Incidentally, the long list thing on the right is the AI viewed as scripts in worldbuilder, that image has the dimensions 564x3150 pixels... ouch
Edited by Calamity_Jones, 24 June 2006 - 02:55 PM.
Posted 24 June 2006 - 02:18 PM
Edited by Calamity_Jones, 24 June 2006 - 02:55 PM.
Posted 24 June 2006 - 02:56 PM
Edited by Calamity_Jones, 24 June 2006 - 02:56 PM.
Posted 24 June 2006 - 03:01 PM
Posted 24 June 2006 - 04:36 PM
Posted 25 June 2006 - 08:15 AM
It uses everything except the medic
Posted 25 June 2006 - 01:55 PM
Posted 25 June 2006 - 02:02 PM
Posted 25 June 2006 - 02:16 PM
looks like an verry efficient and bad AI that you make.news tidbit...
Been modifying the AI a bit, it uses medics now, though a bit dodgily... it was trying to heal my troops O_o
Anyways, the Ai is pretty damn smart, rather than sending out wave after wave of generic simmilar teams (which would be very easy to script)...
it detects what units you have and builds teams to counter them, it also pays attention to what teams fail and what ones succeed and alters what it builds to match what works.
At the moment I'm playing a 2v2 with me and an Ai vs 2 other AI's.
My ally has about 12 enemy leman russes in his base and is about to be finished off I imagine and there's several more groups of them heading towards his base, wheras I have a group of snipers camping just outside my base perimete and all my troops are dead (i'm about to lose too )
Edited by REWENGER, 25 June 2006 - 02:21 PM.
Posted 25 June 2006 - 03:13 PM
Posted 25 June 2006 - 08:47 PM
Posted 26 June 2006 - 06:58 AM
Posted 26 June 2006 - 09:08 AM
Posted 08 July 2006 - 09:40 PM
0 members, 0 guests, 0 anonymous users