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What Dont You Like?


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#21 OmegaBolt

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Posted 17 October 2006 - 04:38 PM

I hate editting websites.

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#22 Gosho

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Posted 17 October 2006 - 06:29 PM

Then get someone else to do it. Or at least write a manual.

#23 Mig Eater

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Posted 17 October 2006 - 06:44 PM

If you have all the info & cameos done I don’t mind adding them to the site for you.


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#24 Nemoricus

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Posted 17 October 2006 - 09:07 PM

There's two Yuri aircraft. 1.0 anyway. One's the grasshopper, I'm not sure of the other's name but it's the one I'm talking about.
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#25 Jeeves

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Posted 17 October 2006 - 11:57 PM

I hate editting websites.

I love it!
Although I'd just end up rewriting the whole thing, I'm soo above table-layout sites :lol:

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#26 OmegaBolt

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Posted 19 October 2006 - 05:17 PM

lol, i have a website layout for all of OmegaBolt's Tech Center but again, needs finishing. :shiftee: Thanks for the offer Mig, but i dont have the info, since i cant remember everything i changed.. so might be a problem. :lol:

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#27 Hogo

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Posted 19 October 2006 - 09:32 PM

lol i think i have the same problem i keep forgetting to write down what i change

#28 Moon Pine

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Posted 03 November 2006 - 12:36 PM

:lol: Too strong the aircrafts are!!!
Both allied and yuri have heavy bombs and those bombers can easily take out a group of tanks or structures just in a volley.
And also Intruder and MIG are also too powerful,a Intruder can take out a Grizzly with its dual-missiles and a Rhino the Soviet MIG.
Nothing can stop those aircrafts,them can destroy units more than their value even by kamikaze attack.Just with a 2-SkyFlame blitz can destroy enemy base($3000) and the units or structures nearby (not lower than $1000) or even a superweapon ^_^ $5000 and units nearby :ohmy: . Maybe u should weaker them :( .
When i play YRA with my friends , I can beat any one of them with total aircrafts :( .Even them have a very-heavy flak force.
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#29 OmegaBolt

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Posted 03 November 2006 - 12:41 PM

I wouldnt say their weapons are too strong, but the death weapon was a mistake. :lol:

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#30 hclarkjr

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Posted 03 November 2006 - 08:52 PM

omegabolt, any progress on the next release of the mod?? :lol: on vacation this week and would love something new to try out!!!

#31 OmegaBolt

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Posted 04 November 2006 - 01:02 PM

Yes but the next release is more than a bug fix and, unfortunately, will probably be release around the end of the year.

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#32 cdmtx(YR)

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Posted 04 November 2006 - 06:37 PM

Only two things I don't like.
1) The bombers are just too strong in my mind, and why don't the Soviets have a bomber.
2) I think it would be good if you add some special abilities, like build time increases and such.
:)
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#33 Samurai Snack

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Posted 04 November 2006 - 07:01 PM

i dont like the overpowered aircraft(yuri escpecially) and the title song just doesn't flow right...i really like the CnC:In the house song(you can listen it on the yr:playlist modifier at www.marshall.cannis.net)
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#34 hclarkjr

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Posted 04 November 2006 - 07:23 PM

omegabolt, any clues as to what will be new in next version?

#35 OmegaBolt

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Posted 04 November 2006 - 07:54 PM

Only two things I don't like.
1) The bombers are just too strong in my mind, and why don't the Soviets have a bomber.
2) I think it would be good if you add some special abilities, like build time increases and such.
:)


1) Aircraft has been revised so the Allies are air superior as ever.
2) There will be in the next version. :D

i dont like the overpowered aircraft(yuri escpecially) and the title song just doesn't flow right...i really like the CnC:In the house song(you can listen it on the yr:playlist modifier at www.marshall.cannis.net)


YRA has its own virtually entirely new theme pack for the next version.

omegabolt, any clues as to what will be new in next version?


There you go. :ninja:

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#36 Hogo

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Posted 07 November 2006 - 10:59 PM

Hehe bolt im loveing this mod any chance we can play again soon was fun even though we lost ;) lol any way the new unit by gamemate look good and i think that the website is fine you dont need one for this but for your YRA2 you do :p good luck

#37 hclarkjr

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Posted 08 November 2006 - 01:10 AM

another idea i have omegabolt concerns the allies power generators, could you either make them more powerfull or have another option like the nuclear power plant

#38 Allied General

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Posted 08 November 2006 - 01:29 AM

I think allies are seen as having the most technology and this is balanced by poor power production.

However perhaps lower build time and more expensive bio reactor, less power output would balance it or include a upgrade for extra power :p

I hope artillery got nerfed ;)
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#39 OmegaBolt

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Posted 08 November 2006 - 03:34 PM

Could do an upgrade system I suppose. Although I always think Allies have the best power (except explosive reactor).

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#40 hclarkjr

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Posted 08 November 2006 - 06:07 PM

Could do an upgrade system I suppose. Although I always think Allies have the best power (except explosive reactor).

i disagree there, you have build a whole bumch of them to get good power output. and please do not do away with the artilery, that is one of the features i like about this mod




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