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Whats the use in deploying a zephire drone?


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#21 FoRSAkeN_oNe

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Posted 30 August 2006 - 10:21 AM

Zephyrs are good spammage weapons. ^_^


They are. I just discovered that they are now limited. You can only build 25.

Speaking of build limits, there's an odd bug in the game where you have to cue another unit in order to build all the build limit units you can.

In other words, if you cue centurions directly, you can only cue 9. If you cue, say, an adv. robot tank first, you can cue 10. What's up with this?

EDIT: Even odder, after all the cued units are produced, you can produce one only after the cued units are finished. This is only if you cue them directly.


I've had that problem since the first Robot Storm mod I played back in 1.9.5 I think. I thought it was normal and meant to help stem the flow of spammage, or some way the game stops the build limit. I noticed if I tried to cue 10 Decimator, Devastator, or Siege Walkers, it only goes up to 9. Afterwards, I can pop another one out when the cue for 9 is done.
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#22 Samurai Snack

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Posted 02 October 2006 - 11:34 PM

it seems that zephyr build-limit bug only happened to me on RS, not on normal YR, even when i use TibEd on maps to make a build-limit for kirovs and cheap units like that, it still never did that, only in RS...

and off-topic, why is this emote's :p name called wub?
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#23 Jeeves

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Posted 03 October 2006 - 01:26 AM

Don't use TibEd, it causes IEs, makes messy code so if when you have an IE nobody will want to try and find it, and .ini coding isn't that hard anyway.
And I dunno, I've just been running the assumption its "Want (yo)U Bad"

Edited by Jeeves, 03 October 2006 - 01:27 AM.

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#24 Samurai Snack

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Posted 04 October 2006 - 03:18 AM

i only use TibEd on un-modded YR and only add them to maps, not to the game cuz it screws it up.

and i think the only reason u can deploy a zephyr is just to avoid AA defence kinda like a siege chopper but without the kickass gun or the big delay when deploying.
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