RS 1.99 release
#22
Posted 20 August 2006 - 08:17 PM
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#23
Posted 20 August 2006 - 08:32 PM
EDIT: I believe that the scrambler disc and zephyr drones are in each others places in the tech tree. Keep the Zephyr's build limit, that's good. It just seems that the scrambler disc is more high-tech than the zephyr.
EDIT2: Gray looks pink in the color selection screen. The NEXUS MCV is amphibious. Paradox, could you update the manual with this detail? Sorry for nitpicking, I just want people to have accurate information.
EDIT3: Interesting. I had to play Robot Storm on a different computer and the gray color does in fact look gray on it. Weird.
Edited by nemoricus, 20 August 2006 - 11:57 PM.
#24 Guest_PIZZA_*
Posted 20 August 2006 - 11:43 PM
#25
Posted 21 August 2006 - 09:09 AM
I thought so. Thanks for clarification.
EDIT: I believe that the scrambler disc and zephyr drones are in each others places in the tech tree. Keep the Zephyr's build limit, that's good. It just seems that the scrambler disc is more high-tech than the zephyr.
EDIT2: Gray looks pink in the color selection screen. The NEXUS MCV is amphibious. Paradox, could you update the manual with this detail? Sorry for nitpicking, I just want people to have accurate information.
EDIT3: Interesting. I had to play Robot Storm on a different computer and the gray color does in fact look gray on it. Weird.
EDIT: That will probably be fixed for 2.0
EDIT2: The color is intended and when a stable version of rock patch is out you will see the color change to grey. The text for it says choose this to be grey. The new manual for 2.0 will include all new features and what not most likely. Also Nexus MCV was always amphibious
#26
Posted 21 August 2006 - 09:53 AM
No. :(Does this version feature my new loadscreens?
If I'm honest I don't like the Scrambler. I think it's yet another advantage for nexus and it's really imba beyond all comprehension.EDIT: I believe that the scrambler disc and zephyr drones are in each others places in the tech tree. Keep the Zephyr's build limit, that's good. It just seems that the scrambler disc is more high-tech than the zephyr.
it always has because changing it is impossible AFAIK.EDIT2: Gray looks pink in the color selection screen.
In fairness, I didn't realise that XD However, be aware that the manual on the website is VASTLY OUT OF DATE and this is the millionth time I have said so.The NEXUS MCV is amphibious. Paradox, could you update the manual with this detail? Sorry for nitpicking, I just want people to have accurate information.
Simply put, the manual I have is advanced beyond the RS that you have so I see no point in spoiling surprises by showing all the new features. Instead I'll wait for 2.0 and compile the manual based upon that. I will, however, ensure that the amphibious MCV detail is sorted for the next version too.
#27
Posted 21 August 2006 - 10:56 AM
If I'm honest I don't like the Scrambler. I think it's yet another advantage for nexus and it's really imba beyond all comprehension.EDIT: I believe that the scrambler disc and zephyr drones are in each others places in the tech tree. Keep the Zephyr's build limit, that's good. It just seems that the scrambler disc is more high-tech than the zephyr.
it always has because changing it is impossible AFAIK.EDIT2: Gray looks pink in the color selection screen.
Scrambler is a great unit in comparison to the sh*t drain disk when u can simply sell buildings or build a single aa defence and it isn't imba.
Helicopters, airships and zephyrs exist for a AA reason.
Your only buggered if u bunch up a load of units next to out of controlled units.
Rock Patch in regards to grey color selection screen but current version is buggy as hell
#28
Posted 21 August 2006 - 11:06 AM
Discovering the amphibious MCV? That was because I was frustrated that the other two sides could transport their MCVs across water. Then I noticed that the MCV seemed to be hovering a bit. So I checked it out and lo and behold, it is amphibious.
I know the manual is out of date. I was just providing details for future versions.
EDIT: Some additional thoughts. I read in a previous topic about making NEXUS captured allied legion and freedom league barracks produce robotic infantry. This is a good idea and shouldn't be too hard to do. The SHP for the infantry already exists as NEXUS uses the same basic robot model for all his troops. You'd just need to add the appropriate weapon.
