Models from bfme2 to bfme1
#1 Guest_Piotr92_*
Posted 27 August 2006 - 10:47 AM
#2
Posted 27 August 2006 - 11:30 AM
#3
Posted 27 August 2006 - 11:53 AM
Edited by LadyRhiea, 27 August 2006 - 11:53 AM.
I'm not smoking anything, I'm just Japanese.
You guys better hope I don't get hired by EA one day, sorry, I meant interned for very low wages
#4
Posted 27 August 2006 - 12:30 PM
#5
Posted 27 August 2006 - 12:42 PM
- Ammon Jerro, Court Warlock of Neverwinter, lord of Haven
#6 Guest_Piotr92_*
Posted 27 August 2006 - 01:10 PM
#7
Posted 27 August 2006 - 01:26 PM
the next question is: would EA really care if you use 1 or 2 models from bfme 2? wouldn't they only (microscopically (sp?)) promote sales of bfme 2?But if you make your mod public with those models then it'd be illegal.
anyway, just import the models in renx and export them like you would do for bfme 1
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#8
Posted 27 August 2006 - 01:47 PM
I'm not smoking anything, I'm just Japanese.
You guys better hope I don't get hired by EA one day, sorry, I meant interned for very low wages
#9
Posted 27 August 2006 - 01:56 PM
- Ammon Jerro, Court Warlock of Neverwinter, lord of Haven
#10
Posted 27 August 2006 - 04:04 PM
#11
Posted 27 August 2006 - 06:15 PM
- Ammon Jerro, Court Warlock of Neverwinter, lord of Haven
#12
Posted 27 August 2006 - 06:37 PM
that's a bit of a contradiction, reallyNo, Feanor, the new ones still suck ***. It's just high quality
if even thatthe bfme 1 ones they used are just rexported.
Edited by 2playgames, 27 August 2006 - 06:37 PM.
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#15
Posted 28 August 2006 - 08:29 AM
BTW: Just now, this topic and your other topic had 88 views and 33 views..I just thought it was cool...
I'm not smoking anything, I'm just Japanese.
You guys better hope I don't get hired by EA one day, sorry, I meant interned for very low wages
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