Adding own audio files to BFME2
Posted 01 August 2006 - 06:20 AM
Does anybody know how to add your own audio files to worldbuilder so that you can play it during a custom mission?
Posted 01 August 2006 - 07:37 AM
Dmain | I-Cold | earthWhois
Dmain Now offers .mobi extensions....why? Because we can
Update: EAW Galaxy is almost ready for launch. We're currently in need of forum staff and content writers for the main site. Please PM or Email me ASAP.
BFME Fans if you think you have what it takes, bfmeworld.com would love to be built. I have neither the time, nor the motivation any longer...
Posted 01 August 2006 - 06:07 PM
Posted 02 August 2006 - 03:38 AM
Posted 03 August 2006 - 12:23 AM
EDIT: Found it Here ya go! Clicky
Edited by Fingulfin, 03 August 2006 - 12:25 AM.
Posted 03 August 2006 - 02:29 AM
Posted 03 August 2006 - 04:03 AM
If you need more help it would be nice if you registered Its not required, but preferred.
Posted 01 September 2009 - 02:30 AM
To the professor, John Ronald Reuel Tolkien.
-yams in a can
Posted 01 September 2009 - 02:45 AM
Posted 01 September 2009 - 02:23 PM
Posted 02 September 2009 - 02:44 AM
lol... someone read my interview
Kind of wierd that I'm answering my own question from over three years ago. You cannot add new audio to a stand alone map. If the map was a mod though, then new audio can be added.
Has anyone actually tried to put audio files in a map or it is just unlikely enough not to be worth trying out?
Posted 24 December 2012 - 03:22 PM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users