The only two things that NEXUS can't transport across water are his predator artillery and centurion siege crawlers. The Centurions make sense, but the predators should be able to fit in a Raven transport. Maybe they're too tall. It doesn't matter though.
I thought of something that could really mess up NEXUS plans. Can you tie the autoheal ability to the power? If the power goes down, NEXUS units can't heal as quickly. I think the controls should stay with the NEXUS core, but have it require power to enable the autohealing. If this is possible, would you think about adding it?
Edited by nemoricus, 21 August 2006 - 03:26 PM.
#29
Posted 21 August 2006 - 04:31 PM
Another reason I believe the scrambler disc and zephyr drone should be swapped is that it is a pain to try and shoot them down without zephyr drones. Your best defense against them is air units like the zephyr drone, comanche, and I don't know the league equivalant. EDIT: The league equivalant is the Phoneix.
The only two things that NEXUS can't transport across water are his predator artillery and centurion siege crawlers. The Centurions make sense, but the predators should be able to fit in a Raven transport. Maybe they're too tall. It doesn't matter though.
I thought of something that could really mess up NEXUS plans. Can you tie the autoheal ability to the power? If the power goes down, NEXUS units can't heal as quickly. I think the controls should stay with the NEXUS core, but have it require power to enable the autohealing. If this is possible, would you think about adding it?
1..scrambler can only attack ground vehicles (and with nex..his infantry) and thats just berzerk..it has no AA itself and zephyrs can attack to kill anything.
2.. Cent..obvious like you said..predator..too tall..besides if you want to transport a artillery over water..you do have wraiths...
3. would be nice not sure its possible..probably isnt but ill look into it however.
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#30
Posted 21 August 2006 - 04:43 PM
If this is not supposed to happen, it's fixable right?
Oh, about the scrambler discs. The fact that it beserks NEXUS infantry is what makes it hard to shoot down.
I love NEXUS. It's my favorite side.
Briefings for NEXUS missions would be very weird. How do brief one of your own subrountines, that is, the commander?
Minor detail: I think that the NEXUS barracks, known as the machine plant, should have its name swapped with the robotics plant. It would just make more sense. As I said, it's minor.
Edited by nemoricus, 21 August 2006 - 06:12 PM.
#32
Posted 21 August 2006 - 08:33 PM
I discovered that filling a raven with eradicators and getting it airborne works very well.
I know that NEXUS infantry are robotic and can be scrambled. It just makes shooting down scrambler discs rather hard.
EDIT: Is it possible to make the NEXUS spies more robotic? Just a thought.
I fought a medium AI today, needless to say, it was owned. It put up quite a fight though.
The AI in this mod is amazing. Excellent work, Robot Storm team.
The music collection is also impressive. I like nearly all of the music.
EDIT2: If asked what I think NEXUS's control structure looked like, I'd say he has a central core in Germany and the cores you see in game are auxilary cores to provide the processing power needed to handle the local bases. Why Germany? This is where Einstein lived and, presumably, where NEXUS was created.
If my guess is accurate, can you translate it into something significant campaign or gameplay wise?
I know this is posted somewhere else, I just can't find it. The deployed terror drone generates a one radius stealth field around itself. You already know I believe. I just found this out.
Some ideas for renaming Volkov.
Eliminator-Doesn't sound right.
Exterminator-Sounds pretty good.
Do terror drone mines count in the losses or kills columns?
NEXUS infantry should have different colors in transports. It's very hard to tell which transport has what units.
I just found that the Annihalator's weapon does remain visible in regard to where it's hitting. It just dissappears really quickly.
You can make Mantas fly backwards. Order them to fly to a certain location and then order them to attack the ground once they're over it. You should have Mantas flying backwards.
The Chrono Legionarie's powering up chrono towers should have its sound come less frequently and be softer. Just my opinion.
Edited by nemoricus, 25 August 2006 - 10:50 PM.
