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#1 Mastermind

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Posted 15 August 2003 - 06:57 PM

If this project goes over well I might consider coding other utilities for Generals. If you have some ideas, post them here.
:)
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#2 TGMTE

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Posted 15 August 2003 - 08:10 PM

ASE, i think the topic of gmax plugins should be considered.
Only problem is that the source costs money, legit that is. :)

#3 Detail

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Posted 15 August 2003 - 08:14 PM

Cameo positions are a bit annoying to find. Maybe something it calculate them?

#4 Mastermind

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Posted 15 August 2003 - 09:14 PM

@ Detail: Sounds doable, just need to do some pixel comparisons. I'll see after the ini debugger is done.
:)
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Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.

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#5 Eradicator

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Posted 16 August 2003 - 06:53 AM

Some kind of point and click INI editing program with a nice GUI for new modders. Like if I wanted to create a new armor type. I would get a nice interface asking my my new armor name and then I get a list of the damage types and I fill in the percentages, click a button, then bam a new armor type :) Something like for some of the INI files would be cool.

#6 Mad Ivan

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Posted 16 August 2003 - 10:36 AM

how about an easy-to-use WND editor that will help you make/edit GENERALS WND FILES EASIER
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#7 Detail

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Posted 16 August 2003 - 11:50 AM

That would be good :)

#8 Mastermind

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Posted 16 August 2003 - 04:37 PM

Talk to Deezire, he's coding a WND editor, and I planned to work with the debugger code to make a point and click editor, it seems quite logical. Prepare for a wait on that, and TibEd is already doing beta's of theirs, I just think that some competition is always good, just like XCC and Big pop and others.
:)
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Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.

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