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New forums and some more stuff...


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#1 morgoth946

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Posted 21 August 2006 - 04:40 PM

First, thank you very much Joe to "expand" those forums.
As you can see now we have 3 subforums, here we'll post the news for the mod.
About the website, I hope that Doctor will finish it soon.

Now, that's what everybody wants to see:

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Based on Honom's concept art:
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You've already seen 'em, anyway now they're improved.

I'll post ingame screenshots and perhaps another render when the page is up. :cool:

Edited by morgoth946, 21 August 2006 - 04:47 PM.

The Four Ages, the new english Website:

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#2 {IP}LORDOFDARKNESS

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Posted 21 August 2006 - 04:43 PM

That's what i was waitin for!!!!!!!! :cool: AWESOME WORK!
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#3 Juan

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Posted 21 August 2006 - 04:44 PM

Looks sweet as always, I see you followed my concept even closer in this new version, nice :cool:
"When anger breaks through, I'll leave mercy behind!"

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#4 {IP}LORDOFDARKNESS

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Posted 21 August 2006 - 04:53 PM

What is the Iron Worm morgoth some sort of Battering Ram?
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#5 morgoth946

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Posted 21 August 2006 - 05:54 PM

nope, you'll see it :cool:
The Four Ages, the new english Website:

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#6 {IP}LORDOFDARKNESS

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Posted 21 August 2006 - 06:48 PM

I like secrets :cool:

Edited by LORDOFDARKNESS, 21 August 2006 - 06:49 PM.

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#7 Mullers_11

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Posted 21 August 2006 - 07:29 PM

I like secrets ;)


I don't :cool:

Also, 'Grats Morgoth and Honom/Juan on getting forums here at T3A.

Retired


#8 {IP}LORDOFDARKNESS

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Posted 21 August 2006 - 07:51 PM

I like secrets ;)


I don't :cool:

Also, 'Grats Morgoth and Honom/Juan on getting forums here at T3A.

Well you've yourself to many secrets about your visions mod :umad:
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#9 Juan

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Posted 21 August 2006 - 08:04 PM

Thank you Mullers ;)

The Iron Worms will serve a special purpose indeed... Aaah, the mystery :cool:
"When anger breaks through, I'll leave mercy behind!"

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#10 Mullers_11

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Posted 21 August 2006 - 08:11 PM

I like secrets :umad:


I don't :cool:

Also, 'Grats Morgoth and Honom/Juan on getting forums here at T3A.

Well you've yourself to many secrets about your visions mod :umad:


But I know about them :dry:

Iron Worms... Diving underground and infiltrating the enemy ;)

Retired


#11 {IP}LORDOFDARKNESS

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Posted 21 August 2006 - 08:16 PM

Well you've yourself to many secrets about your visions mod :cool:
[/quote]

But I know about them ;)

And i not that's why i like them i have more reveal! :umad:

Edited by LORDOFDARKNESS, 21 August 2006 - 08:16 PM.

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#12 Mathijs

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Posted 23 August 2006 - 10:24 AM

*pops up*

Nice worm model..

*disappears*

No fuel left for the pilgrims


#13 Pixel

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Posted 27 August 2006 - 09:49 PM

Loving the worm model/skin! :grin:

#14 General Otmin

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Posted 29 August 2006 - 02:19 AM

This is definitely going to be one of the top BFME2 mods... EVER :thumbsup: . Amazing stuff. Are vampires going to be in the next update?

Edited by General Otmin, 29 August 2006 - 02:21 AM.



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#15 Cobra

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Posted 29 August 2006 - 06:57 AM

What is it with you and vampires????

Btw the site is done and up just awaiting the 4A fellas to add the content :)

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Update: EAW Galaxy is almost ready for launch. We're currently in need of forum staff and content writers for the main site. Please PM or Email me ASAP.

BFME Fans if you think you have what it takes, bfmeworld.com would love to be built. I have neither the time, nor the motivation any longer...


#16 morgoth946

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Posted 29 August 2006 - 08:59 AM

Thank you very much, Morpheus. I'm not very experienced with php, but I'm learning :)

Edited by morgoth946, 29 August 2006 - 09:10 AM.

The Four Ages, the new english Website:

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#17 General Otmin

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Posted 29 August 2006 - 01:17 PM

I have no clue what's up with me and vampires lately :p Could be the new mod I'm working on... but it's a secret.



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#18 Guest_pf7612_*

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Posted 02 September 2006 - 02:38 PM

I have a question, how many units will there be per horde, 5? 10? 15?
thanks in advance ^_^ .

#19 zimoo

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Posted 02 September 2006 - 02:54 PM

I'm pretty sure they said somewhere they would be reverting back to BFME1 horde sizes, which would mean 5 for good factions and 10 for evil factions.
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Playing games? Ah, you'll never be a good modder if you get involved in actually playing them!


#20 Guest_pf7612_*

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Posted 02 September 2006 - 03:08 PM

I'm pretty sure they said somewhere they would be reverting back to BFME1 horde sizes, which would mean 5 for good factions and 10 for evil factions.

Awwww...I was hoping for 15 for good and 20 for evil. Why so little? In my opinion, they should either increase it or leave it alone, real battalions were hundreds of men strong (but I know that's not possible). I don't know maybe 30 for evil 25 for good? I know even that would be hard, so either that or put iy back to 15-20.




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