#33
Posted 28 August 2006 - 11:27 AM
Doesn't really need to be swapped...they're both there on same side...why bother to swap? Are you saying the Scrambler is too low on the tech tree and the Zephy too high? I would agree on Scrambler but the Zephy is very very powerful weapon.Another reason I believe the scrambler disc and zephyr drone should be swapped is that it is a pain to try and shoot them down without zephyr drones. Your best defense against them is air units like the zephyr drone, comanche, and I don't know the league equivalant. EDIT: The league equivalant is the Phoneix.
This is already going ahead. I believe that there will be some new SHPs made too...I'll speak with MadHQ about this later, see what he plansEDIT: Some additional thoughts. I read in a previous topic about making NEXUS captured allied legion and freedom league barracks produce robotic infantry. This is a good idea and shouldn't be too hard to do. The SHP for the infantry already exists as NEXUS uses the same basic robot model for all his troops. You'd just need to add the appropriate weapon.
Too tall, too powerful, especially if the OpenTopped allows vehicles to shoot out. I dunno if it does, but either way...it's to stop NEXUS being even more uber than he currently is.The only two things that NEXUS can't transport across water are his predator artillery and centurion siege crawlers. The Centurions make sense, but the predators should be able to fit in a Raven transport. Maybe they're too tall. It doesn't matter though.
I thought of something that could really mess up NEXUS plans. Can you tie the autoheal ability to the power? If the power goes down, NEXUS units can't heal as quickly. I think the controls should stay with the NEXUS core, but have it require power to enable the autohealing. If this is possible, would you think about adding it?
Particle effect twinkly thing, I think...This is weird. I sold a ore driller thing and its effect continued for a while. Any ideas?
Probably in what would look like machine code. Sort of like:Briefings for NEXUS missions would be very weird. How do brief one of your own subrountines, that is, the commander?
DIRECTIVES:
CODE 2422556 - DESTROY ENEMY TRANSPORTS
CODE 3059523 - DEFEND NEXUS CORE
CODE 3439999 - VOLKOV MUST SURVIVE
The two are similar. I think "Assembly Line" or "Production Line" would be more appropriate for the barracks, IMO.Minor detail: I think that the NEXUS barracks, known as the machine plant, should have its name swapped with the robotics plant. It would just make more sense. As I said, it's minor.
Do you even need to get it airborne? Same with the Ripper Drone. Stacking NEXUS infantry with the opentopper vehicles makes for some ownage offensive and defensive units.I discovered that filling a raven with eradicators and getting it airborne works very well.
A robotic voice, maybe, but too robotic-looking, if you think about it logically, would be too obvious. Notice how the Terminators in the films use organic flesh and voice (or liquid metal impersonation) to masquerade as humans. No reason to think these guys wouldn't do the sameEDIT: Is it possible to make the NEXUS spies more robotic? Just a thought.
I believe that NEXUS would keep his main central core elsewhere, purely because he's, like, smarter than God, and because that'd be where I struck first if I were the Allies. NEXUS cores act like nodes, however NEXUS' main uber central core is somewhere else.EDIT2: If asked what I think NEXUS's control structure looked like, I'd say he has a central core in Germany and the cores you see in game are auxilary cores to provide the processing power needed to handle the local bases. Why Germany? This is where Einstein lived and, presumably, where NEXUS was created.
Yeah, because buildings do that You can't *just* cloak a building. It has to have a small radius to cover itself.I know this is posted somewhere else, I just can't find it. The deployed terror drone generates a one radius stealth field around itself. You already know I believe. I just found this out.
Imperator or T-5000 are my own personal favesSome ideas for renaming Volkov.
Eliminator-Doesn't sound right.
Exterminator-Sounds pretty good.
Neither, AFAIK. Same as kamis and other suicide units.Do terror drone mines count in the losses or kills columns?
Huh?I just found that the Annihalator's weapon does remain visible in regard to where it's hitting. It just dissappears really quickly.
