira
#28
Posted 18 June 2006 - 01:40 PM
#29
Posted 18 June 2006 - 08:26 PM
Well...very promising!! BUT when you make new version plz make sure you will change some of gobbos things cause w/e Gorkil and Spider Riders they are more than strange and abuse Tolkien.Anyway good job and I know everyone is asking you this but could ou give us a what is done and what needs to be done for the next release thanks!
so list of things that needs to be done:
elves: galadhrims needs balancing
dwarves: balancing and giving them power against sauron
men: coding of hama, royal guards and aragorn needs to bee finished
goblins: i have nothing new for them in this version
mordor: gothmog needs his powers to bee finished
isengard: looks like everything is finished for them
#30
Posted 18 June 2006 - 08:57 PM
#32
Posted 18 June 2006 - 10:06 PM
Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?
#33
Posted 20 June 2006 - 07:33 PM
#34
Posted 20 June 2006 - 09:50 PM
so now i am finishing the coding wok of most thing. and i have one very interesting screenshot. i try some work with AI and here is result. Dwarven fighter and Brand build by AI.
#35
Posted 21 June 2006 - 08:57 AM
No fuel left for the pilgrims
#36
Posted 21 June 2006 - 03:43 PM
Excellent work cahik, you sure are progressing quickly.
Retired
#37
Posted 25 June 2006 - 12:04 PM
#38 Guest_Guest_*
Posted 16 July 2006 - 03:18 PM
#39
Posted 17 July 2006 - 06:31 PM
Anyway, great mod with a great modder behind it.
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Gothmog of the RA forums
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-------BFME 2: Visions------
#40
Posted 17 July 2006 - 07:33 PM
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