Update 25-09-2006
Edited by 2playgames, 25 September 2006 - 09:56 AM.
Posted 15 August 2006 - 11:24 PM
Edited by 2playgames, 25 September 2006 - 09:56 AM.
Posted 16 August 2006 - 02:26 AM
Posted 16 August 2006 - 02:52 AM
Posted 16 August 2006 - 02:59 AM
Posted 16 August 2006 - 09:42 AM
Posted 16 August 2006 - 10:42 AM
use the shortcut created by the installerI downloaded it but when I play there is nothing new.
that is weird. can you tell me which units and buttons exactly?Huh... the mod starts correctly but many new buttons are pink instead of a picture and most of the new units are invisible. Any suggestions?
i've personally verified the installer and it works.well, I got to look through the readme and it sounds good....BUT, the installer doesn't work.
Edited by 2playgames, 16 August 2006 - 10:49 AM.
Posted 16 August 2006 - 11:00 AM
use the shortcut created by the installer.I downloaded it but when I play there is nothing new.
Posted 16 August 2006 - 11:23 AM
Edited by 2playgames, 16 August 2006 - 11:25 AM.
Posted 16 August 2006 - 03:31 PM
Posted 16 August 2006 - 04:47 PM
the mod consists of two files, one of which is a readme. in short, this is not possibleCan you maybe just upload the updated files, having to download the whole mod new takes forever on dial up
please tell us exactly where you see them, so we can fix itThose pesky pink squares
we knowThere are still some "MISSING" tags under a couple units
thanks, we'll fix itFor some reason the game crashed and I got an error when attempted to start a battle where I played Dwarves against Isenguard at the Isenguard map.
Posted 16 August 2006 - 09:23 PM
Posted 18 August 2006 - 05:32 AM
Posted 22 August 2006 - 02:19 AM
Posted 22 August 2006 - 06:35 AM
Read his readme file it says that the elves only have the lorien archer renamed , play mordor or dwarves and read the readme file next time.I downloaded the 0,5 version with the installer. but when I played as the elves, I saw some changes but no new units "only the names of lorien for galadhrim" but they are basically the same
Posted 22 August 2006 - 10:19 AM
better yet, read the site:Read his readme file it says that the elves only have the lorien archer renamed
0.50 has these features (and only these)
- All structures are now a lot stronger. No more rush rush rush strategies.
- Walls and the fortress now only take SIEGE and STRUCTURAL damage
- Especially for High Elven Lord Fortress Wall Hub Expansion now have the right wall armor
- Wall cliff caps now have wall armor
- Wall upgrades (towers) have wall armor
- Walls take longer (40s from 20s) to build
- A wall segment costs 40
- Fortresses now cost 3000
- Builders now cost 200
- Lorien units have been renamed to Galadhrim
- Haldir cost changed to 800
- Venom sacks cost greatly lowered
- Create-A-Hero costs 4000, 2000 to revive
- A new image has been added for the 'back to previous commandset' button
- The mirror of galadriel has been replaced by a normal well
- The range from the fortress in which you can build walls has been lowered (from 1500ft to 750ft)
- Mordor can build Isengard walls. Completely new Mordor walls will be created later
- Theoden, Faramir and Boromir leadership altered
- Orcs now take 30 CP
Posted 25 August 2006 - 09:25 AM
Posted 03 September 2006 - 04:43 AM
well, I got to look through the readme and it sounds good....BUT, the installer doesn't work. :(
I then tried changing the shortcuts "target" location to where the file was located, and that didn't work either...could you possibly post up the way to manually install it?
Posted 03 September 2006 - 01:25 PM
I downloaded the 0,5 version with the installer. but when I played as the elves, I saw some changes but no new units "only the names of lorien for galadhrim" but they are basically the same
0.50 has these features (and only these)
- All structures are now a lot stronger. No more rush rush rush strategies.
- Walls and the fortress now only take SIEGE and STRUCTURAL damage
- Especially for High Elven Lord Fortress Wall Hub Expansion now have the right wall armor
- Wall cliff caps now have wall armor
- Wall upgrades (towers) have wall armor
- Walls take longer (40s from 20s) to build
- A wall segment costs 40
- Fortresses now cost 3000
- Builders now cost 200
- Lorien units have been renamed to Galadhrim
- Haldir cost changed to 800
- Venom sacks cost greatly lowered
- Create-A-Hero costs 4000, 2000 to revive
- A new image has been added for the 'back to previous commandset' button
- The mirror of galadriel has been replaced by a normal well
- The range from the fortress in which you can build walls has been lowered (from 1500ft to 750ft)
- Mordor can build Isengard walls. Completely new Mordor walls will be created later
- Theoden, Faramir and Boromir leadership altered
- Orcs now take 30 CP
Edited by Nu8, 03 September 2006 - 01:27 PM.
And please add Bear-mans
Posted 04 September 2006 - 03:07 PM
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