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#41 Bart

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Posted 10 August 2006 - 10:00 AM

exactly. we don't want to put much work into a unit which will be barely used
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#42 Guest_Guest_Juan_*_*

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Posted 22 August 2006 - 01:59 AM

I think the ideas are great, but I have a `problem. I downloaded the the version 0,5 installer and the game ran normal. then I played skirmish with the elves but I see no new units?? where do i get them?

#43 Clement

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Posted 22 August 2006 - 09:59 AM

Download the last alpha realize, in download section.
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#44 Bart

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Posted 22 August 2006 - 11:05 AM

and please don't ask the same question in two topics
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#45 Guest_Guest_Juan_*_*

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Posted 23 August 2006 - 05:13 AM

Sorry. I dowloaded the new alpha and the new units are cool. I see you brought back the elf warrios from the first game. Do you plan to leave them as they are or are you planning to better them in their looks. Their armour in the first game looked blurry. As for new ideas, how about adding some heroes or units from the first age. "Doriath archers, Noldor cavalry"

#46 Bart

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Posted 23 August 2006 - 11:26 AM

nope, we're going to stick to the War of the Ring era
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#47 Guest_dwarf lover_*

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Posted 16 September 2006 - 05:53 PM

to start i wanna tell i love this mod and thank you all for your increddible work

BUT i have found 2 things you can inprove

1st crossbows on dwarf was splendid idea but plz make them fire too.

2nd give pikes/pitchforks a special formation example orc dont have any.

thx forehand

#48 Bart

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Posted 16 September 2006 - 10:34 PM

1. they should in the latest update (i think, if not, then in the next)
2. the porcupine formation is obsolete now that pikemen are uncrushable by default
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#49 Guest_dwarf lover_*

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Posted 17 September 2006 - 11:52 AM

im playing alpha so maybe a bug??

also ive found that the new uruk bowmans still reads uruk hai could be renamed.

thats all for now il keep looking

#50 dojob

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Posted 17 September 2006 - 12:05 PM

but why remove it? It doesnt seem logical to have pikemen that cant get into a "spears down!" formation
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And please add Bear-mans


#51 Bart

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Posted 17 September 2006 - 12:54 PM

because it is extra work for something which is has become useless...and if the new pikemen don't have it, then the old ones shouldn't have it either
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#52 Guest_dwarf lover_*

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Posted 19 September 2006 - 04:48 PM

i just wanna ask why did you make pikes soo overwelming strong.

my wisard hero+1 dwarwen guardian troop almost died against 1uruk hai pike mens.

is that really nessesary? :p :p

#53 Guest_dwarf lover_*

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Posted 20 September 2006 - 03:46 PM

i have also found that the new anti hero unit for mordor dosnt seem too be stealthed.
i dont see the stealthed invisibility am iwrong?

#54 Bart

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Posted 20 September 2006 - 06:12 PM

it might be that we didn't implement it yet
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#55 Guest_dwarf lover_*

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Posted 25 September 2006 - 04:59 PM

also iwe found that the uppgrade system for mordor is free in latest alpha is that by purpos or a misstake

#56 Guest_dwarf lover_*

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Posted 25 September 2006 - 05:02 PM

also iwe found that the uppgrade system for mordor is free in latest alpha is that by purpos or a misstake



iwe actully found that all factions uppgrades are free and imidiate this gotta be a misstake or it aint well

#57 Bart

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Posted 25 September 2006 - 06:13 PM

oh crap. i use that for testing and i forgot to turn it off

i'll correct and upload asap

edit: done

Edited by 2playgames, 25 September 2006 - 06:16 PM.

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#58 Guest_dwarf lover_*

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Posted 27 September 2006 - 02:54 PM

about my topic i meant that people who play the alphas could report bugs there.

#59 dwarf lover

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Posted 28 September 2006 - 05:49 PM

about my topic i meant that people who play the alphas could report bugs there.

oh didnt knew i could write there sry

#60 Guest_Peacemaker_*

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Posted 26 June 2007 - 06:58 PM

I have an idea. :p

Maybe some new special heroes for the factions:

1. Gondor: Isildur instead of Galadriel

2. Dwarves: King of the Dead or Balin instead of Galadriel

3. Elves: Galadriel

4. Mordor, Goblins, Isengard: Sauron

It would be nice if some new heroes appear to.




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