With alot of help from some qualified people guiding me in the reapplying skin part I have come up with the Israeli Checkpoint...
It's like a bunker. So you can garrison it. It spawns 2 unselectable israeli infantry at each end. Respawnable (real word?) like the stinger site. Detects stealth. Made for chokepoint defense. I have not coded it yet, but in the next few days it will be done.
Notice the barb wire at the top isn't there on the fences. I do not know how to apply that. So help would be cool. I did finally find the skin for it though. Feedback would be cool. Yes I canabalized from civilian structures. If that annoys you than leave this thread cause that's what I did. I'm all ears...
Israeli Checkpoint Model
Started by Hostile, Jun 26 2004 01:14 AM
2 replies to this topic
#1
#2 Guest_Guest_*
Posted 26 June 2004 - 02:19 AM
You're all ears? sounds more fun than the circus lol. Bollox to everyone else, it's a pretty cool model no matter how it's made.
Question know, units can't pass between the checkpoint gates?
Question know, units can't pass between the checkpoint gates?
#3
Posted 26 June 2004 - 03:12 AM
No it'd not practical. It's just props there. What's the point of checking through the point. Don't gain anything. It's just a defense structure,
Save the environment, use green text
Some Bullshit Somewhere
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