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Mental Omega APYR v2.0a released!


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#1 Speeder

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Posted 21 July 2006 - 02:35 PM

The day has finally come, I have decided to release first playable build of final 2.0 version of my modification. Mental Omega APYR v2.0a is here!

After over a year, I have been updating the latest release with lots of enhancements, technical as well as graphical ones. Sides have been redesigned, AI seriously updated, campaign finished and lots of new skirmish maps added. Thanks to support of my friends in the modding community, I have been also able to make use of their assets created for modification in order to enhance it's general appearrance. Now, you can see results on your own.

This release is named "build A" for a reason. I do realize that I and my beta tester groups were not able to track every minimal bug in the mod and I hope you do so. That's why there will be a thread available in the forums where you will be able to report any bug you spot as well as post your suggestions. When I get enough bugs reported and enough suggestions posted, I will release new build of v2.0.

Though v2.0 is here, not everyone of you can enjoy it's full potential - I mean the TFD users. Latest release of Rock Patch (WHICH IS REQUIRED FOR MOD TO WORK CORRECTLY!) doesn't support TFD's Yuri's Revenge yet. You still have to wait, or play with the mod with stuff missing, listed in the Rock Patch in MO section (that means no availability of Epsilon to the player!).

Current version is pretty heavy, and I am not releasing traditional economical version yet - I'll do when I get most stable version of v2.0 itself ready. v2.0 is almost 50 MB big, so be warned!

Get it here and enjoy!

PS - Please don't bash me for the error in the ReadMe's FAQ, I really didn't feel like reuploading whole mod again now! :p

PS2 - Poll updated. Results of the previous showed that you liked changes of the Soviet side most. What about AI in the now released v2.0a? Vote!

UPDATE: Just to inform you what is going to happen as far as next build is concerned - I will wait 2 months for bugs in order to fix as many as possible. Also - I won't release new version earlier than 1.08 of Rock Patch is released, so additionally TFD owners will be able to play it in full glory. I hope.

Edited by Speeder, 27 July 2006 - 10:24 AM.

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#2 Lee

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Posted 21 July 2006 - 03:26 PM

*gasp*

Wewt :p

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#3 OmegaBolt

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Posted 21 July 2006 - 03:30 PM

July fools? :p

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#4 the50

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Posted 21 July 2006 - 06:08 PM

ahhh nooo i got to get my new comp first ahh :p

#5 PAT THE BAKER

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Posted 21 July 2006 - 07:20 PM

i'll bake you a mighty cake after i play it
YOUR IN TROUBLE!!

#6 Scorpion

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Posted 21 July 2006 - 08:09 PM

Good job Speed, I applaud ur work!! 10/10! :p
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#7 Mr.Graffitti

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Posted 21 July 2006 - 09:00 PM

Wohoo! :p

#8 Twilus

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Posted 21 July 2006 - 11:41 PM

That was sudden.... But goodjob!
I refuse to have a signature.


Oh wait...

#9 B.v.G

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Posted 21 July 2006 - 11:55 PM

i just played this mod with my brother, very nice mod and extrimely hard AI, we could not defete a "expert" only a easy lol

#10 PAT THE BAKER

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Posted 22 July 2006 - 01:00 AM

well now i have to wait for the rock patch that works with TFD to come out :(
YOUR IN TROUBLE!!

#11 Moon Pine

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Posted 22 July 2006 - 02:29 AM

:p 48M
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Soon Moon`s Minions will overnumber the enemy!

#12 Jeeves

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Posted 22 July 2006 - 03:50 AM

Well... I stopped by earlier and got rather excited...

And its still downloading...

Well done with getting it this far though :p I'm definately looking forward to it finishing downloading...

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#13 Escobedo

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Posted 22 July 2006 - 07:17 AM

Way to go Speeder!

P.S. "Bash you"? I'd really like to see someone here "bash you" now...

#14 DrIstvaan

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Posted 22 July 2006 - 09:10 AM

Oh boy... I've been waiting sooo long for this release, and the 50 MB size can't scare me, but... I have TFD! This is so unfair... And now it'll be even more difficult to wait for a solution, knowing that other players are playing happily... (To be honest, I have the non-TFD version of YR, but the RA2 CDs are less than safely stable (quite scratched), as they've been used for quite a long time :p.)

#15 La-Li-Lu-Le-Lo

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Posted 22 July 2006 - 09:12 AM

I love it. The new units and countrys really make the game diverse, but the cheating AI annoys the hell out of me, they tech up WAY too fast. I had 10-15 Prisms attacking me when I was building a war-fac. and I'm one of the fastest tech upgraders according to my mates who also play the game.

That was on EASY FFS! No offence, but if you could make other difficulty modes like 'YR Easy AI' etc, or just have a toggle for which type of AI you want, maybe in V.B?

Well, thats it, it all looks good, it just cheats, I can see me playing this online when my friend gets his origional Yuri's Revenge back.

#16 Quoth

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Posted 22 July 2006 - 09:46 AM

Not had the chance to play yet as i have TFD and can't be arsed to get my old copy of Yuri from my mate back although i look forward to playing it and digging my heels in to build up to the toughest AI, even if it does cheat a little :p

Wasn't expecting it so soon after your return.

Edited by Quoth, 22 July 2006 - 09:47 AM.


#17 Twilus

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Posted 22 July 2006 - 11:15 AM

How many people said thank you to speeder?

BTW thanks
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Oh wait...

#18 Hogo

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Posted 22 July 2006 - 12:21 PM

Thank you speeder you have made the best mod i have ever seen and i am greatful i wil no go and try to do the campain but i wont get far hehe thank you speeder

#19 PAT THE BAKER

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Posted 22 July 2006 - 03:09 PM

Oh boy... I've been waiting sooo long for this release, and the 50 MB size can't scare me, but... I have TFD! This is so unfair... And now it'll be even more difficult to wait for a solution, knowing that other players are playing happily... (To be honest, I have the non-TFD version of YR, but the RA2 CDs are less than safely stable (quite scratched), as they've been used for quite a long time :p.)


I have a similar problem because the coding on my YRcd was old my comp "overloaded" the cd and froze up my computer. So i got TFD.
YOUR IN TROUBLE!!

#20 DrIstvaan

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Posted 22 July 2006 - 04:08 PM

Oh, at leat I'm not alone :p
BTW, how is our problem supposed to be resolved? If it's a problem with the compatibility of The RockPatch, then it is TRP that must be changed...




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