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MO 2.0 // Mission Discussion, Tips and Tricks


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#101 SSTG

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Posted 30 September 2006 - 03:25 AM

The slave miner is just annoying just standing there so I just kill it as soon as you hear the gattling tanks run for it they'll chase you to a point near the spot where paratroopers are coming in and tanya is just out of their range while moving but your gonna have to kill them to get to the dominator so wait till tanya is fully healed and go take out one at a time by lureing them out and coming at them

Edited by SSTG, 30 September 2006 - 03:26 AM.

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#102 need my speed

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Posted 30 September 2006 - 05:41 AM

Thanx.

Edited by need my speed, 30 September 2006 - 05:42 AM.

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#103 SSTG

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Posted 01 October 2006 - 12:47 AM

Anyone got anye tips for completing soviet mission 7? I'm trying to take out that dominator before it comes online or take out enough power also should I bulit the base after I take out the dominator or during my move up there
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#104 MasterPyro

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Posted 01 October 2006 - 10:08 PM

for that mission i walled up parts of my base and put sentrys out and i capture the yuri mcv right there and uses some of his defenses, i defended and got tank drops and massed some rhinos then built the Siege Crawler and loaded it up , then i just marched all the way and blew the omega device up.
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#105 SSTG

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Posted 02 October 2006 - 02:21 AM

Thats mission 8 i'm on the one where you retake moscow

Got the psychic dominator but yea still need to survive the fight afterwards

Edited by SSTG, 02 October 2006 - 06:58 AM.

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#106 MasterPyro

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Posted 04 October 2006 - 02:56 AM

damn i dont remember what i did on that its been so long, i just remember the siege crawler comes in handy, just protect his ass very well
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#107 Nemoricus

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Posted 04 October 2006 - 10:08 AM

Very well. Terror drones are menaces.
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#108 MasterPyro

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Posted 05 October 2006 - 02:40 AM

yup, arnt they always when used right?
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#109 Skariaxil

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Posted 28 October 2006 - 09:54 PM

I get an internal error at the 5th allied mission, and when can play a epsilon or do epsilon missions?

Edited by Skariaxil, 28 October 2006 - 09:55 PM.

BANG!! HEADSHOT!!

#110 ZeroSamuraiX

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Posted 29 October 2006 - 12:09 AM

lmao, speed's answer: when its done
o wait speed i forget, u still doing epsi missions?
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#111 mevitar

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Posted 29 October 2006 - 09:48 AM

it seems that he didn't install the Rock Patch ;)
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#112 SSTG

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Posted 03 November 2006 - 09:47 AM

I've been working on the other campaigns and now finally on allied miission 3 but I'm stuck on trying to get the driller for this mission lots of restarting ahead

heres some tips though for mission 2 allied

take out the nearest slave miner so you can get some slaves for scouting and to kill the mastermind

I'd try not to move around while being shot by lashertanks cause they have a annoying habit to run over your troops

I used tubeheads idea to kill the master mind by luring it outside when attacking the bio plant through the wall where the barrels it'll come after the attacker and you attack it with slaves usally confuses it so you'll be safe from mind contorl just stay a good distance to make sure also watch out for the virus and speeder that come out take out all the bulidings take your time since the superweapon is down

after that take out the power then the defenses while promoting your enforcers and then take out the remaining slaveminers then you'll get some IFVs and robot tanks just comb the place and kill the remaining forces
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#113 SSTG

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Posted 05 November 2006 - 03:27 AM

Up to allied mission 6 found the last 2 missions easier besides mission 4 make sure you keep those dophins alive! damn squids show up alot plus attacks by the ships stop once you take out one of their bases ones clocked near the time machine and the other one can't be destoryed untill the time machine goes

plus destorying the psychic sensor gives you a map reveal crate

Edit

I guess the RA2 idea of taking out the powerplants helped in the 6th now has anyone done misson 7? I know 8 is just the same as mission 8 soviet mission

EDIT again I just finished the mission 7 now on to take out the mental omega!

Edited by SSTG, 05 November 2006 - 12:27 PM.

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#114 Moon Pine

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Posted 05 November 2006 - 11:15 AM

Five is hard. Might reattempt it tonight.

Soviet five isn`t hard.
I destroyed all Yuri`s bases before the centurion completed.But damn! I losed my Navy Yard and no navy unit -> I couldn`t see the squidies under the water and had to detect them with Amphious Tranports!Maybe "destroy all enemy units" is not necessary in every mission,especilly the missions that the enemy have submarine units, cloaked units and mirage tanks - they`re all hard to detect.

Very well. Terror drones are menaces.

Capture a Barracks with your Emperor and train a engineer then capture a service depot in the southeast base in Mission 8.
And u can load the centurion with several tesla troopers(I load 1 tesla trooper and 2 flak troopers for discs).
No threat the TDs have.
In fact TDs in MO are too useless as its cost are too high,and even higher than some vehicle.

Edited by Moon Pine, 05 November 2006 - 11:24 AM.

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#115 Speeder

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Posted 06 November 2006 - 08:08 PM

Wait, I must check how expensive TDs are in MO.. :D

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#116 Moon Pine

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Posted 07 November 2006 - 06:47 AM

Sorry :( Speeder,it is $600.Not very high,just a little more expensive than a Halftrack or a Trike but that means u may cost more to deal a Sabotage(As TD hardly survive after parasite something).But as the service depot works too fast, every player will build one after first war factory,and Yuri have repair disc.But the TDs didn`t get any improvement expect +$100 :p .So I say TD useless.

Edited by Moon Pine, 07 November 2006 - 07:12 AM.

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#117 SSTG

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Posted 07 November 2006 - 08:04 AM

I've only used TDs againsts yuri clones and scouting or better attack dogs
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#118 Speeder

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Posted 07 November 2006 - 03:09 PM

They are 500$ back again.

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#119 SSTG

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Posted 10 November 2006 - 10:16 AM

Argh on Epsilon mission 3 damn its annoying with that tank rush!!!

I may have to wait till 2.0B when that bug is fixed to finish it

*sits twidling his thumbs*
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#120 mevitar

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Posted 10 November 2006 - 02:10 PM

just ignore them and try to deploy your mcv somewhere else so it won't be on their way
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