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#21 Cobra

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Posted 08 September 2006 - 02:50 AM

If it dosn't try to make a server for a game.

Impossible i think. Other whys everyone would do it.


Actually i think it may be possible, i saw a thing in an ini somwhere that defined where to connect to for online play. Problem is that you'd need to work out how to find and install a bfme2 game server on a server :)

Edited by Morpheus, 08 September 2006 - 02:51 AM.

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#22 General Otmin

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Posted 08 September 2006 - 02:55 AM

That would be pretty cool though :)

Glad to see people are interested in my mod :shiftee:



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#23 Gorkounov

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Posted 08 September 2006 - 03:39 AM

Thxs alot the models are looking great.

One more question are they going to have evil boats or good boats or Vampire boats??
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#24 General Otmin

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Posted 08 September 2006 - 12:59 PM

For now they're going to use the evil boats. After the first release of the mod we'll start making the vampire ships.

I just added/edited some units on the techtree.

Edited by General Otmin, 08 September 2006 - 01:10 PM.



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#25 Hard_Sander

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Posted 11 September 2006 - 06:34 PM

If it dosn't try to make a server for a game.

Impossible i think. Other whys everyone would do it.


Actually i think it may be possible, i saw a thing in an ini somwhere that defined where to connect to for online play. Problem is that you'd need to work out how to find and install a bfme2 game server on a server :)


If you use hamachi you could do it by LAN.

#26 Rudgey

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Posted 12 September 2006 - 07:04 PM

hi general otmin i am turbinators m8 i know you are helping him with his mod nice going with anubis by the way. i was wondering if you would be able to modle the BFG gun from DOOm the film. add me on robbie_rudge@hotmail.co.uk on msn to contact me it would be much aprechiated if you would help

many thanks Rudgey
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#27 zimoo

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Posted 12 September 2006 - 07:06 PM

Can't you use PM for this sort of thing?
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#28 turbinator

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Posted 12 September 2006 - 07:09 PM

Yeh rob pm would be a better option if posting you msn addy on here, and it would help if you spelt right :p

#29 Rudgey

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Posted 12 September 2006 - 07:11 PM

i did spell it right
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#30 turbinator

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Posted 12 September 2006 - 07:14 PM

most, some mistakes.

#31 Pixel

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Posted 13 September 2006 - 03:23 AM

If it dosn't try to make a server for a game.

Impossible i think. Other whys everyone would do it.


Actually i think it may be possible, i saw a thing in an ini somwhere that defined where to connect to for online play. Problem is that you'd need to work out how to find and install a bfme2 game server on a server :p


Dont think it would work.

#32 General Otmin

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Posted 15 September 2006 - 01:47 AM

I'm in the process of changing Daniel's body model. I've kinda phased out of the big armor :)

Daniel's new powers
lvl 1 - switches from katana (model done) to bow
lvl 3 - Gives leadership to nearby vampires and gives Daniel +25% speed, attack, and armor. (Passive)
lvl 5 - Daniel mounts an undead horse (in a later release of the mod he'll gain wings and will be able fly)
lvl 8 - Summons Daniel's loyal pet wolf (super powered vamp wolf)
lvl 10 - Converts an enemy or ally hero until he/she dies

Daniel is a hero that is almost totally based off me (I'm an archer, I'm buying a new amazing katana, wolfs are my fav animal, he's a teenager, and vampires are hellishly awesome)
I was going to have him just as a personal hero at first but w/e :popcorn:

Edited by General Otmin, 15 September 2006 - 12:56 PM.



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#33 General Otmin

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Posted 15 September 2006 - 07:59 PM

Great :) . Renx has killed another one of my models (this one makes 6 :) ). Daniel's model was almost completely done and now it's gone. And I worked a lot to make the katana and the sheath for it :(



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#34 zimoo

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Posted 15 September 2006 - 08:01 PM

Save frequently, especially in RenX. I personally save after every little bit (regardless of whether I'm skinning, coding or modeling)
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#35 Bart

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Posted 15 September 2006 - 08:02 PM

backup backup backup :)
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#36 General Otmin

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Posted 15 September 2006 - 08:07 PM

I did save it, but I just logged on to my computer and renx won't open it. I'm going to start making backups of all my models...

ok well here's a new pic of daniel's newly faster made katana.

Attached Thumbnails

  • katana.gif

Edited by General Otmin, 15 September 2006 - 08:36 PM.



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#37 General Otmin

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Posted 15 September 2006 - 10:48 PM

Here's Daniel's new model. Skin, bow, and quiver coming soon. I'm going to go eat some garlic crawfish mashed potatoes now :)

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  • Daniel_front.gif
  • daniel_sword.gif
  • daniel_sword2.gif



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#38 Kwen

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Posted 15 September 2006 - 11:35 PM

instead of making it a new model, i sugest just making it a "light armor" model, and have the other one a "heavy armor" model

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#39 General Otmin

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Posted 16 September 2006 - 01:10 AM

Ya. I'm keeping both models but I'm favoring the ligher armor one. Also here's a pic of Daniel's bow (needs some editing), made by turb :)

Also if anyone really talented wants to join my mod and make this (isn't it wonderful????) I wouln't mind it at all :) :p

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  • danielbow.jpg

Edited by General Otmin, 16 September 2006 - 02:22 AM.



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#40 N19HtmAr3

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Posted 16 September 2006 - 09:21 PM

Bow looks pretty cool... :blink: A nice, vampiric skin too and it'll be great... ^_^




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