The commies are back!
#1
Posted 14 September 2006 - 07:09 PM
BTR-152
Kv-1 mod.41
Kv-2 mod.40 (3d image)
Kv-8 mod.41
Kv-85 mod.43
Is-2 mod.44
Is-7 mod.48 (3d image)
You might recognise the BTR from MGS3 BTW also the Is-2 has had a bit of tweaking & the Is-7 replaces the Is-4 as the post-war heavy tank. Next I’ll probably make new T-34 tanks to replace the ones Major Gilbear did.
#2
Posted 14 September 2006 - 07:12 PM
What? I thought you'd be sick of everyone paying compliments so I thought I'd break the mould for a change!
Just kidding, they're awesome as always
#4
Posted 14 September 2006 - 07:37 PM
To be honest I have no idea what all those version numbers etc mean (and your comment under the images), but the images look good. Can't really say anything constructive otherwise, I have no idea what those tanks used to look like heh. But nice work (again! ).
#7
Posted 14 September 2006 - 08:17 PM
#9
Posted 14 September 2006 - 08:29 PM
Mig, this may seem like a facetious question...but do you model the interiors of the tank accurately too?
#11
Posted 14 September 2006 - 08:43 PM
As you can see from this picture, the vertical hinge (that makes the main gun able to move up and down) on the KV-1's gun is silghly wider on the right side of the turret than on the left side. The main gun is also placed slightly to the left.
But now I'm nitpicking on you. The quality and amount of details on your voxels are extremely high, as you includ all the minor details like the rear MG's of the KVs' all the hatches and you even placed the hinges on the rear door of the KV-2 on the right side!
(Just to break the mainstream of 100+(50*x) edits yells... 170th post!)
#12
Posted 14 September 2006 - 10:26 PM
The wheels and surrond look darker on the big7 than on the others, but you know I love them anyway
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#13
Posted 14 September 2006 - 10:58 PM
Oh, and the darkness thing I mentioned on msn on the same unit. It seems to contrast too highly with the 'bright' normalised sections (most notably on the S facing turret). The Kv-85 or whatever that is doesn't do that. It may be the angles of the turret and chassis but it's a case of either the bright bits look a bit too bright, or the dark bits look a bit too dark.
#14
Posted 14 September 2006 - 11:30 PM
The Is-7 has a pointed/pike hull & turret so one side is light & the other is dark. Unlike the Kv-85 which is rounded so it has a bit in-between etc. Unfortunately there isn’t much I can do if I want to keep it accurate, that shape just doesn’t work too well as a vxl :/
#15
Posted 15 September 2006 - 05:37 AM
I would say they look awesome, but you seem to be in a mood for critism (constructive) so here goes... Their barrels are always parallel to the ground? Are they one piece with the turret or did you just never set a fireangle?
Also, with the tracks so finely detailed, I think you should use a lighter soviet color and less ambient light (it's a tag in the rules) on vehics, or the same color and more ambient light. They're too dark.
#17
Posted 15 September 2006 - 06:17 PM
TBH I would prefer it if I got some constructive criticism instead of "compliments" all the time
You'll have to wait for about 2 weeks for that
Addio.
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#18
Posted 18 September 2006 - 08:23 AM
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#20
Posted 18 September 2006 - 09:42 AM
Edited by Jeeves, 18 September 2006 - 09:44 AM.
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