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MO 2.0 // Mission Discussion, Tips and Tricks


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#81 sunstrider

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Posted 20 August 2006 - 05:05 PM

I apologise to you, Speeder, for not reading the news. I am not a person who reads the news everyday, but i will do it more often in the future.

#82 Speeder

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Posted 26 August 2006 - 09:28 PM

Who's gonna list me all mission names then? :)

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#83 Nemoricus

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Posted 27 August 2006 - 11:14 AM

I can do most of them.

Epsilon Missions:

1. No Dilemma
2. Spring
3. White Scars
4. The Hound and The Fox
5. Jealousy
6. Frozen Candles
7. Duality
8. Rage against Machine

Soviet Missions:

1. Deep Freeze
2. Nuclear Nightmare
3. Play of Two
4. Dragon Dance
5. Aerial Maneauvers
6. Cloak and Dagger
7. Robot Storm :)
8. Fall of Adam ;)

I know that's the name of the last soviet mission. I just want to know why.

Allied Missions:

1. Dead Gardens (Found this out earlier myself)
2. Curse
3. Paranoiac :p Impossible to beat.

You've restored your old avatar. Good for you. Have some pie.

Edited by nemoricus, 27 August 2006 - 11:05 PM.

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#84 Speeder

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Posted 27 August 2006 - 11:35 AM

First Allied is called Dead Gardens. Keep'em coming, you'll get a pie.

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#85 Nemoricus

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Posted 27 August 2006 - 11:10 PM

Once the third allied mission is beatable, I'll work on it. I'm also in no real mood to have to deal with the buggy launcher I'd have to use to play with RP 1.07b to finish the campaign.
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#86 Junior

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Posted 05 September 2006 - 05:45 PM

allied mission 1 carnt do help also get IE going to 2 yuri mission




Well if its the part with the psychic dominator i can help you with that
well use the slaves u got to attack the rail gun tower guarding th bio chambers
(as a diversion) and blow it up with tanya
then blow up one of the seraphs and head for the dominator
destroy its and escape as the flack tracks will make a diversion as they attack the other seraph
:blush:

#87 MilkCar

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Posted 06 September 2006 - 01:39 AM

Oh god.. help me. I'm on Robot Storm, soviet mission 7. I've destroyed everything! Even the 4 airpads, the nuclear reactor which was cloaked. I've scouted THE WHOLE MAP with a whole army of terror drones but I CANT FIND ANYTHING!

#88 mevitar

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Posted 06 September 2006 - 08:03 AM

then scout it once again, there are some stealth generators somewhere, or maybe you just missed something not cloaked
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#89 Nemoricus

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Posted 06 September 2006 - 06:26 PM

I had a similar problem. Check the entire southeastern most plateau, the southwest part of Yuri's base, and between buildings beyond that.

Edited by nemoricus, 06 September 2006 - 06:27 PM.

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#90 SSTG

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Posted 20 September 2006 - 10:09 AM

Finally got the first soviet mission done but the second is getting tricky but I think I can do it but has anyone gotten those ships destoryed in the 3rd mission?
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#91 Nemoricus

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Posted 21 September 2006 - 06:25 PM

Read my stratagies on the previous page.
If you're too lazy to do so, here it is.

Get your typhoons to attack one of the ships, preferably the battleship, and have your akulas shoot down planes. Then focus fire on one ship at a time. Manually shoot down any new planes.
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#92 SSTG

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Posted 26 September 2006 - 10:00 AM

Yay got through soviet missions 3 and 4 but 5 is getting tricky
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#93 Nemoricus

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Posted 26 September 2006 - 10:10 AM

Migs=bad. Get them shot down if you can. Floating discs=first priority. Base defenses can handle all else.
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#94 OmegaBolt

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Posted 26 September 2006 - 10:26 AM

Five is hard. Might reattempt it tonight. ;)

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#95 SSTG

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Posted 26 September 2006 - 11:32 AM

Had the jets and UFOs under control till I decided to move my flaks to the front part of the base unfortunately Yuri built a large attack force to counter it and UFOs snuck into my airfields and got them plus I was losing money fast

The emperor tanks are very useful though might try using hackers as well to clear the way for attack

But I'll wait till I get the centourian

Edited by SSTG, 26 September 2006 - 11:34 AM.

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#96 Nemoricus

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Posted 26 September 2006 - 09:21 PM

Air defense is priority one commander. Akulas, halftracks (new name for flak tracks) apocies-expensive but useful-and siege choppers are musts. Once you get the centurion, attacks stop. Proceed to own at leisure.
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#97 SSTG

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Posted 27 September 2006 - 02:37 AM

Thats awsome to know I'll just have to hold them off till I get the centourian then yea those choppers helped take out those magnetrons before they got to my defenses


EDIT
YES!!! finally did it

found out that ethier when you move into yuris base or destory his construction yard he'll thorw all his units at you so be prepared also lots of choas drones come in as well took out my choppers but if your survive it you'll be sweet cause they stop attacking after that

Edited by SSTG, 27 September 2006 - 04:27 AM.

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#98 SSTG

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Posted 28 September 2006 - 06:49 AM

Did soviet mission 6 quite easy once I took out their nuke plant with MiG also building a attack force is easy due to tank drop just don't end the centurion till your absolutely sure that there are no more terror drones

mission 7 doesn't look as easy though

Edited by SSTG, 28 September 2006 - 06:51 AM.

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#99 need my speed

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Posted 29 September 2006 - 05:10 PM

Can somebody help me with the first allied mission? I've moved Tanya around the map (to where the Slave Miners are gathering ore), but if I try to blow a Slave Miner up 2 Gattling Tanks comes and Tanya don't stand a chance and...Mission failed! :p
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#100 Zeldrin

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Posted 29 September 2006 - 09:37 PM

Who said you would NEED to destroy those Slave Miners?
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