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AI Difficulties - need your opinions.


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Poll: How should Contra.04 AI change?

The EASY AI must become:

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The NORMAL AI must become:

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The HARD AI must become:

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#41 Pendaelose

Pendaelose

    Remix3 Modder

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Posted 05 September 2006 - 05:26 PM

Oh how wonderful it'd be if EA would fix the little bugs in their Engine that crashes C&C every now and then. Me, my brother, and Phoenix kept suffering from crashes throughout our games, and it wasn't caused by anything specific. It was just a lot of bad luck, and the engine crapping out on us.

The last WIP release of Remix3 had 2 crash bugs. These have been identified and fixed. The next WIP should be considerably more stable.

Mind you at least it's a lot more reliable than a lot of modern games have become. I see countless games being released now where they don't even bother fixing anything, or supply any real support. It seems to be just: Create game, release game, onto the next project. Ugu~

Its true thre are much worse games, but there are also a whole lot of much better games. I have little patience with and no sympathy for developers/publishers who market a game thats so buggy it could at best be called half finished.

I thoroughly enjoy playing against the new hard AI with Phoenix and Stinger. However I think the human starting cash should be boosted, since the AI can do far more actions at a time than a human is capable of to begin with, on top of everything else that makes it that much harder. I'm not saying to level the playing field or anything, or make things more fair. I'm just suggesting a good starting amount so that the human player isn't stuck waiting for cash before he can build anything. It's not like unlimited money like the AI has.

I think the 100K cash is plenty enough. With 100K cash my friend and I can beet a hard 2vs1 almost every time. With 50K its tough, but we can still do it pretty consistantly... so we set it to 20K starting cash just so we get the challenge we're looking for.

And if people find it too easy, they can easily choose any of the other cash selections available when starting a new game anyway. Though i'd think even with the cash boost it'd be hard enough. Without the cash boost, it isn't just hard for 2 or more people to beat them, it literally makes it 'almost' impossible. When a computer is building 10 different things at once with unlimited cash, waiting for cash is something a human player simply can't afford to do. o_o;

Though that's just my thought on it.

Amen... If anybody thinks they are the bad shizit I'd like to see them start with 5K starting cash and solo the new hard AI :blush: I'm sure theres someone out there who can do it, but I'll ask for proof if they say they did it.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.





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