Same with any aircraft in the game. Wait till you see the Cyclone Dance of Death. That always amuses.You can make Mantas fly backwards. Order them to fly to a certain location and then order them to attack the ground once they're over it. You should have Mantas flying backwards.
Prolly.The Chrono Legionarie's powering up chrono towers should have its sound come less frequently and be softer. Just my opinion.
#34
Posted 28 August 2006 - 06:11 PM
Imperator or T-5000 are my own personal favesSome ideas for renaming Volkov.
Eliminator-Doesn't sound right.
Exterminator-Sounds pretty good.
Volkov isnt an emperor, so T-5000 is best, sounds cool aswell.
Also, as i said before, you should use the liquid metal terminator of T2 for the nexus spy.
#35
Posted 29 August 2006 - 03:49 AM
"Impersonator" doesn't do much for me, I just think of dodgy Elvis wannabes, and "T-5000" sounds like there should be 4999 other volks floating about. If its a hero or experimental limited batch, give it a smaller serial number
World Domination Status: ▾2.7%
#36
Posted 29 August 2006 - 08:59 AM
And Imperator is different from Impersonator.
#37
Posted 29 August 2006 - 10:57 AM
Doesn't really need to be swapped...they're both there on same side...why bother to swap? Are you saying the Scrambler is too low on the tech tree and the Zephy too high? I would agree on Scrambler but the Zephy is very very powerful weapon.Another reason I believe the scrambler disc and zephyr drone should be swapped is that it is a pain to try and shoot them down without zephyr drones. Your best defense against them is air units like the zephyr drone, comanche, and I don't know the league equivalant. EDIT: The league equivalant is the Phoneix.
Okay, just bring the scrambler disc higher up.
Particle effect twinkly thing, I think...This is weird. I sold a ore driller thing and its effect continued for a while. Any ideas?
No, I mean ore was mined for a while after.
Probably in what would look like machine code. Sort of like:Briefings for NEXUS missions would be very weird. How do brief one of your own subrountines, that is, the commander?
DIRECTIVES:
CODE 2422556 - DESTROY ENEMY TRANSPORTS
CODE 3059523 - DEFEND NEXUS CORE
CODE 3439999 - VOLKOV MUST SURVIVE
I like this.
The two are similar. I think "Assembly Line" or "Production Line" would be more appropriate for the barracks, IMO.Minor detail: I think that the NEXUS barracks, known as the machine plant, should have its name swapped with the robotics plant. It would just make more sense. As I said, it's minor.
The barracks produces robots, that's why I think the name should be swapped. Still minor.
Do you even need to get it airborne? Same with the Ripper Drone. Stacking NEXUS infantry with the opentopper vehicles makes for some ownage offensive and defensive units.I discovered that filling a raven with eradicators and getting it airborne works very well.
It's helpful. Prevents them from being shot at by ground weapons. By the way, why does the ripper drone use missiles as an AA weapon instead of its laser?
Huh?I just found that the Annihalator's weapon does remain visible in regard to where it's hitting. It just dissappears really quickly.
Order an annhilator to attack the ground, open ground, and watch the area where the weapon is hitting. You should see what I mean.
Same with any aircraft in the game. Wait till you see the Cyclone Dance of Death. That always amuses.You can make Mantas fly backwards. Order them to fly to a certain location and then order them to attack the ground once they're over it. You should have Mantas flying backwards.
How do you do this?
#39
Posted 29 August 2006 - 01:22 PM
I presume you mean in the tech tree...yeah, it should be a battle labber.Okay, just bring the scrambler disc higher up.
Yeah, by the ore twinkle effect, I think. I could be grossly mistaken tho.No, I mean ore was mined for a while after.
Why not? Too many AA lasers gets samey. Besides, shooting into the air would be harder than shooting at the ground...higher power cost...so nexus figured prolly to just give it AA rockets.It's helpful. Prevents them from being shot at by ground weapons. By the way, why does the ripper drone use missiles as an AA weapon instead of its laser?
Order a Cyclone to attack something...sometimes it does a happy dance. Speed= issueHow do you do this?
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