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#1 Mig Eater

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Posted 14 September 2006 - 07:09 PM

I was working on the US planes but I got board with them so I was gona finish off the US ground voxels instead. But no surprise I became board with them too ;) so I moved on to the Soviet ground units which needed some attention any way...

BTR-152
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Kv-1 mod.41
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Kv-2 mod.40 (3d image)
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Kv-8 mod.41
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Kv-85 mod.43
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Is-2 mod.44
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Is-7 mod.48 (3d image)
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You might recognise the BTR from MGS3 BTW :) also the Is-2 has had a bit of tweaking & the Is-7 replaces the Is-4 as the post-war heavy tank. Next I’ll probably make new T-34 tanks to replace the ones Major Gilbear did.


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#2 Ash

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Posted 14 September 2006 - 07:12 PM

They're shite. Absolutely crap. Worst voxels I've ever seen. Could make better myself they're that crappy...




What? I thought you'd be sick of everyone paying compliments so I thought I'd break the mould for a change! :)

Just kidding, they're awesome as always ;)

#3 Mig Eater

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Posted 14 September 2006 - 07:24 PM

TBH I would prefer it if I got some constructive criticism instead of "compliments" all the time ;)


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#4 Athena

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Posted 14 September 2006 - 07:37 PM

lol Ash ;).

To be honest I have no idea what all those version numbers etc mean (and your comment under the images), but the images look good. Can't really say anything constructive otherwise, I have no idea what those tanks used to look like heh. But nice work (again! :)).

#5 OmegaBolt

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Posted 14 September 2006 - 07:38 PM

Ok.. I dont like them because they are too perfect. ;)

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#6 Mig Eater

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Posted 14 September 2006 - 08:15 PM

Oh well can't please everyone :)


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#7 Gaffel

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Posted 14 September 2006 - 08:17 PM

cool voxels, you make them look perfect, why do you never get holes? i always get holes and it forcec me to delete the vxl :alien: :thumbsup: :party: :n5: :DE022: :DE020: :) :DE012: :DE006: :DE009: :aarock: :DE004: :DE002: :DE008: :DE024: :DE016: :DE005: :DE017: :aarambo: :popcorn: :DE019: :RRRRG: :RRRRR:

#8 Mig Eater

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Posted 14 September 2006 - 08:24 PM

What do you mean by holes :/


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#9 Ash

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Posted 14 September 2006 - 08:29 PM

He probably means gaps in the voxel because he doesn't fill in the interior layers.

Mig, this may seem like a facetious question...but do you model the interiors of the tank accurately too? :)

#10 Mig Eater

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Posted 14 September 2006 - 08:41 PM

I used to on open toped units but now I just put a cover over them (like the BTR etc)


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#11 MCV

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Posted 14 September 2006 - 08:43 PM

Constructive Crticism?

As you can see from this picture, the vertical hinge (that makes the main gun able to move up and down) on the KV-1's gun is silghly wider on the right side of the turret than on the left side. The main gun is also placed slightly to the left.

But now I'm nitpicking on you. The quality and amount of details on your voxels are extremely high, as you includ all the minor details like the rear MG's of the KVs' all the hatches and you even placed the hinges on the rear door of the KV-2 on the right side!

(Just to break the mainstream of 100+(50*x) edits yells... 170th post!)
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#12 Jeeves

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Posted 14 September 2006 - 10:26 PM

I was very disapointed when I first performaned an autopsy on one of your voxels to find no interior decor...

The wheels and surrond look darker on the big7 than on the others, but you know I love them anyway :)

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#13 Ash

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Posted 14 September 2006 - 10:58 PM

About all I can say is the aerial on the Is-7 looks a little out of place on the W facing...you can't see it on the others, but it looks really prominent. I would suggest removing the aerials altogether but since you're going for accuracy I won't. :) However from a purely aesthetic point of view I would ditch em...

Oh, and the darkness thing I mentioned on msn on the same unit. It seems to contrast too highly with the 'bright' normalised sections (most notably on the S facing turret). The Kv-85 or whatever that is doesn't do that. It may be the angles of the turret and chassis but it's a case of either the bright bits look a bit too bright, or the dark bits look a bit too dark.

#14 Mig Eater

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Posted 14 September 2006 - 11:30 PM

I like aerials on tanks personally :)

The Is-7 has a pointed/pike hull & turret so one side is light & the other is dark. Unlike the Kv-85 which is rounded so it has a bit in-between etc. Unfortunately there isn’t much I can do if I want to keep it accurate, that shape just doesn’t work too well as a vxl :/


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#15 Rattuskid

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Posted 15 September 2006 - 05:37 AM

I LOVE the BTR-152, and wish I would see it in more cold war mods.

I would say they look awesome, but you seem to be in a mood for critism (constructive) so here goes... Their barrels are always parallel to the ground? Are they one piece with the turret or did you just never set a fireangle?

Also, with the tracks so finely detailed, I think you should use a lighter soviet color and less ambient light (it's a tag in the rules) on vehics, or the same color and more ambient light. They're too dark.
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#16 raminator

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Posted 15 September 2006 - 04:04 PM

nice work...
but the is7 looks not as dark as the others?
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#17 Andre27

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Posted 15 September 2006 - 06:17 PM

TBH I would prefer it if I got some constructive criticism instead of "compliments" all the time :)


You'll have to wait for about 2 weeks for that :)

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#18 Jeeves

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Posted 18 September 2006 - 08:23 AM

rami: I believe and excuse it as shape and normals, thus once they're moving about ingame you won't notice.

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#19 raminator

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Posted 18 September 2006 - 09:15 AM

nobody critizies mig...so i tried to find something that seems to be wrong ;)
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#20 Jeeves

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Posted 18 September 2006 - 09:42 AM

And I guess the fact it isn't wrong is a compliment to mig ;)

Edited by Jeeves, 18 September 2006 - 09:44 AM.

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