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#41 Pixel

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Posted 04 September 2006 - 11:00 PM

Sounds like a cool mod... Not to sure on the weapon you choose to give the skeleton i would say a normal rusty old sword would do better. Good luck.

#42 General Otmin

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Posted 04 September 2006 - 11:39 PM

Well there are going to be two, maybe three, different skeleton models in a horde. So maybe that sword, a regular sword, and an axe for the diff models?



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#43 General Otmin

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Posted 05 September 2006 - 01:25 AM

New Model coming of the skeleton tonight or tomorrow :lol:



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#44 General Otmin

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Posted 05 September 2006 - 03:16 AM

New model for Daniel. I'm at the point where I need a really good Animator (no noobs please ;)) Daniel (I'm trying) is going to have wings that will allow him to toggle between flight and walking. He will be stronger than Dracula :blush:

Almost forgot a pic of his sword :p

Attached Thumbnails

  • Daniel_front.gif
  • Daniel.gif
  • daniel_sword.gif

Edited by General Otmin, 05 September 2006 - 03:27 AM.



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#45 Phil

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Posted 05 September 2006 - 07:53 AM

Mmmmm... that skeleton looks very cool actually.
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#46 General Otmin

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Posted 05 September 2006 - 01:29 PM

I kinda think it looks crappy. I'll post a pic of the new model today. :blush:



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#47 Fingulfin

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Posted 05 September 2006 - 04:11 PM

hmm... Looks a little Sauronish :blush:
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#48 Feudal_Knight

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Posted 05 September 2006 - 05:36 PM

well for the skeleton you could have used the ones in moria. dead dwarves. if you did not already :blush:

#49 General Otmin

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Posted 05 September 2006 - 08:49 PM

I wonder why it looks sauronish... :p



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#50 General Otmin

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Posted 05 September 2006 - 11:51 PM

Ok. Here's the newer model of the skeleton w/o the armor, or hands :p. The spine's a little messed up, but you won't be able to notice with the armor on. There will be three diff models of the skeleton (2/3 of the diff heads shown) in a horde.

Credit for the sword goes to FlameGuard for finding it :p

Ok. Well you guys have seen what I've done so far and I'm recruiting a good skinner or animator so please, if you're interested, apply (if you can skin or animate).

Attached Thumbnails

  • skeleton3.gif
  • skeleton4.gif

Edited by General Otmin, 06 September 2006 - 12:00 AM.



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#51 General Otmin

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Posted 10 September 2006 - 09:17 PM

Here's my newest model (fro the LT mod), Anubis. Possibly my proudest work ;)

Attached Thumbnails

  • Anubis_head_skinned.gif
  • Anubis_front_skinned.gif
  • Anubis_back_skinned.gif



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#52 Cobra

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Posted 11 September 2006 - 05:05 AM

the new skeleton still looks....possesed :p perhaps give him some eyes and a nose ;)

As for the wolf man, well we yeah he's ok. Not bad with the armour plate pieces....or, did you steal them from EA? :)

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#53 Juan

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Posted 11 September 2006 - 07:45 PM

I think Anubis looks very cool. Very nice :)
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#54 morgoth946

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Posted 11 September 2006 - 08:16 PM

I agree :)
Nonetheless I'd add more imperfections to that metal, for example desaturate it in some places.
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#55 General Otmin

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Posted 11 September 2006 - 08:52 PM

Ya. I'm going to have to work on the skin a little more. And the shoulder armor is from ea, I edited parts of it, and I took pieces of the CAH armor for the breast plate. Can anyone guess what the main model started out as?

PS- Anubis is a jackal, not wolf :)

Edited by General Otmin, 11 September 2006 - 08:54 PM.



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#56 Mathijs

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Posted 11 September 2006 - 09:00 PM

the new skeleton still looks....possesed ;) perhaps give him some eyes and a nose ;)

As for the wolf man, well we yeah he's ok. Not bad with the armour plate pieces....or, did you steal them from EA? :p


Don't we all ''steal from EA'' when basing our models off existing ones? :)

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#57 Pixel

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Posted 11 September 2006 - 10:01 PM

did you steal them from EA?

Like youve never used one of eas models. :) Anyways... Nice work on anubis :p

#58 turbinator

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Posted 12 September 2006 - 08:40 PM

you can tell what the base model is if you look at the weapons :p , i would guess on it bit i know lol

#59 General Otmin

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Posted 12 September 2006 - 09:54 PM

Ya :p . The weapons give it away, but other than that it's really hard to tell(edited soooo much) :)



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#60 General Otmin

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Posted 23 September 2006 - 02:04 AM

Ok. Here's my newest WIP for the Selda mod. It's a lizalfo from OOT.

Also here's Daniel's final(hopefully cuz I've gone through like 5 or 6 models for him) model skinned, except the bullets. I need to know what you guys think about him. Do you think he looks like a teenager or is there anything I can do to help make him look more like a teenager?

Attached Thumbnails

  • Daniel_skned.gif
  • Lizalfo_teeth.gif
  • lizalfofull.gif



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