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Clan Wolf

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#1 7th_Panzer


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Posted 18 June 2006 - 01:10 PM

'Clan Wolf' had its most apparent beginnings in the Second Great War, although rumour has it that the group has been along for a much greater timespan. Politically and religiously neutral, Clan Wolf is interested in only one thing: currency. With a heavy price tag, anyone who hires this mercenary group gains an army who is extremely loyal - as long as they are being paid - and are noted for tenacity in combat.

In fact, Clan Wolf ironically has state-of-the-art equipment and training services available to their soldiers. This is primarily due to the awesome pricetags of their employ, which may vary due to mission type and length.

Clan Wolf consists of a complete Army Group, comprising about 450,000 front-line soldiers plus support staff. This force also possesses a limited number of advanced fixed wing fighter craft, purchased from nations they have been employed with. Instead of operating offensively, however, these fighters are tasked solely with the defense of Clan Wolf's ground forces. The number of troops they commit to a fight is never close to this number, however, and Clan Wolf typically hires out corps-sized forces to nations who seek their use.

Total Strength
8 Heavy armour divisions
4 light armour divisions
10 infantry divisions
6 Panzergrenadier divisions
2 airborne divisions
2 helicoptor assault divisions
3 artillery divisions
+ attached fixed and rotary winged craft.

A typical corps dispatched on a mission would likely consist of five or so divisions of varying types, but are always balanced. Of course, this may be bolstered due to need and how much the employer seeks to pay. Clan Wolf typically denies missions that have a significant chance for failure, missions in which they may fight each other or missions that they are misused (such as policing actions or as cannon fodder). Clan Wolf is a highly elite force, and their numbers grow steadily as more volunteers join their ranks.

Equipment Clan Wolf utilizes is typical (what we would call) American/Western European. The force is primarily an armoured unit, and contracts typically stipulate that the Clan Wolf corps will be defended by employer air cover (but not necessarily close air support).
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#2 7th_Panzer


    Crushing opponents since 1980.

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Posted 10 July 2006 - 03:50 AM

Land Warfare Systems

PzKpfw VII King Tiger
Main battle tank

Very fast and having a low silhouette, the Dragoons' King Tiger tank is a superb main battle tank and is a force not to be taken lightly. Heavily armed, the vehicle has a unique sloped modular armour system that is simply strapped on before combat, so more units can be shipped on a single delivery; this system also allows for custom armour fittings for specific threats. For example, when fighting other tanks, the King Tiger would have much heavier front and side protection, but in an urban environment, the tank's roof would be well protected. The main weapon is a devastating 130mm cannon, which utilizes not only the most potent APFSDS rounds but also the Gerlich squeeze principle, allowing for very high velocities for its HEAT and AP rounds. A disruptive ECM emitter is installed on every unit, designed to disable incoming missiles. Although this will not guarantee that the tank will not be struck, it will defeat the top-attack styles of many anti-tank guided missiles.
Mass: 60 tons
Crew: 4
Max Speed (cross-country): 65 km/h (100km/h without governor)
Armour: 100mm min; 320mm max
Armament: 1x 130mm gun; 3 mg

PzKpfw VIII Badger
Infantry Fighting Vehicle

Skimming between the heavy tanks and field guns of the Dragoon divisions are these fast mechanized infantry carriers. Well protected against shrapnel and near-hits by artillery shells, the Badger is also reasonably well protected against many ATGMs. Reports exist of several of these vehicles surviving even direct hits from anti-tank guns. Their purpose is to deliver infantry to the battlefield who would then support the tanks; their heavy armament would serve to not only protect their dismounted soldiers but also the armoured formations of the Wolves.
Mass: 30 tons
Crew: 3 + 6
Max Speed (cross-country): 72 km/h
Armour: 25mm min; 100mm max
Armament: 1x 40mm gun; 2x 4 round ATGMs; 2x 4 round SAMs; 2 mg

PzKpfw IX Hyena
Tank destroyer

Squat and difficult to see, the Hyena is designed specifically to eat other tanks for breakfast. Its potent gun fires devastating armour-piercing rounds, and it is also equipped with a mounting that can be raised a total of 10 meters to fire guided missiles. When used defensively, these vehicles are capable of stopping even the most determined offensives; when used on the attack, Hyenas punch huge holes in any defending force's armoured units. Its well-sloped frontal armour provides excellent protection against incoming attacks.
Mass: 40 tons
Crew: 4
Max Speed (cross-country): 68 km/h
Armour: 25mm min; 150mm max
Armament: 1x 140mm gun; 1x 8 round ATGM on telescopic mount; 2 mg

BPWS II Raiden
Bipedal weapons system

Although other Dragoon fighting vehicles are deadly, it is their Raidens that give them the crack mercenaries their reputation. Standing just over four meters tall, the Raiden is the world's first 'mech': a roughly humanoid machine carrying a single pilot, capable of great mobility. Capable of running at speeds over 100km/h, the Raiden is also capable of making a 180 degree turn almost instantly due to small rocket motors in its legs and feet. Raiden is even capable of reducing its height by a 40% (the legs constitue 65% of its height) by crouching, enabling movement through tall hallways. Urban combat is the vehicles specialty, as its rockets enable the vehicle to jump 50m vertically and over 300m horizontally; it is also equipped with rappelling gear, enabling it to move up and down sheer obstacles.

Mobility aside, these vehicles possess other advantages. Armour is well distributed and sloped, enabling most missiles and rounds to simply glance off; the advanced mesh absorbs most explosions, and reactive armour adds to its immunity against ATGMs. ECM and ECCM gear confuse infrared tracking systems, and sound suppression systems makes these vehicles' approach very quiet.
Mass: 16t
Crew: 1
Max Speed (cross country): 130km/h max
Armour: classified
Armament: hardpoints for any of the following (three total arm stations, two shoulders): 40mm autocannon, 4 round ATGM, 4 round MPSAM, 88mm recoilless rifle, 40mm grenade launcher, 7.62mm machine gun

Edited by 7th_Panzer, 10 July 2006 - 05:36 AM.

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#3 7th_Panzer


    Crushing opponents since 1980.

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Posted 10 July 2006 - 05:17 AM


T.10 Osprey

Possessing a unique engine, the Osprey is designed to lift troops, heavy equipment and supplies directly into a battlezone. The craft is propelled by a pair of turbofans which allow it to travel at speeds far greater than any rotary wing craft yet it can still hover. Osprey possesses a fair degree of armour, capable of sustaining hits from 23mm cannons and yet still fly, and may be fitted with stub wings to carry rockets and missiles in addition to its cannon armament.
Speed: 650km/h
Range: 2,000km
Carrying Capacity: 24 troops or 10t
Armament: 2x 20mm cannon; capable of being fitted with stub wings
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